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[[Start the game->Intro1]]
[[Skip the intro->home]]
<<link "Skip to the history segments">>
<<goto "history pick">>
<<set $pc.muscle_lvl to 6, $pc.intelligence to 200, $pc.beauty to 5>>
<</link>>
NOTE: It's only recommended to skip to the history segments if you've played the first part!
<<set $pc = clone(setup.pc.modern)>>
<<set $clothes = clone(setup.clothes.clothes0)>>
<<set $modern to true, $money to 300, $fourkgdumbbell to true, $protein_powder to 0, $resultBufferflag to false>>
/% The names of the Days of the Week. %/
<<set setup.DAYS to ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"]>>
/% The names of the Time Periods of a Day. %/
<<set setup.PERIODS to ["Asleep", "Morning", "Noon", "Afternoon", "Evening", "Night"]>>
/% The current Game Day: Monday. %/
<<set $pc.day to 1>>
/% The current Time Period: Morning. %/
<<set $period to 3>>
<<set $locations to [
"amazonsLive_discover",
"tvshop_schedule",
"beauty pageant_discovery",
"cartoon discovery",
"quiz discovery",
"workout show discovery",
]>><<if $modern is true or $roman is true>>
<<link "Upgrades">><<script>>
Dialog.setup("Upgrades");
Dialog.wiki("<<include 'Upgrades'>>");
Dialog.open();
<</script>><</link>>
<</if>>
<<link "Inventory">><<script>>
Dialog.setup("Inventory");
Dialog.wiki("<<include 'Inventory'>>");
Dialog.open();
<</script>><</link>>
<<link "Relationships">><<script>>
Dialog.setup("Relationships");
Dialog.wiki("<<include 'relationships'>>");
Dialog.open();
<</script>><</link>>
<<if $modern is true && $atHome is true>>
<<link "Wardrobe">><<script>>
Dialog.setup("Wardrobe");
Dialog.wiki("<<include 'Wardrobe'>>");
Dialog.open();
<</script>><</link >>
<</if>>
<<if $modern is false && $medieval is true>>
<<link "Equipment">><<script>>
Dialog.setup("Equipment");
Dialog.wiki("<<include 'Equipment'>>");
Dialog.open();
<</script>><</link >>
<</if>>
<<if $modern is true && $atHome is true>>
<<link "Home Gym Equipment">><<script>>
Dialog.setup("Home Gym Equipment");
Dialog.wiki("<<include 'HomeGymEquipment'>>");
Dialog.open();
<</script>><</link >>
<</if>>
<<if $modern is true>>
<<link "Appearance">><<script>>
Dialog.setup("Appearance");
Dialog.wiki("<<include 'Appearance'>>");
Dialog.open();
<</script>><</link >><</if>>
<<link "Extra">><<script>>
Dialog.setup("Extra");
Dialog.wiki("<<include 'Extra'>>");
Dialog.open();
<</script>><</link >>
You are wielding <<live $weapon.name>>.
You are wearing <<live $armor.name>>.
You have <<live $acc.name>> equipped.
<span id="equip-weapon"><<include "EquipWeapon" >></span>
<span id="equip-armor"><<include "EquipArmor" >></span>
<span id="equip-acc"><<include "EquipAccessory">></span>Weapons
<<liveblock>>
<<if $weapon.index gte 1>>
<<link "Unequip">>
<<set $weapon = clone(setup.weapon.weapon0); $pc.attack = $weapon.attack>>
<<replace "#equip-weapon">><<include "EquipWeapon" >><</replace>>
<</link>>
<</if>>
<<if $weapon.index != 1 && $haskatana is true>>
<<link "Equip Katana">>
<<set $weapon = clone(setup.weapon.weapon1); $pc.attack = $weapon.attack>>
<<replace "#equip-weapon">><<include "EquipWeapon" >><</replace>>
<</link>>
<</if>>
<<if $weapon.index != 2 && $has_rkatana is true>>
<<link "Equip reinforced katana">>
<<set $weapon = clone(setup.weapon.weapon2); $pc.attack = $weapon.attack>>
<<replace "#equip-weapon">><<include "EquipWeapon" >><</replace>>
<</link>>
<</if>>
<<update>>
<</liveblock>>Armor
<<if $armor.index gte 1>>
<<link "Unequip">>
<<set $armor = clone(setup.armor.armor0); $pc.defense = $armor.defense>>
<<replace "#equip-armor">><<include "EquipArmor" >><</replace>>
<</link>>
<</if>>
<<if $armor.index != 1 && $hasc_clothes is true && $pc.breastSize lt 140>>
<<link "Equip Chifusa's clothes">>
<<set $armor = clone(setup.armor.armor1); $pc.defense = $armor.defense>>
<<replace "#equip-armor">><<include "EquipArmor" >><</replace>>
<</link>>
<<elseif $pc.breastSize gte 140 && $armor.index != 1>> Your breasts are too big for your own clothes!
<</if>>
<<update>>
<</liveblock>>Accessories
<<if $acc.index gte 1>>
<<link "Unequip">>
<<set $acc = clone(setup.acc.acc0); $pc.breastTheft = $acc.breastTheft>>
<<replace "#equip-acc">><<include "EquipAccessory" >><</replace>>
<</link>>
<</if>>
<<if $acc.index != 1 && $hasScroll is true>>
<<link "Equip Scroll">>
<<set $acc = clone(setup.acc.acc1); $pc.breastTheft = $acc.breastTheft>>
<<replace "#equip-acc">><<include "EquipAccessory" >><</replace>>
<</link>>
<</if>>
<<update>>
<</liveblock>>You have:
<<if $modern is true>>
<<liveblock>>
<<if $protein_powder gte 1>><<= $protein_powder>> Protein powder<</if>>
<<if $protein_use>>You have already used protein powder!
<<elseif $protein_use is not true && $protein_powder gte 1>>
<<button "Use it (Doubles EXP earned from the next workout)">>
<<set $protein_use to true, $protein_powder -= 1>>
<<update>>
<</button>>
<</if>>
<</liveblock>>
<</if>>Endings:
<<if $ending6>>
<<else>>??? ending
<</if>>
<<if _ending7>>
<<else>>??? ending
<</if>>
<<update _ending6 to recall('ending6', false)>>
<<update _ending7 to recall('ending7', false)>>
<<if $pc.muscle_lvl == 1>>I have long, messy brown hair, bags under my eyes and a really pale complexion. I’m not very tall, which is something that’s always bothered me. I’m only 155 cm, even though all of my family members are a lot taller than me. It doesn’t help my situation either that I’m always slouching, which only makes me look shorter than I am. There’s not a muscle anywhere on my body. I’m also completely flat-chested, but at least I can see my feet...
<<elseif $pc.muscle_lvl == 2>>As I’ve started working out I’ve become a lot more energetic. I guess Isabelle really knew what she was talking about. My muscles have also started to grow somewhat and I look pretty athletic now. They have quite a nice definition to them. In the process of working out, I’ve also gotten a six-pack finally! Somehow, I’ve also grown taller… I guess I’m having a growth spurt finally. My breasts have also grown a little; I had to go and buy my first bra recently. My posture has also improved and I always walk with my back straight now.
<<elseif $pc.muscle_lvl == 3>>While I started working out simply so I wouldn’t feel so tired anymore, my muscles now look bigger than any other woman I’ve ever seen in person. That was certainly not something that I had in mind when I started, but I don’t care too much about that. I love this feeling of strength! Although, should you be able to get this big in such a short amount of time…? My six-pack has now developed into an eight-pack. I’ve also grown taller this time as well, and I’m now at an above average height. I went to the doctor about these sudden growth spurts, but he ended up giving me the cleanest bill of health he’s ever given to a person of my age. My pecs have also started becoming more pronounced and thick, pushing my newly developed and swollen breasts even higher than before. My thighs have grown quite big now and are as big as my head. My biceps are also really big now, although not as big as my quads.
<<elseif $pc.muscle_lvl == 4>>I’ve become really huge now, this is definitely not healthy or normal, despite what the doctor says. My biceps are now as large as my head and my quads are now probably as big as my torso used to be before this strange growth started. I’ve also somehow grown even taller, which shouldn’t be possible! My forearms and calves are still a bit smaller than their upper counterparts, which is honestly not saying much since that still means they’re huge! The veins across my body have started to become bigger as well and when I put my finger against them I can feel the blood flowing through them. My eight-pack of abs has also grown bigger and more defined and I’ve found that I can now hide coins in between the individual abs. My pecs have also become even thicker and push out my breasts more. Speaking of my breasts, they too have grown bigger apart from just being pushed out by pecs. My glutes as well have grown quite firm and big, giving me a nice ass… What am I saying!? Should a person, let alone a woman, even be able to become this big in such a short amount of time, or at all for that matter!? I can’t deny that I kinda want to become even bigger, however…
<<elseif $pc.muscle_lvl == 5>>It’s happened. I’ve grown even bigger. My biceps are now easily larger than my head and are approaching almost twice as large. I’ve also grown very tall now, far above the average of either gender. It feels kinda good to tower above everyone else though, as well as when I flex my biceps even larger. However, I can’t stop doing it while in public, which has led to a couple incidents of my clothes ripping… That was really embarrassing… I’ve started to have trouble finding any clothes that fit me now though. My quads have also grown massive, easily each being the size of a normal human. My abs on the other hand have started to become even bigger and a ridge is starting to form between each ab. Each ab has also grown quite big and I managed to crush a small pebble between the ridges of my abs when I tried it... My breasts and pecs have also grown a lot bigger and they are now starting to become as big as my biceps. When I go and see my doctor, he keeps saying that I’m perfectly fine. I’ll need to get that guy fired… I’ve also started to accidentally break stuff when I touch or use them. Recently I accidentally ripped off a door when I tried to open it. I’m honestly starting to get kinda scared of myself...
<<elseif $pc.muscle_lvl == 6>>When I was younger and in grade school I remember hearing about amazons; big, beautiful and strong women… I had never expected that I would become one myself. I easily put any bodybuilder out there to shame at this point, which is certainly not something I expected when I started working out. I’m also really tall now, being one of the tallest people alive, I assume at least. I can’t remember the last time someone could actually look me in the eye directly without craning their neck. My biceps have started to exceed the size of a normal human, while my quads look like they’re trying to become a male bodybuilder. It feels very nice to be this strong, but it’s also very scary. I keep destroying stuff and I also have no idea why I’m growing this much! No one should be able to become this big! My abs have also grown bigger and I think they’re about to turn into a ten-pack… My pecs and breasts have also started to grow again and they are slowly catching up to my biceps in size. It’s getting kinda hard to see where I’m going at this point.
   I kinda hope that this doesn’t end… I meant I hope it does end! What am I thinking really?
<</if>>
<<if $pc.beauty == 0>>I look so incredibly average that no one would be able to pick me out of a crowd, even if I was waving my arms and shouting the entire time.
<<elseif $pc.beauty == 1>>I don’t look average anymore and a few guys even look my way when I walk past them. It feels nice to be noticed for once due to my looks and not something else. My skin has a healthier complexion now as well and the bags under my eyes are long gone.
<<elseif $pc.beauty == 2>>As I walk through town I get more and more looks than usual. I’ve even got a few catcalls from people that have seen me. If I stand in a crowd I’ve even started to stick out as well. At times when I stare into the mirror I even start to get lost in my own looks and start to admire myself. I’ve also started to spend more and more time on making myself look better, like buying makeup and stuff like that.
<<elseif $pc.beauty == 3>>Now that I walk through town, it seems like guys can’t stop coming up to me. All of them ask if I need help with something or if I have a boyfriend. It was pretty annoying at first, but as I got used to them, it was honestly quite flattering. Aside from that, I’ve also gotten scouted for a couple of beauty pageants, but I declined them. I don’t really feel like I would fit in there. It was really nice of them to invite me, however.
<<elseif $pc.beauty gte 4>>Nowadays I can’t walk anywhere without being crowded by males and even females. It’s getting hard to even get anywhere and whenever I enter a building either the crowd follows me in or just waits outside before they disperse. Now I know how a celebrity feels about paparazzi… To be fair, however, I’ve started having trouble taking my eyes off myself when I look at myself in my mirror. If I’m not imagining it either, it seems like my skin and hair has gotten a slight glow...<</if>>
I'm wearing <<live $clothes.name>>.
Breast Size: <<live $pc.breastSize>> cm
Height: <<live $pc.height>> cmStats:
<<if $modern is true>>
<<if $pc.muscle_lvl lt 6>>Muscle EXP: <<live $pc.muscle_exp>> / <<live $pc.muscle_exp_max>><</if>><</if>>
Muscle LVL: <<live $pc.muscle_lvl>> <<if $modern is true>><<if $pc.muscle_lvl eq 6>>Max lvl reached!<</if>>
<<if $pc.muscle_exp eq $pc.muscle_exp_max>>//Go to sleep to level up!//<</if>><</if>>
<<if $modern is true>>Beauty LVL: $pc.beauty
<<live $pc.intelligence>> IQ
<<if $test is true>>//IQ required for the next test: $intelligence_test //<</if>>
<<elseif $roman is true>>
Army size: $army.army_size
<</if>>
<<if $modern is true>>$<<live $money>><</if>>
<<if $roman is not true>>@@#now;<<now>>@@<</if>>
<<if $roman is true>>Budget: $money2 Aureus<</if>>
<<link "Endings">><<script>>
Dialog.setup("Endings");
Dialog.wiki("<<include 'Endings'>>");
Dialog.open();
<</script>><</link >>
<<link "Guide">><<script>>
Dialog.setup("Guide");
Dialog.wiki("<<include 'Guide'>>");
Dialog.open();
<</script>><</link >>
<<link "Changelog">><<script>>
Dialog.setup("Changelog");
Dialog.wiki("<<include 'Changelog'>>");
Dialog.open();
<</script>><</link >>
Reset all endings?
<span id="endings-reset"><<include "endingsreset" >></span>
<<link "Reset all endings">>
<<run memorize('ending6', false)>>
<<run memorize('ending7', false)>>
<<run Dialog.close()>>
<</link>><<widget "changecoins">>\
<<set $money to Math.clamp($money + $args[0], 0, Infinity)>>\
<<update>>
<</widget>>
<<widget "changeMoney">>\
<<set $money_earned to Math.clamp($pay * $pc.muscle_lvl + ($pay * $pc.beauty), 0, Infinity)>>\
<<update>>
<</widget>>
<<widget "soldierBuy">>\
<<set $money2 to Math.clamp($money2 - ($soldiers_buy * 2), 0, Infinity)>>\
<<set $army.army_size to Math.clamp($army.army_size + $soldiers_buy, 0, $soldier_limit)>>
<<update>>
<</widget>>
<<widget "changehp">>\
<<set $pc.hp to Math.clamp($pc.hp + $args[0], 0, $pc.hp_max)>>\
<</widget>><<widget "changeExp">>\
<<set $pc.muscle_exp to Math.min($pc.muscle_exp + (($pc.training_modifier + $clothes.training_mod) * $workout.workout_exp), $pc.muscle_exp_max)>><<if $pc.muscle_lvl gte 6>><<set $pc.muscle_exp to 0>><</if>>\
<</widget>>
<<widget "changeIQ">>\
<<set $pc.intelligence to Math.min($pc.intelligence + (($pc.study_mod + $clothes.study_mod) * $study.exp), 250)>>\
<</widget>>
<<widget "levelUP">>
<<set $pc.muscle_lvl += 1, $pc.muscle_exp_max = $pc.muscle_exp_max *3, $pc.muscle_exp = 0>>
<</widget>>I feel tired as I get up from my bed, like I hadn’t slept at all last night. It’s like this every single day. I pull my clothes on and force myself out the door in a hurry, I don’t want to end up missing any classes this semester. Before I head out though, I quickly glance at myself in the mirror. My long brown hair is really messy, like usual. I have bags under my eyes and a really pale complexion. I’m not very tall, which is something that’s always bothered me. I’m only 5 foot (155 cm), even though all of my family members are a lot taller than me. It doesn’t help my situation either that I’m always slouching, which only makes me look shorter than I am.
   As I head over to the university, I’m confused upon seeing how everyone else seems to be so happy and energetic this morning, like being tired is a condition only I seem to get... On the way to the campus I think about what I'm doing with my life. //Is it really the correct choice to be studying History and Linguistics? Do you really wanna be stuck with my part-time job? I don't know.//
   After a bit of walking and thinking to myself, I eventually get to the main campus, I get to my first class and slump over on my desk. I try to rest my eyes for a while, but I’m soon interrupted by one of my friends sitting down next to me.
   <span style="color:Orange">“Hey, what are you doing Jessica?”</span>
I groggily look up at her. It’s Isabelle. She’s one of my closest friends, but we couldn’t be further apart. I mostly just stay inside studying all day and have a really pale complexion due to it, while she’s tan and plays a lot of sports for the college. She has short brown hair and a grin on her face. She’s fairly tall as well, one of the taller girls in school, although most people just think of her as a guy. It’s always been like that, she’s always been really tomboyish.
   <span style="color:OrangeRed">“I’m really tired to be honest. I was about to fall asleep…”</span> I say as I do a big yawn.
   <span style="color:Orange">“Have you thought about working out?”</span> She asks as she sits down next to me.
   <span style="color:OrangeRed">“Working out? How would that help me? Wouldn’t that just make me even more tired?”</span>
She starts laughing as I say that and slaps me on the back lightly.
   <span style="color:Orange">“You don’t know a whole lot about fitness, do you? Working out will temporarily exhaust you, but in the long run you’ll be a lot more energetic.”</span>
   <span style="color:OrangeRed">“I see… I hadn’t honestly thought about working out, maybe I’ll start doing that.”</span>
Isabelle’s grin grows even bigger upon hearing my words.
   <span style="color:Orange">“That’s more like it! If you want to, we can work out together!”</span>
//Work out together?// I frown at the thought. I wouldn’t want to embarrass myself in public.
   <span style="color:OrangeRed">“Ah, sorry… I’ll have to decline that… Maybe once I get more into fitness?”</span>
Her smile doesn’t fade even upon hearing my downtrodden attitude.
   <span style="color:Orange">“Sure! Just text me when you’re feeling up for it!”</span>
As she says that, our professor walks in, and it’s time for the first class of the day.
After all my classes are done, I start heading home, pondering about Isabelle’s proposition. //Should I start to work out? I guess it doesn’t hurt to try…// On the way home I pass by a sports store and pick up a couple of 4 kg dumbbells.
[[End Intro->home]]
<<AdvancePeriod 1>>
/*
* <<now>>
*
* Displays the current Day of Week, Period of Day and Day Number.
*/
<<widget "now">>
\It is <<print setup.DAYS[$pc.day % 7]>>, <<print setup.PERIODS[$period]>>, Day $pc.day.
<</widget>>
/*
* <<AdvancePeriod [number of periods]>>
*
* Advance current Time Period by a set number of periods, if no number
* if pass to widget then current Time Period is advanced by 1 unit.
*
* <<AdvancePeriod>> Advances time period by 1 unit.
* <<AdvancePeriod 1>> Advances time period by 1 unit.
* <<AdvancePeriod 2>> Advances time period by 2 units.
*
* If the current day's time boundary is exceeded then the Day Number
* will also be updated.
*/
<<widget "AdvancePeriod">>
\<<silently>>
<<set _offset to 1>>
<<set _periodsInDay to setup.PERIODS.length>>
<<if $args.length > 0>>
<<set _offset to $args[0]>>
<</if>>
<<set $period += _offset>>
/% Update the Day Number as necessary. %/
<<if $period >= _periodsInDay>>
<<set $pc.day += Math.trunc($period / _periodsInDay)>>
<<set $period to ($period % _periodsInDay)>>
<</if>>
<</silently>>\
<</widget>>
/*
* <<NextMorning>>
*
* Advances the current Time Period to the Morning of the next day.
*/
<<widget "NextMorning">>
\<<silently>>
/% Increament the Day Number by 1 unit. %/
<<set $pc.day += 1>>
/%
Set the current Time Period to the index of the
"Morning" element of setup.PERIODS array.
%/
<<set $period to 1>>
<</silently>>\
<</widget>>
/*
* <<NextMorning>>
*
* Advances the current Time Period to the Morning of the next day.
*/
<<widget "ThisNight">>
\<<silently>>
/%
Set the current Time Period to the index of the
"Night" element of setup.PERIODS array.
%/
<<set $period to 5>>
<</silently>>\
<</widget>>This is my home. It doesn't have much, but it's passable for what it is.
<<link "Head out">><<script>>
Dialog.setup("Locations");
Dialog.wiki("<<include 'town'>>");
Dialog.open();<</script>><</link>>
<<if $period lt 5>><<link "Work out">><<goto "home_workout">><</link>><<elseif $period eq 5>>It's too late to work out!<</if>>
<<if $period lt 5>><<link "Go to work">><<goto "modern_job">><</link>><<elseif $period eq 5>>It's too late to go to work!<</if>>
<<if $laptopOwn is true>><<link "Use your laptop">><<goto "laptop_use">><</link>><</if>>
<<if $textbooks is true && $period lt 5>><<link "Study at home for a while">><<goto "study_home">><</link>><<elseif $period eq 5 && $textbooks is true>>It's too late to study!<</if>>
<<if $period lt 5 && $tv is true>><<link "Watch TV">><<goto "tv_watch">><</link>><<elseif $period eq 5 && $tv is true>>It's too late to go to watch TV!<</if>>
[[Go to sleep->sleep]]
<<set $atHome to true>>
<<if visited() eq 1>> <<set $isabelle_relation to 1>><</if>>
<<if $tv is true>><<link "TV show schedule">><<goto "tv_schedule">><</link>><</if>>
<<if $fourkgdumbbell is true>>You have two 4kg dumbbells.<</if>>
<<if $benchpress is true>>You own a benchpress.<</if>>
<<if $heavier_weights is true>>You own heavier weights for your benchpress.<</if>>
<<if $whip_dumbbells is true>>You own a pair of whip dumbbells.<</if>>
<<if $waistband is true>>You own a waistband.<</if>>
<<if $resistance_bands is true>>You own resistance bands.<</if>><<if visited() eq 1>>I decide to work my job inside of Electric Revolution. They get so many applications from broke students at my college that they basically expect part-timers not to turn up from one week to the next thanks to deadlines and such, leading them to develop a system of basically just assigning them the tasks that they didn’t have the permanent staff to do that particular day. Which for me mainly meant selling cellphone contracts for some reason. However, money is money…
<<elseif visited() gte 2>>I decide to work my job inside of Electric Revolution.<</if>>
//You got $50 from this!//
[[Go home->home]]
<<changecoins 50>>
<<AdvancePeriod>><<if $fourkgdumbbell is true && $pc.muscle_lvl lt 3>> [[Lift your 4kg dumbbells?->4kg_result]]<<elseif $pc.muscle_lvl gte 3>>You are too strong to get anything out of lifting 4kg dumbbells! <</if>>
<<if $benchpress is true && $pc.muscle_lvl gte 3 && $pc.muscle_lvl lt 4>> [[Use the benchpress?->benchpress_result]]<<elseif $benchpress is true && $pc.muscle_lvl gte 4>>You are too strong to get anything out of using the benchpress with lighter weights! <<elseif $benchpress is true && $pc.muscle_lvl lt 3>>You are too weak to use the benchpress!<</if>>
<<if $heavier_weights is true && $pc.muscle_lvl gte 4 && $pc.muscle_lvl lt 6>> [[Use the benchpress with heavier weights?->benchpress_heavy_result]]<<elseif $heavier_weights is true && $pc.muscle_lvl gt 5>>You are too strong to get anything out of lifting the heavier weights on the benchpress! <<elseif $heavier_weights is true && $pc.muscle_lvl lt 4>>You are too weak to use the heavier weights!<</if>>
<<if $resistance_bands is true && $pc.muscle_lvl gte 2 && $pc.muscle_lvl lt 3>> [[Use the resistance bands?->resistance_bands_result]]<<elseif $resistance_bands is true && $pc.muscle_lvl gte 3>>You are too strong to get anything out of using the resistance bands!<<elseif $resistance_bands is true && $pc.muscle_lvl lt 2>>You are too weak to use the resistance bands properly!<</if>>
<<if $waistband is true && $pc.muscle_lvl gte 1 && $pc.muscle_lvl lt 3>> [[Use the waistband?->waistband_result]]<<elseif $waistband is true && $pc.muscle_lvl gte 3>>You are too strong to get anything out of using the waistband!<</if>>
<<if $whip_dumbbells is true && $pc.muscle_lvl gte 3 && $pc.muscle_lvl lt 6>> [[Use the whip dumbbells?->whip_dumbbell_result]]<<elseif $whip_dumbbells is true && $pc.muscle_lvl gt 5>>You are too strong to get anything out of using the whip dumbbells!<<elseif $whip_dumbbells is true && $pc.muscle_lvl lt 3>>You are too weak to use the whip dumbbells properly and without hurting yourself!<</if>>
<<link "Nevermind">>
<<goto "home">><</link>>
You feel refreshed after having slept!
<<if $veronica_relation eq 3>>When I wake up, the first thing I notice is that I have an unread message from none other than Veronica.
   <span style="color:Silver">“Hey, do you think we could meet up in the park when you have time? Just send me a message when you feel like it! I have something important that I want to tell you…”</span>
I wonder what it could be?
//The next time you head to the park, a special event with Veronica will appear!//<<set $veronica_park to true>><</if>>
<<if $cassandra_relation eq 4 && ($pc.day % 7) === 6>>While I’m laying in bed in the morning I get a message from Cassandra.
   <span style="color:DeepPink">“Hiya! It’s been a while since we last talked!”</span>
   <span style="color:OrangeRed">“Yeah, it has, how are you now?”</span>
   <span style="color:DeepPink">“Pretty okay. My dad was really curious about who I met up with, however. He kept pestering me for an answer… I wish he would stop being so overprotective ><”</span>
   <span style="color:OrangeRed">“My parents were never like that, so I can’t really relate, but it sounds kinda annoying.”</span>
   <span style="color:DeepPink">“Tell me about it.”</span>
We continue to make small talk with each other for quite a while until the conversation becomes a bit more serious.
   <span style="color:DeepPink">“You know, I really look up to you… It’s one of the reasons that I donate so much money to you. That and the fact that I have way too much money that I can reasonably spend. You might’ve realized it already, but my dad and my family are pretty wealthy.”</span>
   <span style="color:OrangeRed">“Yeah, I kinda figured that out, considering you came with a limo and all.”</span>
   <span style="color:DeepPink">“Oh yeah… I’m not allowed to ride any other vehicle except for the family limo ><”</span>
No messages are sent for about a minute before she continues again.
   <span style="color:DeepPink">“But, the thing I wanted to say is that I really look up to you because of how big and muscular you are. As well as beautiful… I really meant it when I said those things earlier. I had always wanted to be big, but life cursed me with being 136 cm tall. I always wear high heels in order to feel taller, but it only helps so much…”</span>
   <span style="color:OrangeRed">“I’m really happy that you look up to me and feel that way about me!”</span>
   <span style="color:DeepPink">“It’s very nice to hear that… I actually wanted to become a bodybuilder myself, but my dad wouldn’t allow it. He said that a woman shouldn’t be muscular and that I should just forget about it… What I decided to do instead was get a couple of plastic surgeries. I got bigger breasts, bigger ass, bigger lips. I only did it a little at first, but eventually I got obsessed with the thought of being bigger…”</span>
She stops for writing for a while.
   <span style="color:OrangeRed">“I’m sorry to hear that your dad crushed your dreams…”</span>
   <span style="color:DeepPink">“It doesn’t really matter anymore... I was really happy, however, when I found Amazons Live. It was like a dream come true. When I watch the different streams I would imagine myself as being those strong women, that I would finally be big and not laughed at…”</span>
There’s a break in our conversation again.
   <span style="color:DeepPink">“I’m really sorry to bring all of this up to you…”</span>
   <span style="color:OrangeRed">“No worries, I’m glad you trust me enough to do it! :D”</span>
   <span style="color:DeepPink">“Thank you :) The only thing I wish for now is to turn back time…”</span>
Turn back time? What is she talking about…
   <span style="color:OrangeRed">“What do you mean?”</span>
   <span style="color:DeepPink">“Ah, sorry, I have to go! My dad wants to take me out to dinner tonight, I’ll talk to you later!”</span>
   <span style="color:OrangeRed">“Cya!”</span>
After I see that she goes offline I delete the earlier message where I ask what she meant. I don’t think I should’ve asked that…
   I put away my phone and get up from my bed. <<set $cassandra_relation += 1>><</if>>
<<if $pc.muscle_exp eq $pc.muscle_exp_max>>
<<levelUP>>
<<link "Level Up!">>
<<goto "levelup">>
<</link>>
<<elseif ($pc.day % 7) === 1 or ($pc.day % 7) === 2 or ($pc.day % 7) === 3 or ($pc.day % 7) === 4 or ($pc.day % 7) === 5>> It's a weekday, so I'll need to head to campus.
[[Head to campus->uni]]
<<elseif ($pc.day % 7) === 0 or ($pc.day % 7) === 6>> It's finally the weekend, so I can just stay at home if I want to.
[[Get out of bed->home]]
<</if>><<NextMorning>>
<<if $pc.day gte 121>><<goto "time_over">><</if>>You got a good workout out of that!
<<set $workout = clone(setup.workout.fourkgdumbbell)>>
<<if $protein_use is true>><<set $workout.workout_exp *= 2, $protein_use to false>><</if>>
<<changeExp>>
<<AdvancePeriod>>
<<liveblock>>
<<if $protein_powder gte 1>><<= $protein_powder>> Protein powder<</if>>
<<if $protein_use>>You have already used protein powder!
<<elseif $protein_use is not true && $protein_powder gte 1>>
<<button "Use it (Doubles EXP earned from the next workout)">>
<<set $protein_use to true, $protein_powder -= 1>>
<<update>>
<</button>>
<</if>>
<</liveblock>>
<<if $period eq 5>>
<<link "Back">>
<<goto "home">>
<</link>>
<<else>>
<<link "Back">>
<<goto "home_workout">>
<</link>><</if>><<if visited() eq 1>>I enter my local mall, with the intent to purchase an item from it. It looks the same as always, with rows upon rows of shops selling almost every consumer good imaginable spread across 2 floors. Strategically placed fountains are spread across the first of those in order to temporarily alleviate the visual boredom of the rest of the decor, but the effect honestly leaves a lot to be desired. My hopes that the mall has finally been renovated since about 1983 now dashed, I quickly head further in and consider exactly which shop I should head to.
<<elseif visited() gte 2>>I enter my local mall, with the intent to purchase an item from it.<</if>>
<<link "Head over to the Book Nook">>
<<goto "bookstore">><</link>>
<<link "Head over to Workout Empire">>
<<goto "workout_store">><</link>>
<<link "Head over to Glow Up Boutique">>
<<goto "beauty_shop">><</link>>
<<link "Head over to Electronic Revolution">>
<<goto "electronics_store">><</link>>
<<link "Head over to Fit's Sew Good">>
<<goto "clothing_store">><</link>>
<<link "Leave the mall">>
<<goto "home">><</link>>
<<set $atHome to false>><<if visited() eq 1 && $pc.muscle_lvl eq 1>>I decide to enter the gym that Isabelle has recommended to me. As I’ve never paid much attention to my fitness before, I’m naturally a little apprehensive as I open the double doors and emerge into some sort of reception area. There’s a desk on the far side of the room, with doors either side of that which I assume lead into the main gym. The lady sitting behind the desk was wearing a tank top branded with the gym’s logo, which helped to show off her pretty toned looking arms, and I presume something just as casual underneath. Once I get close enough to the desk, she begins to excitedly talk to me.
   “Hi! You must be new here.” she says, clearly noticing my less than ideal complexion and baggy, dark clothes.
   <span style="color:OrangeRed">“Umm, yea.”</span> I reply back, sounding almost like a mumble in comparison to her.
   “Would you like to buy a membership? It’s $item.price dollars for 6 months, and if you don’t use it within that time, you get half    refunded!"
   <span style="color:OrangeRed">“Sure? Please just let me think about it a little first.”</span>
   “Okay! Take all the time you need. Please, just sit down over there first. We wouldn’t want you standing in the way    of the regular customers.”
At her insistence, I sit down in one of the chairs lining the side of the lobby and consider whether to buy a membership or not.
<<elseif visited() eq 1 && $pc.muscle_lvl gte 2>>As I enter the gym I greet the receptionist with a big smile. I head over to her and as I approach her she opens her mouth to speak.
   "Hello, you can just head in!"
I look at her in confusion.
   <span style="color:OrangeRed">"Don't I need a membership first?"</span>
It's her turn to look at me in confusion.
   "Have you lost yours, we can look in the database to see that you have one, so no worries!"
   <span style="color:OrangeRed">"No, you misunderstand, I've never bought a membership to begin with..."</span>
The confusion disappears from her face and it's replaced by a blush.
   "I'm deeply sorry! I didn't realize that you were a newcomer... You certainly don't look like one at least... Well do you want to buy a membership then?"
She continues to smile even through her mistake. Should I buy a membership? She tells me that it would cost $item.price dollars and if I don't use it within 6 months, I get a half refund.
<<elseif visited() gte 2 && $gymMembership is not true>>I decide to enter the gym that Isabelle has recommended to me. The receptionist greets me with a big smile as I enter. Maybe I'll buy a membership this time?<<elseif visited() gte 2 && $gymMembership is true>>As I enter the gym the receptionist greets me with a big smile. Maybe I'll work out today here?<</if>>
<<if $pc.muscle_lvl gte 2 && $gymMembership is true && $period lte 4>>[[Work out in the gym->gym_workout]] <<elseif $pc.muscle_lvl lt 2 && $gymMembership is true>>I don't feel confident enough to work out in the gym yet...<<elseif $gymMembership is true && $period eq 5>>It's too late to work out at the gym!<</if>>
<<if $gymMembership is not true>>[[Buy a gym membership->membership_buy]]<</if>>
<<link "Head home">>
<<goto "home">><</link>>
<<set $atHome to false>><<if visited() eq 1>>I decide to enter my local bookstore. The name might seem corney, but the selection often ends up being better then even the college library sometimes. It’s run mostly by a nice older couple too, which only adds to the charm of the place through their boundless enthusiasm for customers. Although it is a wonder to me how it’s still in business, given that all the units around them are occupied by a number of chain retail outlets. Well, I guess some things are better off never explained. I then quickly get lost in amongst the countless bookshelves, and begin to pick out a book to buy:
<<elseif visited() gte 2>>I decide to enter my local bookstore.<</if>>
<<if !$hasproperform>>
<<link "Buy Proper Form">>
<<goto "properform_buy">>
<<set $item = clone(setup.item.properform)>>
<</link>>
<</if>>
<<if !$effectiveLearning>>
<<link "Buy Effective Learning">>
<<goto "effectiveLearning_buy">>
<<set $item = clone(setup.item.effectiveLearning)>>
<</link>>
<</if>>
<<if !$textbooks>>
<<link "Buy some history books">>
<<goto "textbooks_buy">>
<<set $item = clone(setup.item.textbooks)>>
<</link>>
<</if>>
<<link "Leave the store">>
<<goto "mall">><</link>><<if visited() eq 1>>I decide to enter the local fitness store. To be honest, I’ve never been in here before and I’m almost overwhelmed by all the different equipment for sale. A whole other section seems to be dedicated to various workout supplements and powders, with the main attraction being an almost comically large 10kg tub of protein powder in the centre of the display. As I walk a little further in, <<if $pc.muscle_lvl lt 3>>I see that the man at the counter appears to be muscular enough to lift my entire body weight, maybe even twice that at a push. Therefore I decide to try and not catch his eye, and get on with browsing the various wares for sale: <<elseif $pc.muscle_lvl eq 3>> I see that the man at the counter is pretty muscular; a bit bigger than me. I greet him as I get closer and he greets me back. I start to browse the wares that are for sale: <<elseif $pc.muscle_lvl eq 4>>I see that the man at the counter is pretty muscular, although not as much as me. As I walk past him, he smiles uncomfortably towards me. Did I do something? I ignore that and browse the wares that are for sale: <<elseif $pc.muscle_lvl gte 5>> I see that man at the counter is pretty muscular for a normal person, but he can’t really hold a candle to me. When he sees me, he almost falls backwards. I guess this is the first time that he has seen such a buff woman? I browse the wares that are for sale, being careful not to knock anything over with my huge biceps. I almost knock down one of the protein powder jars, making the man at the counter sweat profusely. I ignore him and try to not knock anything else over as I browse the wares that are for sale:<</if>>
<<elseif visited() gte 2>>I decide to enter the local fitness store.<</if>>
<<link "Buy Protein powder">>
<<goto "protein_buy">>
<<set $item = clone(setup.item.protein)>>
<</link>>
<<if !$workout_outfit>>
<<link "Buy a workout outfit">>
<<goto "workout_outfit_buy">>
<<set $item = clone(setup.item.workout_outfit)>>
<</link>>
<</if>>
<<if !$benchpress>>
<<link "Buy a Benchpress">>
<<goto "benchpress_buy">>
<<set $item = clone(setup.item.benchpress)>>
<</link>>
<</if>>
<<if $benchpress && !$heavier_weights>>
<<link "Buy Heavier weights for the benchpress">>
<<goto "heavier_weights_buy">>
<<set $item = clone(setup.item.heavier_weights)>>
<</link>>
<</if>>
<<link "Leave the store">>
<<goto "mall">><</link>>
"Proper Form". It's a book about using the proper form when working out. It could be really useful for when I exercise. <<itemPrice>>Should I buy it? It costs $item.price dollars. <<if $item.price == 0>>The shopowner decides to give you the book for free, due to your beauty, he says!<</if>>
<<if $money gte $item.price>>[[Buy it->properform_bought]] (- $item.price $)
<<elseif $money lt $item.price>>You don't have enough money! <</if>>
[[Nevermind->bookstore]] You bought "Proper Form"! This will increase your effectiveness when working out!
//"Proper Form" added to Upgrades!//
<<set $hasproperform to true, $money -= $item.price, $pc.training_modifier += 0.25>>
[[Back->bookstore]] Current upgrades:
<<if $modern is true>>
<<if $hasproperform is true>>"Proper Form", increases training effectiveness by 25%.<</if>>
<<if $effectiveLearning is true>>"Effective Learning", increases studying effectiveness by 25%.<</if>>
<<if $veronica_relation gte 1>>Your workout effectiveness has increased by 25% from the tips you got from Veronica!<</if>>
<<if $pc.muscle_lvl gte 2>>Your beauty has increased by 1 lvl from becoming more athletic!<</if>>
<<if $workout_watch is true>>Your workout effectiveness has increased by 25% from the tips you got from the home workout show!<</if>>
<<if $beauty_pageant_watch is true>>Your beauty has incresed by 1 lvl from the tips you got from the beauty pageant!<</if>>
<<if $lipstickOwn is true>>Your beauty has increased from the red lipstick!<</if>>
<<if $foundationOwn is true>>Your beauty has increased from the foundation!<</if>>
<<if $skincareOwn is true>>Your beauty has increased from the skin care kit!<</if>>
<<if $conditionOwn is true>>Your beauty has increased from the hair conditioner!<</if>>
<<if $quiz_watch is true>>Your studying effiency has increased by 25% from watching the quiz show!<</if>>
<<elseif $roman is true>><</if>>Where do you want to go?
<<if $period lt 5>><<link "Walk to the university library">>
<<goto "library">>
<<run Dialog.close()>>
<</link>>
<<else>>It's too late to go to the library!<</if>>
<<if $period lt 5>><<link "Go to the the gym">>
<<goto "gym">>
<<set $item = clone(setup.item.gym_membership)>>
<<run Dialog.close()>>
<</link>>
<<else>>It's too late to head to the gym!<</if>>
<<link "Head to the mall">>
<<goto "mall">>
<<run Dialog.close()>>
<</link>>
<<if $period lt 5>><<link "Go over to the nearby park">>
<<goto "Park">>
<<run Dialog.close()>>
<</link>>
<<else>>It's too late to head to the park!<</if>>
<<if visited() eq 1>>I decide to enter the electronics store. This is where I work whenever I’m not focused on my college assignments, although that’s not as interesting as it sounds. To be honest they mostly have me selling overpriced phone contracts to an array of people who mostly have never heard of a mobile, let alone let me even touch the laptops or the TVs while on shift. The employee’s discount is pretty sweet though. I silently nod my head to the colleges manning the doors as I go in, as deference to the almost impossible amount of energy they seem to have at all times, and then get to select what I want to buy today:
<<elseif visited() gte 2>>I decide to enter the electronics store.<</if>>
<<if !$laptopOwn>>
<<link "Buy a laptop">>
<<goto "laptop_buy">>
<<set $item = clone(setup.item.laptop)>>
<</link>>
<</if>>
<<if !$tv>>
<<link "Buy a TV">>
<<goto "TV_buy">>
<<set $item = clone(setup.item.tv)>>
<</link>>
<</if>>
<<if !$webcam>>
<<link "Buy a webcam">>
<<goto "webcam_buy">>
<<set $item = clone(setup.item.webcam)>>
<</link>>
<</if>>
<<link "Leave the store">>
<<goto "mall">><</link>>
<<if visited() eq 1>>I decide to enter the local beauty store. It’s almost aggressively girly looking to me, with most surfaces covered in at least one shade of pink. Some have 2 or 3 however. Accompanying this garish display are shelves full of seemingly endless variations and shades of various cosmetics: lip stick, foundation, eye liner etc; as well as a few racks covered in various gossip and diet magazines. It’s almost enough to make me vomit a little in my mouth. I suppress that reflex though, and aim to buy whatever it is i need quickly, so I can return to some normality:
<<elseif visited() gte 2>>I decide to enter the local beauty store.<</if>>
<<if !$lipstickOwn>>
<<link "Buy red lipstick">>
<<goto "lipstick_buy">>
<<set $item = clone(setup.item.lipstick)>>
<</link>>
<</if>>
<<if !$foundationOwn>>
<<link "Buy foundation">>
<<goto "foundation_buy">>
<<set $item = clone(setup.item.foundation)>>
<</link>>
<</if>>
<<if !$conditionOwn>>
<<link "Buy hair conditioner">>
<<goto "condition_buy">>
<<set $item = clone(setup.item.condition)>>
<</link>>
<</if>>
<<if !$skincareOwn>>
<<link "Buy a skin care kit">>
<<goto "skincare_buy">>
<<set $item = clone(setup.item.skincare)>>
<</link>>
<</if>>
<<link "Leave the store">>
<<goto "mall">><</link>>A pretty high-quality laptop. It will most likely last me for at least a couple of years.<<itemPrice>>Should I buy it? It costs $item.price dollars.
<<if $money gte $item.price>>[[Buy it->laptop_bought]] (- $item.price $)
<<elseif $money lt $item.price>>You don't have enough money! <</if>>
[[Nevermind->electronics_store]] You bought a laptop!
//You can now use a laptop to browse internet when you're home!//
[[Back->electronics_store]]
<<set $laptopOwn to true, $money -= $item.price>><<itemPrice>>Should I buy it? It costs $item.price dollars.
<<if $money gte $item.price>>[[Buy it->TV_bought]] (- $item.price $)
<<elseif $money lt $item.price>>You don't have enough money! <</if>>
[[Nevermind->electronics_store]]
You bought a TV!
//You can now watch different shows on TV when you're home!//
[[Back->electronics_store]]
<<set $tv to true, $money -= $item.price>><<itemPrice>>Should I buy it? It costs $item.price dollars.
<<if $money gte $item.price>>[[Buy it->webcam_bought]] (- $item.price $)
<<elseif $money lt $item.price>>You don't have enough money! <</if>>
[[Nevermind->electronics_store]] You bought a webcam for your laptop!
//You can now use your webcam to stream on "Amazons Live" if you have found the site!//
[[Back->electronics_store]]
<<set $webcam to true, $money -= $item.price>><<if $pc.muscle_lvl gte 2 && $muscle2uni is not true>>There is a noticeable difference in the reaction I get as I walk into class for the first time after my results become obvious. No longer are people muttering under their breath about how “unhealthy” I look, or even accusing me of being a goth (no offence to people who look like that on purpose, by the way). Most of my peers ignore me now, perhaps not even recognising me from before now. However I do spot a couple of the more “adventurous” boys checking out my toned biceps or my perky butt as I walk past, but I brush them off the best I can and try to find Isabelle.
As I take my usual seat next to her in the front row, I notice that she also seems to have been looking at my new muscles, but with a look of admiration more than anything. Before I can say anything though, she pipes up in her usual excited tone.
   <span style="color:Orange">“You look great! It seems like you did take my advice”.</span>
   <span style="color:OrangeRed">“Yea, I guess I did. It almost felt like there was something compelling me to keep going once I lifted weights a    couple of times, and it seems to have paid off”.</span> I replied.
   <span style="color:Orange">“Do you mind if I feel your bicep? Just once? Please!”</span> Isabelle isisists.
   <span style="color:OrangeRed">“It’s not that special… but okay, just don’t make it too weird okay?”</span>
I then go to flex my bicep for Isabelle to feel, and I can see it getting even larger inside the sleeve of my T-shirt, veins rising to the surface as I do so.
   <span style="color:Orange">“Oooh, it’s so hard, I’m having trouble making a dent…”</span> Isabelle says, appearing to be getting a little too into my new physique. It was true that her finger wasn’t able to get very hard into the muscle though.
   <span style="color:OrangeRed">“Oh crap, the professor’s coming!”</span> I have to say in order to finally get her off me. Although he did enter the room a few seconds later, I could still see Isabelle pouting a little as she sat leaned back into her seat and the lecture began. <<set $muscle2uni to true, $isabelle_relation to 2>>
<<elseif $pc.muscle_lvl gte 3 && $muscle3uni is not true>>The first time I head to campus after my second growth spurt, I barely make it to class on time. Mostly due to most clothes that I bought to be baggy on my old body now fitting quite snugly on my new one. A few articles fit a bit too snugly however, so I had to spend a great deal of time trying to fit my old panties over my enlarged hips and ass (I didn’t think they did that unless you were pregnant though?) until I finally gave up, and decided to brave college in just my jeans until I could go out and buy larger pairs.
Once I finally got to my class wearing only the largest pair of jeans I own and a now too-tight bra and T-shirt, through which you could pretty clearly make out my cobbled eight-pack, surprisingly less people stared at me then after the first transformation. Maybe it’s because I’m just *too* distracting now so they’re trying to avoid looking at me to concentrate on their work? Or maybe it’s because I’m now buff enough to look like your average jock, minus the healthy sized tits and ass, which made the horndogs think I would emasculate them or something. I tried to find Isabelle in the lecture theatre as I walked further in, but she was nowhere to be seen. Maybe she’s off sick today? I guess I’ll have to go and find her afterwards.
After my lecture is over, I start to pack up, in order to visit Isabelle’s apartment. That isn't an easy feat with a body as bulky as mine, especially with my biceps getting in the way of everything, but I eventually manage it without hitting too many students in the face. As I turn around to leave though, I catch the professor staring at me out of the corner of my eye, before he then hastily jots something down in his notebook and turns around to erase today’s notes from the blackboard. That was weird. I then attribute his behaviour to maybe having finally noticed how much bigger and stronger I look now then when I first entered his class, and head off to go see Isabelle.
It seems Isabelle has indeed been off sick, as she answers her door holding a box of tissues, obviously just in case she needed to blow her nose in the time it took to get between here and the sofa. The second thing I notice however is that my latest growth spurt has allowed me to look her in the eye finally. I never did like being shorter than her. The second she notices that though, she drops the tissue box in surprise.
   <span style="color:Orange">“Holy shit Jessica, look how big you are now!”</span> she manages to get out, before immediately heading into a barrage of questions on my workout routine
   <span style="color:OrangeRed">“No, I haven’t been doing steroids.. No, I don’t know why this has happened… Can you touch them? I guess if it’s just you…”</span>
After I give in to her demands, she immediately starts to rub her fingers along my abs through my stretched T-Shirt. Honestly I have to stifle a small moan thanks to how good her fingers feel on my swollen muscles….. How could I feel about my best friend like that?
   <span style="color:OrangeRed">“Okay, okay, that’s enough poking for now...”</span>
She seems almost disappointed when she has to stop touching my overly muscular body, and pick her tissues up off the ground. We chatted for a bit longer after that, though we both silently agreed to dance around the issue of my “recent developments” as much as possible. I don’t try to enter the apartment though, in fear of my now much wider hips and shoulders getting stuck. So we soon agreed to part ways for the day, although I had to of course let her know as soon as my workouts caused any more extraordinary growth, and I headed back to my own apartment.<<set $muscle3uni to true, $isabelle_relation to 3>>
<<elseif $pc.muscle_lvl gte 4 && $muscle4uni is not true>>I have fairly mixed feelings as I enter the lecture theatre this time. One the one hand, my muscles keep feeling better and better every time they swell up like this, especially when I take the time to stroke them and feel the contrast between my soft skin and the diamond hard flesh underneath. On the other hand, I don’t think people will take too kindly to an almost 2 metre tall girl, wider than a car, running around causing chaos everywhere she goes. The class helps to decide which side my emotions fall on though.
As soon as I enter the door (admittedly with some difficulty due to how wide my arms and deltoids are at this point) the whole room goes silent. You could hear a pin drop, if any of my “peers” happened to have pins on them at the time. Then, a terrible sound starts up. *whispering”. It’s not loud, but instead it’s invasive, omnipresent almost. Somehow I can just make out what most of them were saying, as I make my way to my usual front row seat. They’re talking about me. Mocking me. Saying that I’m a freak, a danger to society, a steroid junky, a devil worshiping butch lesbian and so on and so on. Most of them don’t care how beautiful I am now, or even my exaggerated femenine curves. To them, I was defined by my muscles and height alone. As I get closer and closer to the front, it seems to get worse and worse. Their rumors were made even more unpleasant by the fact that I couldn’t control my growth. The fact that ever since I picked up those dumbbells, a tiny voice has been in the back of my head telling me to get bigger. And everytime I wasn’t working out, the voice would grow louder and I’d begin to feel like something was desperately wrong. So I’d keep at it and it would become even more pleasurable to grow like my body was telling me to. So maybe I am the freak they all think I am.
It’s with these thoughts swirling round in my head that I finally reach the front of the classroom, and see Isabelle sat there. I’m glad to see that she’s over her cold now, but the sickening thought of even my best friend hating my enlarged form is enough to send me over the edge. So as soon as I take my usual place next to her, I begin to cry. Thanks to my obscene form, the sobs are loud enough for most of the students to hear, but that only seemed to make their whispers even lounder. As I continue to feel the most alone I have ever been since moving out, I suddenly feel a warm presence on my left arm. It was Isabelle, doing her best to comfort me by placing her cheek on my bicep. She then begins to talk to me over the din of the other students
   <span style="color:Orange">“Jessica… don’t worry about what they think of you.”</span>
   <span style="color:OrangeRed">“But, I am a freak… I don’t even know what’s happening to my body! I just feel this urge to get bigger and bigger..”</span>
   <span style="color:Orange">“Don’t say that about yourself! I don’t think you’re a freak, in fact, I think you look more beautiful than ever. Plus, you’ve gotten better results in these past few weeks then I have in years of working out, and so I think that’s at least worthy of some praise”</span>
   <span style="color:OrangeRed">“That’s so kind of you Isabelle”</span>
We then sit like that for a while. With her on my arm, which was almost as big as her torso, and me softly crying. That is until the professor walks in to begin the lesson. He almost immediately notices my red puffy eyes when I turn my attention towards him.
   “It seems that Miss Clark has carried some great emotional distress into the lecture theatre. Miss Klien, would you be so kind as to take her back to her dorm for now? I can email you both the lecture materials later.”
It’s odd for Professor Haynes to let anyone leave his lectures early, even at the best of times. But I’m not going to overlook this opportunity to leave this situation as quickly as possible. And so I get up, as gently as possible in order to not damage the seating, and head back to my apartment with Isabelle back to her usual bubbly self in tow.<<set $muscle4uni to true, $isabelle_relation to 4>>
<<elseif $pc.muscle_lvl gte 5 && $muscle5uni is not true>>
As I walk onto campus after my latest growth spurt, I’m feeling a lot less conflicted about it than last time. Maybe because I’ve now come to terms with my ever growing and strengthening body, as well as the pleasure I receive whenever so much as brush my fingers across my incredibly dense and swollen muscles. Or maybe it’s because of Isabelle’s relentless belief that my growth represents “who I’m truly meant to be” or something like that. Whatever the truth is, Isabelle’s support has been invaluable throughout my entire metamorphosis, although maybe she likes touching my figure a little too much…. Not that I entirely mind that. What I do mind though, is my rapidly shrinking wardrobe. Mostly because while I’ve come to terms with my augmented form, public nudity laws still very much exist. Although I did manage to buy much larger panties after the “commando” incident, which can now just barely stretch over my especially fertile hips and protruding rock hard glutes, bras were pretty much a no go thanks to my incredibly thick pecs. Though it’s not like I need them anymore considering how round and firm my enormous breasts have gotten. So I’m left wearing the largest sweatpants I could borrow from Isabelle and a XXXL shirt she managed to “persuade” one of the guys in the apartment block to buy for her. All of my clothes look virtual painted onto my muscles though, from my gigantic, vascular thighs to my vast and cobbled eight-pack and obliques, to my monumental biceps and triceps. I guess I’ll just have to hope people can recognise how hard it is for me to cover up my increasingly amazonic form.
Me and Isabelle are able to make it half to our first lecture before I get stopped. It’s by a professor I don’t recognise, who stands at around pec level to me now. She’s clearly not impressed though, as she craned her neck up to look into my face.
   “Young lady, what exactly do you think you’re doing going around dressed like that!”
   <span style="color:OrangeRed">“Does it look like I have a choice what I wear? I can’t exactly make these muscles any smaller you know…”</span>
   “That’s no excuse to at least try and look decent. You’re flashing your nipples for the entire campus to see!”
   <span style="color:OrangeRed">“But professor..”</span>
The disagreement continues on like this for a while and I can tell neither of us are prepared to back down. Isabelle even tries to intervene on my behalf at one point, before the woman loudly insists that it was a conversation between “Miss Clark and herself” and that if she continued to talk back to a faculty member like that she would be more than happy to have her place on the volleyball team reviewed. The deadlock is only broken by the coincidental arrival of Professor Haynes, who just so happens to be walking in the opposite direction.
   “Helen, haven’t you got better things to do this morning then berate this poor student?”
   “But John, she shouldn’t be on campus if she can no longer cover herself up properly! Plus, the rest of the faculty are quite concerned about how unbothered you seem to be by Miss Clark’s rapid growth spurts..”
   “That doesn’t mean that you alone get to decide our response to it, however. As her head of department it is up to me to decide what punishments may or may not be appropriate in this instance. For the record though, I believe non is needed. She does seem to be unable to prevent her growth, so why should we chastise her for things beyond her control?”
   “I suppose I have to accept your authority at this point. But I hope that your favouritism of Miss Clark isn’t because you suppose her predicament to be evidence for that pet theory of yours…"
Helen continues to mutter under her breath about something as she continues once again on her way, undoubtedly now late to whichever class she has to teach.
   <span style="color:OrangeRed">“Um, Professor Haynes?” </span>I then say turning to face him, which is easier said than done when I have to look down over the shelf my pecs have become.
   “Yes, Miss Clark?”
   <span style="color:OrangeRed">“What did she mean by “pet project”?”</span>
A brief look of surprise flashes across his face, like he wasn’t expecting me to bring it up. But he then quickly returns to his calm expression then before, and then answers.
   “Oh, it’s nothing you need to concern yourself about at the moment. If however you do end up growing larger again, I would like for you to come and see me alone in my office. Just so that we can arrange more departmental resources in terms of desks and the like, so that you can continue to study here despite your “condition”.”
I briefly consider turning down his offer, but then i suddenly recall the increasingly large amount of time I have to spend before class each day attempting to fit inside of the increasingly tiny benches of the lecture theatre and thus, I agree to meet him the next time I hit another of my now very anticipated growth spurts.
   “Thank you very much for accepting my proposition Miss Clark. Now, don’t you and Miss Klien have somewhere to be?”
Oh shit. In all the commotion, I have completely forgotten about the lecture I was supposed to be in at this very moment. I start to panic, but then relaxe upon realising that it’s being taught by the very Professor standing in front of me.
   “Oh, you two don’t need to worry about being late. If anyone asks, I was held up by last minute prep work. But I suppose we should all try and avoid delaying the rest of the class even longer”.
So with that, the three of us then make our way over to the main building, myself following a little behind Isabelle and Professor Haynes in order to avoid crowding them out with my huge muscles.
<<set $muscle5uni to true, $isabelle_relation to 5>>
<<elseif $pc.muscle_lvl gte 6 && $muscle6uni is not true>>I decided to meet up with Professor Haynes after all my lessons are done for the day.. I have had another growth spurt and he told me to come visit him if that happened. Something about arranging better desks and stuff for me. As I enter his office he’s sat down at his desk and turns to me as I squeeze through the doorway.
   “Ah, you’re here.”
He motions for me to take a seat, but quickly takes it back.
   “Actually, please just stand there. I wouldn’t want anything getting destroyed.”
As I stand there, unsure of what’s about to happen, Professor Haynes starts to pull out a bundle of old looking documents. All of them appear to have been yellowed with age and a couple of pages look like they could tear with the slightest touch.. He puts them on his desk and takes what appears to be the cleanest segment of the papers away from the others. He hands that stack over to me.
   “This is what Helen was talking about; my little pet project.”
I quickly skim through the first page of the documents and it seems to describe a woman that grows taller and more muscular… just like me… I look down at him from the papers. I can barely see him, however, due to my enormous pecs. I can see that he nods towards me.
   “My pet project is studying women who have had similar cases to you. I’ve found a couple of documented cases before and I even managed to get one of them translated by a friend I had in the linguistics department. However, after I showed the first translated documents to my colleagues, they only started to ridicule me, calling me insane. They wouldn’t believe what was written and I honestly started to lose faith in myself somewhat. However, that’s where you come in. You are a living, breathing specimen of this phenomenon. With your help I could advance my research even further and maybe solve the secrets of your condition.”
It was a lot to take in, but I trusted Professor Haynes. It started to make sense why he kept standing up for me now, since he knew all about what I was going through..
   “However, only having one type of document won’t help me too much, so that’s where you come in.”
I frown a bit.
   <span style="color:OrangeRed">“Are you gonna perform experiments on me?”</span>
   “No, no! Perish the thought! I would like you to try and read some of these other documents that I have found.”
I’m kind of confused, but since it’s not something dangerous I humor his request. If he couldn’t read these, I’m not too sure if I can either. I pick up one of the documents that are untranslated. I start to read it and somehow I can understand it. I know that I shouldn’t be able to do this, but somehow I still can.
   <span style="color:OrangeRed">“I… I can read these…”</span>
I’m shocked, honestly. Professor Haynes on the other hand is beaming with joy. He jumps up from his chair and walks over to me.
   “In that case I have another request: Can you dictate these documents for me!? I need their knowledge if I am to solve your case!”
I’m a bit taken aback by his sudden change of mood. I’ve never seen him like this before. I think for a little while before I give him my answer.<<set $muscle6uni to true>>
<span style="color:red">NOTE: If you agree to help Haynes, you will not be able to return to this segment of the game! So, if you want to do something in this part of the game, then do that first!</span>
<span style="color:OrangeRed">[["Sure, I can help you!"->history_segment]]</span>
<span style="color:OrangeRed">[["Let me think about it..."->decline_history]]</span>
<<elseif $pc.muscle_lvl eq 1>>Once I finally arrive at college, I go and attend my classes for the day. They were always a pretty tiring affair, considering how late I usually have to stay up at night to finish all my work, but starting my new routine has only succeeded in making me even more tired so far. However I do somehow manage to get through them all without dozing off, and then head back to my apartment.
<<elseif $pc.muscle_lvl eq 2>>I reach college a lot faster than normal and I don’t even feel as tired as usual. I can also focus in class much better because of this, which Professor Hanyes seems to appreciate. It feels like working out really has helped out a lot. After the classes are done I start heading home, still feeling energetic.
<<elseif $pc.muscle_lvl eq 3>>I’ve started to get to campus a lot faster than I used to, leaving me with a lot of time left over before class starts. I guess I should leave home a bit later…
   As I walk into class, the people who are already there look at me. It feels very odd, since usually they just ignore my presence entirely. I guess it has gotten a lot harder to ignore me now… During the lectures I can feel someone staring at me at all times. Once the classes are done I head home.
<<elseif $pc.muscle_lvl eq 4>>As I sit down in my seat in the lecture hall, I quickly realize a new problem. I have a lot of trouble getting my legs underneath the table and worst of all, due to how big I am now, everyone looks at me while I try to fit my legs underneath. I just wanna disappear…
Once the lectures are done and I start to head home I feel a lot more exhausted than usual. It’s not physical exhaustion, but mental…
<<elseif $pc.muscle_lvl eq 5>>I sit down in the back of the class. My seat had been moved so that I didn't block anyone’s view. I don’t mind it too much, I don’t get as many looks anymore either. Another benefit is that the tables in the back are a lot bigger, so I can more easily fit my legs underneath them, although not by much. I still struggle getting them underneath there. During the lectures I keep catching people staring at me. I wish Isabelle would still sit next to me, but she’s still in the front row…
After the lectures are done I head home.
<<elseif $pc.muscle_lvl gte 6>>The atmosphere in the class has gotten pretty bad at this point. A lot of people laugh or point at me when I come into class and I keep getting erasers thrown at me during the lectures. I keep getting scolded by my classmates as well that I take up too much of the table. It’s not like I can do anything about it! Since my clothes barely fit on as well now, I was about to be forced to stay home until I can get more suitable clothes, but thanks to Haynes I can still partake in the lessons. If I’m gonna be honest, however, I would like to just stay home…
After the lectures are done I head home, feeling pretty exhausted.<</if>>
<<if $pc.day eq 23 or $pc.day eq 53 or $pc.day eq 82 or $pc.day eq 113 or $pc.day eq 143 or $pc.day eq 173>>Before we leave for the day, our professor reminds us that there's gonna be a test next week, so we should be prepared for it by then.
<<if $pc.day eq 23>>//Every 30 days there will be a test or the closest it can get to a multiple of 30. In order to pass the test you will need a certain amount of intelligence. If you don't manage to pass the test, then you will be expelled from school and you will get the bad ending! For the first test you will need 135 IQ!//<</if>><<set $test to true>><<intelligence_test>><</if>>
<<if $pc.day eq 30 or $pc.day eq 60 or $pc.day eq 92 or $pc.day eq 120 or $pc.day eq 150 or $pc.day eq 180>>It's the day of the test. You head into the lecture hall and start doing the test. It takes up all day and the professor manages to go through all tests before the day is over.
<<if $pc.intelligence gt $intelligence_test>>You managed to pass the test!<<set $pc.test += 1, $test to false>><<elseif $pc.intelligence lt $intelligence_test>><<goto "fail_test">><</if>><</if>>
<<AdvancePeriod 2>>
[[Go home for the day->home]]
<<if $muscle6uni is true>>
<<link "Go to Proffessor Haynes's office">>
<<goto "history_segment">>
<<set $changeMind to true>>
<</link>><</if>>
<<set $atHome to false>>
<<set $study = clone(setup.study.university)>><<changeIQ>><<widget "itemPrice">>\
<<set $item.price to Math.max($item.price - $pc.beauty * 5, 0)>>\
<</widget>>
<<widget "itemPriceRome">>\
<<set $item.price to Math.max($item.price, 0)>>\
<</widget>>//Your muscles have grown bigger!//
<<if $pc.muscle_lvl == 2>>I wake up and push the bedsheets of me. I feel pretty energetic as I get out of bed. I look at myself in the mirror and enjoy the sight for the first time in a long while. I’m suddenly no longer slouching and the bags have gone from underneath my eyes. I look happy and it’s a look that suits me. I take off my pajama shirt and see my abs underneath. It’s nice to see that all of my muscles become bigger. It’s like a visual indicator of my efforts. My clothes that used to be baggy now fit a lot better, although they are still quite big on me. It might also just be my imagination, but it feels like I can see slightly further up the mirror now. Have I gotten taller too? I’ll need to measure myself later. I put on my clothes and head out of my room.<<set $pc.breastSize to 90, $pc.height to 162, $pc.beauty += 1>>
<<elseif $pc.muscle_lvl == 3>>As I got out of bed something felt off. Fearing the “worst” I head over to my mirror and my fears are confirmed: I’ve gotten bigger. I’ve gotten taller and all of my muscles have gotten enormous. How big am I really gonna get!? I feel my right hand shake. I look over my body and curiosity takes over. I start to brush my hands over my abs and love the sensation of how hard and defined they have gotten. I rub my hand on my biceps next. They too have gotten really big and dense. It feels extraordinarily good to touch my own muscles. It was a bit of a surprise at first, but now I just now just love how solid and swollen my muscles have gotten everytime I brush my hands over them. That’s when I snap back to reality. I need to find some clothes in order to not walk around town naked. I really hope that I don’t continue growing anymore, I’m already pretty big, isn’t this enough…?<<set $pc.breastSize to 112, $pc.height to 175>>
<<elseif $pc.muscle_lvl == 4>>When I get up from my bed I hit my head on the shelf above it and I already know that something’s off. I walk over to the mirror with a grim look on my face. I don’t really need to do this, but I just want to be 100% sure of what has changed. As I approach the mirror I already notice that something’s off when it’s hard for me to fit my whole body inside the mirror’s frames. My whole body has become bigger and stronger. I start to stroke my hands across my muscles. It all feels very nice and as I flex one of my muscles, it just feels even better. That’s not to say I’m not scared, however. I’m really starting to get scared of myself. I already had trouble earlier getting through small doorways due to my bigger frame and now it’s just gonna get even harder. I’m scared. I’m scared of myself. I’m scared that I might get too big for society. That I will be shunned by society. I sigh heavily. This is not normal at all, but my doctor keeps telling me that I am normal. Does he need a new pair of glasses or something? I on the other hand need a new pair of pants. Maybe even a whole new wardrobe.<<set $pc.breastSize to 95, $pc.height to 187>>
<<elseif $pc.muscle_lvl == 5>>I find myself on the floor when I wake up. I groggily get up from the floor and look at my bed. It’s looking smaller than usual? It’s looking a lot more squished than usual… No, it can’t be… I rush over to my mirror, the floorboards quaking as I do so. The mirror is now looking really tiny due to my increased mass. I really have become a lot bigger now. All of my muscles are a lot bigger, but as I rub my hands around them it feels really good… Too good in fact and I start to moan. I manage to pry my hands away from my muscles and look at myself in more detail. I seem to have gotten a eight-pack of abs now, which is something that I assumed was impossible… I flex my bicep and admire its size. It feels pretty good to be this big and powerful, but I should be more careful than usual now that I don’t accidentally destroy anything. As long as I can control myself, nothing bad will happen… hopefully… <<set $pc.breastSize to 160, $pc.height to 201>>
<<elseif $pc.muscle_lvl == 6>>I wake up in a pile of wood. Due to the pattern that has been happening these past weeks, I already know what these pieces of wood are. I dislodge myself from my bed and look around my room. Everything is a lot smaller now. As I try to look down, I can’t see anything but my own gigantic breasts and pecs, but somehow I just know what’s underneath me as I walk. In fact, as I walk over to the mirror it’s easier than usual to do so without knocking anything over. As I go over to it, I can feel the floorboards bend underneath my weight. The mirror is basically useless now. The only thing I could use it for now would be to look at my immense legs and abs. I guess I could also use it as a hand mirror, however… And that’s exactly what I do. It’s not as shocking anymore seeing my new mass when I wake up. It’s still a bit unsettling, but I have somewhat gotten used to it at this point. I’m not as scared of myself anymore, either, although I still fear destroying stuff accidentally. I still don’t have full control of my new body yet. Before I head out, I’ll need to find some clothes that fit. Though that may be easier said than done now...<<set $pc.breastSize to 180, $pc.height to 224>><</if>>
<<if ($pc.day % 7) === 1 or ($pc.day % 7) === 2 or ($pc.day % 7) === 3 or ($pc.day % 7) === 4 or ($pc.day % 7) === 5>> It's a weekday, so I'll need to head to campus.
[[Head to campus->uni]]
<<elseif ($pc.day % 7) === 0 or ($pc.day % 7) === 6>> It's finally the weekend, so I can just stay at home if I want to.
[[Get out of bed->home]]
<</if>><<if visited() eq 1>>As I’m about to start working out, a huge woman approaches me. She has long silver hair tied in a ponytail and she stands at 190 cm tall, <<if $pc.muscle_lvl lt 4>>easily towering above me. <<elseif $pc.muscle_lvl gte 4>>towering over any normal woman.<</if>> She has really big muscles as well, each of her biceps reaching almost the size of her head and her quads are even bigger. The outfit she’s wearing doesn’t leave anything to the imagination. She has a two-piece workout outfit which tightly hugs her massive body. Her abs are displayed and they are an eight-pack of pure power. I don’t know if she has big breasts or if it’s just her massive pecs, but they press tightly up against the fabric of the small top that she’s wearing. I think it might be a combination of the two. <<if $pc.muscle_lvl lt 4>>She is really beautiful and I’m completely speechless when I look at her. <<elseif $pc.muscle_lvl gte 4>>She’s one of the most beautiful women I’ve seen, almost matching my own size and beauty.<</if>>
   Once she’s close to me she starts to talk. She has a deep, mature voice that soothes my soul.
   <span style="color:Silver">“You weren’t thinking of lifting those weights, were you?”</span>
She points at the bar of weights behind me. I had put about 200 kg in total on it.
   <span style="color:OrangeRed">“Yeah, how come?”</span>
Her eyes widen upon hearing my response.
   <span style="color:Silver">“I’m sorry, but I can’t let you do that. I’d hate to see a beautiful young lady, such as yourself, destroy herself. Haven’t you ever been taught to work out within the limits of your body?”</span>
I look at her quizzically.
   <span style="color:OrangeRed">“I only just started to work out. I don’t really know a whole lot about it, to be honest.”</span>
<<if $pc.muscle_lvl lt 3>>She shakes her head.
   <span style="color:Silver">“Well, a tip for you then: never try and lift weights which are too heavy. Work your way up incrementally instead. You will only damage your body otherwise.”</span>
<<elseif $pc.muscle_lvl gte 3>> She looks at me in disbelief.
   <span style="color:Silver">“Really? I would’ve never expected to hear that you only just started to work out, when you’re that big… I guess you’re a natural then…”</span><</if>>
She smiles at me after saying her piece.
   <span style="color:Silver">“How about if I become your coach? I can help you work out more efficiently since you’re new to all this.”</span>
   <span style="color:OrangeRed">“That would be really helpful!”</span>
I smile as I say that. Upon hearing my confirmation, she stretches out a hand towards me.
   <span style="color:Silver">“The name’s Veronica.”</span>
   <span style="color:OrangeRed">“Jessica.”</span>
I reach out my hand and shake hers. It will be really helpful to have someone knowledgeable about all this to help me out.
   <span style="color:Silver">“Well, shall we get to work… out, then?”</span>
She starts laughing at her pun and I smile at her. She picks out a couple of weights that she thinks would be more fitting for me and starts to show me proper techniques when lifting. Both of us start to sweat shortly after starting and soon enough her muscles start to glisten with sweat. I gulp down as I look at her. She really is a beautiful woman. One question pops up in my head as well: I wonder how old she is? She looks quite young.
   <span style="color:OrangeRed">“How old are you, by the way?”</span> I ask while still squatting with my weights.
   <span style="color:Silver">“Didn’t anyone tell you not to ask a woman’s age.”</span> She smiles as she says that. <style="color:Silver">“I’m just kidding, I’m 28. How about you?”</span>
I guess that age makes sense, considering her appearance.
   <span style="color:OrangeRed">“I’m 20, I'm studying at the university nearby right now.”</span>
Our conversation continues for the duration of our workout. After we’re done working out, we start heading for the showers. <<if $clothes.index lt 1 && $clothes.index gt 1>>
   <span style="color:Silver">“I’d recommend using a workout outfit as well next time you’re working out.”</span>
I guess I should invest in that then…<</if>>
   While showering I continuously sneak looks at her body. It’s really distracting seeing <<if $pc.muscle_lvl lt 3>>such a muscular woman.<<elseif $pc.muscle_lvl gte 3>>someone else who’s really big.<</if>> After we’re done showering she gives me her phone number so that I can contact her if I have any questions about working out. After that we head off our own ways. <<if $clothes.index lt 1 && $clothes.index gt 1>>As she walks away she shouts to me: <span style="color:Silver">"Remember your workout outfit the next time!".</span><</if>>
//Your workout effectiveness has increased!//
<<set $veronica_relation to 1, $pc.training_modifier += 0.25>>
<<elseif visited() gte 3 && $pc.muscle_lvl gte 3 && $veronica_relation eq 1>>I’ve been working out at the gym now a couple of times. Veronica hasn’t been there every time, but the times she has been there have been very useful. I’ve been a lot more effective thanks to her help. Today is one of the days that she’s actually here, however. We decided over the phone to meet up in the gym. As I head into the workout room I see Veronica doing deadlifts by herself. I wait until she’s done with her rep until I go up to her. On my way over she notices me and I wave to her.
   <span style="color:Silver">“Hey, looks like you’ve started getting pretty big, huh?”</span>
She squeezes my arm as I reach her. This is usually what happens between us. It’s almost like a greeting at this point. I don’t mind it if it’s her, however.
   <span style="color:OrangeRed">“Yeah, mostly thanks to you, though.”</span>
She laughs upon hearing my statement.
   <span style="color:Silver">“I wish I could get muscles that fast, you know.”</span>
She slaps me on my back as she continues to laugh.
   <span style="color:Silver">“You know, <<if $pc.muscle_lvl eq 3>>you’re almost as big as me at this point, if not bigger than me. My sole comfort is that I’m still taller than you, Shrimp.<<elseif $pc.muscle_lvl gt 3>>you’re a lot bigger than me at this point. I’m not even taller than you anymore either, Shrimp.”<</if>></span>
She laughs as she calls me shrimp. It has become her nickname for me, even though <<if $pc.muscle_lvl eq 3>>we almost have as big muscles as each other. <<elseif $pc.muscle_lvl gte 4>>I am a lot bigger than her, she still calls me that.<</if>> I go to pick up one of the heavier weights off of the weight rack. Veronica is about to stop me at first, but she sees that I have no trouble lifting it and stops midway. She’s still very worried that I will hurt myself due to trying too hard. I really like that side about her. She’s always very kind and caring towards me, although she does tease me a lot. As I start my own workout I can feel someone staring at me and as I look around I see Veronica staring at me. As our eyes meet, she quickly looks away. The rest of the day goes as it usually does. In the showers, however, I catch Veronica staring at me quite a lot. I don’t mind it, however, if it’s her…
   After we’re done showering we part ways for the day.
<<set $veronica_relation += 1>>
<<elseif visited() gte 5 && $pc.muscle_lvl gte 4 && $veronica_relation eq 2>>Today Isabelle called me and asked if she could join me when I head over to the gym. I agree and as such we are both now heading over there. As we enter the gym it almost looks like Isabelle is the newcomer to working out since I’m so much bigger than her. As we head into the workout room, I see a familiar face approach; Veronica.
   <span style="color:Silver">“Ah, look who’s here: Shrimp and her lover! I better leave you two alone then, you wouldn’t want this “old” woman coming in between your love…”</span>
Veronica smiles as she says all that and I can tell that she’s just joking, although I can feel there’s something off about her smile. Isabelle, on the other side, gets really flustered upon hearing all that.
   <span style="color:Orange">“What are you talking about!? I’m just her friend!”</span>
Isabelle’s face is completely red, even through her tan. Veronica starts to chuckle upon seeing Isabelle’s reaction.
   <span style="color:Silver">“Relax, I was just joking… You must be the friend that Jess told me about, the one that recommended this gym to her.”</span>
   <span style="color:Orange">“Ah, yeah, that’s me… Wait, how do you know that!?”</span>
Isabelle just looks even more confused now. I chime up in order to clear up the confusion.
   <span style="color:OrangeRed">“Uhm, Isabelle, this is Veronica. She’s the one that I told you about that has been helping me out in the gym…”</span>
   <span style="color:Orange">“OH! I see, well, I’m sorry if I appeared rude or anything…”</span>
   <span style="color:Silver">“No offense taken.” </span>Veronica laughs heartily. <span style="color:Silver">“I was just about to head out, so I’ll leave Shrimp to you, little lovebird!”</span>
She winks at Isabelle as she leaves the room, leaving Isabelle even more flustered.
   <span style="color:Orange">“Uhm, can we take a little break before we start…”</span>
That’s a KO for Veronica.
   After a while, Isabelle has gathered her thoughts and we start to work out. Isabelle told me that she was really surprised to see someone else that can even come close to my size. It felt good to hear that. I was happy for both Veronica and myself that our workouts had paid off.
<<set $veronica_relation += 1>>
<<elseif $veronica_relation eq 4>>As I entered the gym I felt very positive. I was really excited to see Veronica again and see how she was holding up. By this time I didn’t really need her help as much with working out, but it was still nice to have a workout partner. Isabelle was a little apprehensive about coming with me again due to the last incident. I told her that she didn’t need to worry, but she still insisted that she should wait a while before coming back here again with me. When I enter the workout room Veronica is already waiting for me at the usual place where we work out. She flashes a smile at me and waves me over.
   <span style="color:Silver">“Looks like you made it, Shrimp!”</span>
It’s good to see that she seems to be her usual self again.
   <span style="color:OrangeRed">“You’re looking a lot better now, Veronica. Although, you don’t have a fever, do you? You’re looking pretty red…”</span>
   <span style="color:Silver">“Uh… no… I don’t have a fever, in fact I feel better than ever!”</span>
She does a couple of jumping jacks to show me that she’s fine.
   <span style="color:OrangeRed">“Well, if you say so.”</span>
   <span style="color:Silver">“Let’s get started then shall we?”</span>
We both head over to the different weight lifting racks and both start our individual routines. Everything goes smoothly, although it feels like someone was watching me the whole time. Probably just my imagination. I have been a lot more self-conscious ever since I got this big. Nothing really special happens during our workout routines and soon enough time passes and we’re supposed to head home for the day. In the showers, however, it feels like someone was watching me again. I’m probably just tired or something. Although, I guess it wouldn’t be too crazy that someone was watching me, considering how big I am.
   After we’re done showering and about to go our separate ways home, Veronica approaches me and hugs me. I hug her back and it feels like our hug goes on for hours. She seems a lot more confident after our last discussion. That’s good. If I can even help her a little bit with feeling more confident about her body, like Isabelle has done for me, then I’m happy. After our “little” hug we head our separate ways.
<<set $veronica_relation += 1>>
<<else>>I get a good workout from the gym. As I work out I can feel sweat run down my body, almost making body and muscles glisten in the light of the room. After I'm done with my workout I head to the showers and then I head home.<</if>>
//You spent the whole day at the gym and got a really good workout out of it!//
<<link "Head home">>
<<goto "home">>
<</link>>
<<if $period eq 1>>
<<set $workout = clone(setup.workout.gym_workout_4time)>>
<<if $protein_use is true>><<set $workout.workout_exp *= 2, $protein_use to false>><</if>>
<<elseif $period eq 2>>
<<set $workout = clone(setup.workout.gym_workout_3time)>>
<<if $protein_use is true>><<set $workout.workout_exp *= 2, $protein_use to false>><</if>>
<<elseif $period eq 3>>
<<set $workout = clone(setup.workout.gym_workout_2time)>>
<<if $protein_use is true>><<set $workout.workout_exp *= 2, $protein_use to false>><</if>>
<<elseif $period eq 4>>
<<set $workout = clone(setup.workout.gym_workout_1time)>>
<<if $protein_use is true>><<set $workout.workout_exp *= 2, $protein_use to false>><</if>><</if>>
<<changeExp>>
<<ThisNight>><<if $pc.muscle_lvl eq 1 && visited() eq 1>>   "So you wanna buy a gym membership then? I think that's a wonderful idea! Working out will give you more confidence and energy. You will be able to do a lot more when you live a healthy lifestyle!"
The receptionist starts to blather on and on about the different benefits of working out. Most of it is honestly white noise at this point. Barely nothing registers. Eventually she gets to the actual membership.
   "So, this membership will be $item.price dollars and it will last for six months until it needs to be renewed. If you want to buy it now, then sign these documents so we have your personal details."
She puts a document on the table that she stands next to. I grab a pen and start reading through the details of the document.
<<elseif $pc.muscle_lvl gte 2 && visited() eq 1>>   "That's great that you want to buy a membership! While you are already pretty athletic, it never hurts to take your training to the next level!"
The receptionist starts to blather on and on about the different benefits of working out. Most of it is honestly white noise at this point. Barely nothing registers. Eventually she gets to the actual membership.
   "So, this membership will be $item.price dollars and it will last for six months until it needs to be renewed. If you want to buy it now, then sign these documents so we have your personal details."
She puts a document on the table that she stands next to. I grab a pen and start reading through the details of the document.
<<elseif visited() gte 2>>   "Oh, did you change your mind? Want to buy a membership?"
She pulls out the documents and puts them on the table.<</if>>
<<if $money gte $item.price>>[[Buy a membership->membership_bought]] (-$item.price dollars)
<<else>>You don't have enough money to buy the membership! ($item.price dollars)<</if>>
[["I changed my mind"->gym]]<<if visited() eq 2>>As I enter the library to study like usual, a giggling pair of girls walk past me in the opposite direction. That wouldn’t have been strange, as people with friends do actually exist, but what they whisper between themselves as they leave was.
   “Does Lizzie really think she’ll find any friends sitting in here all day? Especially when she dresses like *that*.”
   “Maybe she intends on hexing them into talking with her? We should probably stear clear just in case.”
That “insight” is followed by another snicker from the duo, before they finally turn left, behind me, and exit the building. I’m left wondering just what exactly would cause them to say such mean things about a fellow student and so I walk further into the library to investigate. Once I get about halfway into the room it’s pretty easy for me to pick out the girl they were talking about. For one thing, the mid-back neon green hair running down the back of her chair acts like a beacon of light within the drab library. Secondly, she’s decked out in full goth attire from what I can see. Some sort of black dress/corset thing, fishnet stocking, black lacy things on her arms, the whole set. Now I’ve found the student I was looking for, I try to slowly approach her, hoping to ask about those bitches from before. As I get about a metre away from the back of her chair i speak quietly, as to try and not surprise her.
   <span style="color:OrangeRed">“Umm, hi there. How’s your studying going..”</span>
As soon as she hears that, she jumps a little, before turning around in her chair to look at me. I now have a good look at her face, and sure enough she’s wearing all black makeup: eye liner, lipstick, etc.
   <span style="color:LawnGreen">“Why do you care?”</span> she shoots back, pen still in her hand from the notes she was taking from her book.
   <span style="color:OrangeRed">“I just heard some girls making fun of you back there and so wanted to check if you were okay. Are you sitting by yourself?”</span>
   <span style="color:LawnGreen">“I guess I am.. But that still doesn’t make what I’m doing any more of your damn business.”</span>
   <span style="color:OrangeRed">“Would you mind if I at least sat next to you then?”</span> I respond.
   <span style="color:LawnGreen">“Uh, sure. Just don’t try and talk to me or anything, okay?”</span>
That leads to me <<if $pc.muscle_lvl lt 4>>1. Sitting down next to her in silence<<elseif $pc.muscle_lvl gte 4>>contemplating both me sitting down and the strength of the chair in the library, before deciding to stand next to her in silence<</if>>
Eventually “Lizzie” speaks up.
   <span style="color:LawnGreen">“Wow, you actually haven’t said anything like I asked. That’s rare. Usually they try to bring up my outfit or something, which leads to me having to be all defensive and blah, blah, blah. Plus, you were actually concerned about my loner status. Which makes you kind of okay in my books. I guess it wouldn’t be too much trouble for us to talk more the next time you're in here. Not for too long though, I kinda have to keep up appearances…”</span>
   <span style="color:OrangeRed">“Well if we’re gonna hang out more, can you at least tell me your name?”</span> I reply.
   <span style="color:LawnGreen">“I’m Lizzie and no, before you ask, it’s not short for anything”</span>
   <span style="color:OrangeRed">“I’m Jessica, although a lot of people just call me Jess”</span> I answer back to her.
   <span style="color:LawnGreen">“Jess, huh. I’m now mildly looking forward to speaking with you again some time”.</span>
We then both shake on our little “agreement”, before I turn and exit the library, wondering just what kind of a person Lizzie is gonna turn out to be.<<set $lizzie_relation to 1>>
<<elseif visited() gte 4 && $pc.muscle_lvl gte 2 && $lizzie_relation eq 1>>When I get into the library this time, I see Lizzie inside, sitting at the same desk she was before. She’s sitting alone this time as well. As I approach her though, she turns towards me and I swear I can even see a smile flicker across her face, even if just for a second. She even starts the conversation this time.
   <span style="color:LawnGreen">“Hi Jess, welcome back to my little “oasis” here in college”.</span>
   <span style="color:OrangeRed">“It’s nice to see you again too”</span>
I then take my place <<if $pc.muscle_lvl lt 4>>sitting<<elseif $pc.muscle_lvl gte 4>>standing<</if>> next to her like before. This time however, Lizzie spends a good few seconds staring at my muscles before she next opens her mouth.
<<if $pc.muscle_lvl lt 3>>   <span style="color:LawnGreen">"Whoa, you’ve gotten kinda buff since we last talked."</span> <<elseif $pc.muscle_lvl gte 3>>   <span style="color:LawnGreen">"Whoa, I didn’t realise just how buff you were until now!"</span><</if>>
   <span style="color:OrangeRed">“Yeah, I am trying to get a little healthier. Not too long ago I looked kinda like you do.”</span>
   <span style="color:LawnGreen">“Hopefully that’s some kind of joke. You definitely have more confidence than me, especially back when you decided to stand out like that.”</span>
I’m a little taken aback by that to be honest.
   <span style="color:OrangeRed">“I always thought that people chose to become goths because they also wanted to stand out.”</span>
   <span style="color:LawnGreen">“I guess some of us do.”</span> Lizzie responds. <span style="color:LawnGreen">“However, I was never sure of myself. I decided to do it so I could finally fit in somewhere.”</span> She chuckles to herself a little after that. <span style="color:LawnGreen">“I guess I kinda failed at that, huh.”</span>
   <span style="color:OrangeRed">“Well, you might have failed at that before, but you attracted my attention to you at least”.</span> I say while smiling back at her.
   <span style="color:LawnGreen">“You’ve got me on that one”</span>
   <span style="color:OrangeRed">“Hey, do you think we have anything else in common other than coming to this library?” </span>
Lizzie then responds <span style="color:LawnGreen">“I’m not sure. What do you think of Shevanescence?”</span>
   <span style="color:OrangeRed">“I think they’re a pretty cool band. My favourite song is definitely “You’re the Jester”.</span> I say to her.
   <span style="color:LawnGreen">“That’s weird. That’s my favourite song too." </span>
We then spend a few hours talking about our opinions on various Shevanescence songs, until I have to head back to my apartment.<<set $lizzie_relation += 1>>
<<elseif $pc.muscle_lvl gte 3 && visited() gte 6 && $lizzie_relation eq 2>>As I turn the corner into the library this time, Lizzie seems happier than she usually is. That is to say, she isn’t scowling when I first look at her. In fact she seems quite pleased with herself. That quickly changes when she sees me however, when she returns to her more neutral expression.
   <span style="color:LawnGreen">“Oh, I didn’t expect to see you here today Jess.”</span> She exclaims, seeming even a little startled.
   <span style="color:OrangeRed">“Hi!”</span> I respond back. <span style="color:OrangeRed">“You seemed awfully happy when I got in here”</span>
   <span style="color:LawnGreen">“Um, that was nothing! Everything’s totally normal here”.</span>
Well that was an obvious lie. I look down at her desk to try and pinpoint what had caused this sudden attitude change. My improved height now allows me to see that there's a book layed out in front of her called “An Undergraduate Guide to Mathematics”.
   <span style="color:OrangeRed">“Whoa, you study math? I wasn’t expecting that”</span> I say to her.
   <span style="color:LawnGreen">“I guess I can’t hide it any longer then? Yeah, I do math..”</span> Lizzie replies, sounding a little dejected.
   <span style="color:OrangeRed">“That’s awesome! I do history myself, so numbers aren't exactly my strong suit.”</span>
We both share a little chuckle, before I then continue on.
   <span style="color:OrangeRed">“I’m a little surprised to find that out though. Math doesn’t seem to fit with your “alternative” image at all”.</span>
   <span style="color:LawnGreen">“I haven’t actually been into all this goth stuff for that long. Back in the first few years of high school I was a real geek, if you can believe that. I had these thick glasses, braces, everything. That didn’t last long once all the bullying started though. At first it was the standard insults, I was a loser, that I would never have any friends and so on. I mostly learned to ignore that petty bullshit and it wasn’t so bad. However, once we got a little older and my classmates noticed I spent more time with books then boys, much nastier rumors started. I was a shy kid as it was, and the last thing I needed at the time was for some bastard to spray paint “Lesbo” on my locker on an almost daily basis. So one night, I snapped. I decide that if people thought I didn’t fit in as my geeky self, I may as well try and blend in with a group of people that people just expect that kinda stuff from. And hopefully they would leave me alone as a result. Therefore from that day on, I started to mimic the goth clique in the school. Mainly because in my mind, this was the group that people were most likely to be afraid of at best and ignore at worse. However, it didn’t exactly turn out that way. Although I did eventually start to kinda like the same kinds of clothing and music they did even when not at school, the bullying stayed pretty much the same. It seemed that they wouldn’t like me whatever I acted or dressed like. So I was eventually ground down so much by it all, that I simply didn’t have the energy to reinvent myself a second time. So I’ve just stayed as my goth self, hoping that maybe someone will eventually like me because of it. Although there are occasionally some cracks in my facade, as I guess you’ve seen today.”</span>
After saying all that, she was left blushing redder than a tomato, which was even more obvious when compared to the pale makeup on the rest of her face.
   <span style="color:OrangeRed">“That sounds horrible Lizzie! It’s unfortunate that they did all that crap to begin with, let alone that they felt they could keep it even after you had gone to all that effort.”</span>
Lizzie takes a couple of deep breaths before she then starts to speak again, sounding a little embarrassed.
   <span style="color:LawnGreen">“Oh shit, I wasn’t supposed to tell you all that! I, um, hope that you don’t think I’m even weirder now, considering I can’t even choose who I wanna be.”</span>
She then quickly gatherers her textbooks and startinary off the desk before almost leaping out of her seat and making her way towards the exit
   <span style="color:LawnGreen">“Um, I think we should end our talk here for today. I, um have to go and… um, iron my homework now and um.. I can’t be late to that. Bye Jess!"</span>
Before I can say anything more, she’s already off down the corridor and out of sight. Then, since I have no other business in the library today I decide to leave too.<<set $lizzie_relation += 1>>
<<elseif $lizzie_relation is 3>>As I enter the library I look towards where Lizzie usually is. I see her and she sees me. Upon seeing me she covers her face in a book. How cute. I walk up to her and stand next to her. As I reach her she looks up from her book and opens her mouth to say something, but quickly closes it again.
   <span style="color:OrangeRed">“Were you about to say something?”</span>
She looks at me then to the side, then at me again, then to the side. This could probably continue forever so I crouch down so we’re at eye-level with each other and look straight into her eyes. As I do this she decides to talk.
   <span style="color:LawnGreen">“Do you remember…”</span> She says in a hushed voice.
   <span style="color:OrangeRed">“Remember what?”</span>
I honestly had no idea what she was talking about. As I ask that, her face reddens.
   <span style="color:LawnGreen">“What I told you last time?”</span> She continues to speak in a hushed voice.
   <span style="color:OrangeRed">“Ah, yeah, I remember that. How come?”</span>
Her face reddens even more.
   <span style="color:LawnGreen">“Please forget it…” </span>She’s about to sneak behind her book again, but I push it down, leaving her with no other choice than to look at me.
   <span style="color:OrangeRed">“Why? Wasn’t it important?”</span>
   <span style="color:LawnGreen">“Yeah… It was, but it’s really embarrassing to have someone else know about my past… I try to keep it a secret as much as possible...”</span>
   <span style="color:OrangeRed">“I don’t think you should do that. It’s not good to bottle stuff like this up. I was honestly glad when you told me what you did. It felt like you could trust me.”</span>
A gentle smile appears on her face.
   <span style="color:LawnGreen">“Thank you… Well, if you don’t mind it, then I’ll try to live with it…”</span>
The redness in her face is slowly disappearing. A slight hint of red is still left on her face, however.
   <span style="color:LawnGreen">“I was honestly afraid that you would leave me once you heard my past…”</span>
   <span style="color:OrangeRed">“I would never do that!”</span>
Due to the enthusiasm in my statement she jumps in surprise in her chair. After her surprise fades she sighs heavily.
   <span style="color:LawnGreen">“I have no idea what to do, to be honest... It feels like I’m trapped between two different personalities… I feel like I should probably focus more on my math studies and I kinda want to go back to the way I looked like before. It’s a pain to use contact lenses…”</span> She chuckles a little as she says that. <span style="color:LawnGreen">“But I also like the “new me”, I don’t really want to leave it behind…”</span>
There’s a moment of silence between us until I speak up.
   <span style="color:OrangeRed">“I don’t think you have to choose. If you want to wear glasses, then do so. If you want to stay as a “goth” then do so. Just know that no matter what you choose, I won’t leave you.”</span>
She smiles once more.
   <span style="color:LawnGreen">“Thank you, it really means a lot to me…”</span>
She looks down at her arm where she has a wristwatch.
   <span style="color:LawnGreen">“Oh shit! Sorry, I’ll need to cut this conversation short, I need to get home. See you!”</span>
   <span style="color:OrangeRed">“See ‘ya!”</span> I wave as she rushes off.
I pick out my own books and start to study since I am at the library after all. I hope Lizzie can figure out what to do with herself…<<set $lizzie_relation += 1>>
<<elseif $lizzie_relation eq 4>>As I enter the university library I see a familiar face in the corner of the library. It’s familiar, but different at the same time. It’s Lizzie. She has a pair of glasses on and she doesn’t have as much makeup as usual either. I had a hard time recognizing her at first, to be honest. I go up to her and stand next to her as I usually do. As I approach her, she looks up from her book and waves at me. I wave back. Once I’m next to her and get a better look at her I can see that she looks pretty good in glasses. As I stare at her she starts to blush.
   <span style="color:LawnGreen">“I don’t look weird do I?”</span>
   <span style="color:OrangeRed">“Nope, not at all. In fact, you look great!”</span>
She blushes even more from that. I think I hear a hushed “thanks” from her.
   <span style="color:LawnGreen">“I took your advice into consideration and came up with the solution to do a mixture of my different “styles”. So now I’m a goth-geek!”</span>
She laughs at her joke. I start to smile as well. Once she finishes laughing she starts looking more serious.
   <span style="color:LawnGreen">“I don’t know if it’s a good idea to tell you this, but…”</span>
She hesitates. She starts to stutter. I put my hand on her shoulder to show her that she can tell me whatever she has to say.
   <span style="color:LawnGreen">“I… I… I think I have feelings for you!!”</span>
She covers her face in her hands as she finishes that sentence. I start to blush as well. I had no idea that was what she was about to say.
   <span style="color:LawnGreen">“I hope you don’t think I’m more weird now…”</span>
Her voice is muffled through her hands.
   <span style="color:OrangeRed">“No, I don’t mind that at all. In fact, I feel flattered…”</span>
I start to blush even more.
   <span style="color:LawnGreen">“Really…?”</span>
We both just start to blush and no one says a word. The rest of our time in the library for today was spent in silence. The only thing we said to each other was when we parted ways and that was only a “Cya!”. I don’t think there’s any bad feelings between us, however. I just think we need some time to sort out our feelings… Especially me… I blush all the way home.<<set $lizzie_relation += 1>>
<<else>>I decide to study in the university library. It’s not an especially large place, but the wall to wall bookshelves shoved full of various novels and textbooks make it feel larger than it is. The chairs and desks are pretty comfy too, with plenty of different configurations available depending on if you feel like studying alone or with some friends. I would just recommend not trying to pull an all nighter sitting down at one though. Your back starts to get really stiff after the fifth hour. Anyway, I take my usual seat, alone by a window, and begin to research the topics mentioned in my latest lecture.
<</if>>
//You feel smarter after studying!//
<<link "Go back home">>
<<goto "home">><</link>>
<<set $atHome to false>>
<<if $period eq 1>>
<<set $study = clone(setup.study.library4)>>
<<elseif $period eq 2>>
<<set $study = clone(setup.study.library3)>>
<<elseif $period eq 3>>
<<set $study = clone(setup.study.library2)>>
<<elseif $period eq 4>>
<<set $study = clone(setup.study.library1)>><</if>>
<<changeIQ>><<ThisNight>><<widget "intelligence_test">>\
<<set $intelligence_test to 120 + (15 * $pc.test)>>\
<</widget>> <<if $period lt 5>>What should I do?
[[Browse the internet->laptop_internet]]
<<if $amazonsLive is true>>[[Head over to Amazons Live->laptop_amazonsLive]]<</if>>
<<else>>I should probably go to sleep, it's pretty late...<</if>>
[[Nevermind->home]] <<if $locations.length > 0>>
<<goto `$locations.pluck()`>>
<<else>>
<<goto "laptop_bored">>
<</if>>The frontpage of this website is filled with all sorts of women streaming live. They all do a variety of stuff, some of them are masturbating on camera and some of them are just talking with their chat. One thing with all of them is in common, however: They are all very muscular.
<<if $period eq 5 && $webcam is true>>It's too late to stream!
<<elseif $webcam is true>>[[Start streaming->amazons_streaming]]
<<else>>I'll need a webcam if I want to stream.<</if>>
[[Nevermind->laptop_use]] While I'm going through some forums for how to use makeup properly, I come across some people talking about a beauty pageant-type show that airs a rerun of a show from every past year, every week. I note that down, thinking that I might be able to learn something about fashion or beauty in general if I watch that.
//The Beauty pageant will air on Fridays at afternoon!//
<<set $beautypageant to true>>
<<AdvancePeriod>>
<<link "Back">>
<<goto "laptop_use">>
<</link>>
While I'm going through a couple of work out sites, I come across a schedule for a TV shop show. It seems like they primarily sell work out equipment, so that might be useful. I write down the schedule and once I get a TV, I can watch that show.
//The TV shop show will air on Thursdays on the evening!//
<<set $tvshop to true>>
<<AdvancePeriod>>
<<link "Back">>
<<goto "laptop_use">>
<</link>>
While I'm scrolling through different work out sites, I come across a peculiar ad. It's for a site called "Amazons Live". It peeks my curiosity and I click on it. I'm taken to this site and it seems like there's a bunch of muscular women streaming live. Maybe I'll try this at some point if I get a webcam?
//You now have access to the site "Amazons Live"!//
<<set $amazonsLive to true>>
<<AdvancePeriod>>
<<link "Back">>
<<goto "laptop_use">>
<</link>>
I surf around the internet for quite a while, not really doing anything productive. I don't really find anything worthwhile either.
<<AdvancePeriod>>
<<link "Back">>
<<goto "laptop_use">>
<</link>>
<<if visited() gte 3 && $pc.beauty gte 2 && $pc.muscle_lvl gte 3 && $cass_meet is not true>>After streaming myself a couple of times on Amazons Live, I’m not as embarrassed showing off my body to the world. It still feels kinda weird to get a bunch of money from people just by flexing my muscles on camera and chatting with them, but I certainly don’t mind it. It’s a good source of income and I’m starting to like it, if I’m gonna be honest. There’s one name that sticks out as I stream this time, however: “b1g_musclesl0ver”. This person donates constantly with hundreds of dollars. I don’t mind it, but I am kinda concerned for this person’s wallet, however. Once I end the stream I decide to send a private message to this person.
   <span style="color:OrangeRed">“Hey, I saw that you donated a bunch of money to me during the stream. I don’t mind that, but are you sure you will be okay? You donated over a grand, just this stream…”</span>
It takes a while for me to get a response, but after a little while I get one.
   “I don’t mind it all. I love big strong women and you’re one of the biggest on the platform as well as one of the most beautiful. //Winkyface//”
It’s pretty nice to hear all that, but my mind quickly drifts to what the person behind the screen looks like and then the illusion is ruined.
   “I come from a rich family as well, so I don’t mind splurging a bit extra for my favorite streamer. As long as you keep streaming, I will support you! //Thumbsup//”
It’s very nice to see that I have my first big fan. It’s a feeling that I thought I would never have.
   <span style="color:OrangeRed">“Thank you, it means a lot to me…”</span>
   “:D”
After that message “b1g_musclesl0ver” logs out and I do the same. After our conversation I feel a lot more motivated to stream on this platform.
//You got a bunch of money from this stream! $1000 added!//
<<set $cassandra_relation to 1, $cass_meet to true>><<changecoins 1000>><<AdvancePeriod>>
<<elseif visited() gte 6 && $cassandra_relation eq 1 && $pc.beauty gte 3>>As I have streamed more and more, my follower base has increased drastically. I have quickly become one of the top 100 streamers on this platform and the recognition is quite nice. There is still one person that sticks out in my streams, however; “b1g_musclesl0ver”. He still donates a bunch of money and the other people in the stream chat makes fun of him quite a lot. I hope he doesn’t take it to heart. He seems like a nice guy and I wouldn’t want him to be sad over stuff that he himself feels good about. After today’s stream is over I get a message from him.
   “Hey, is it just me or are you looking even more beautiful than usual? //Winkyface//”
It’s flattering to be told that to my face.
   <span style="color:OrangeRed">“I don’t know :P”</span>
   “:P”
   <span style="color:OrangeRed">“I really want to thank you, however. For all the support you give me. I hope the others in chat don’t upset you too much.”</span>
   “Nah, I don’t mind them. I’m used to being ridiculed. ><”
   <span style="color:OrangeRed">“Really? Why’s that? If you don’t mind telling me…”</span>
   “Maybe another time, I need to hop off now. I don’t want my dad to see what I’m looking at… ><”
His dad? How old is he?
   <span style="color:OrangeRed">“Okay then. Cya.”</span>
//“b1g_musclesl0ver” has logged out.// I log out as well after that. He certainly is an interesting character...
//You got a bunch of money from this stream! $1500 added!//
<<set $cassandra_relation += 1>><<changecoins 1500>><<AdvancePeriod>>
<<elseif $cassandra_relation eq 2 && $pc.muscle_lvl gte 4>>
After I managed to get even bigger than I was during my last stream, I’ve gotten even more followers. I have quickly risen in the rankings and I’m now in the top 10! To be exact, I’m in 5th place. I’m very clearly the biggest one on the site at this point, but considering that I’ve only just started, it’s just a matter of time before I reach number 1! I never thought I would hear myself think that…
   As I boot up my stream today, one person is already waiting in the chat; “b1g_musclesl0ver”. He was the only one there already. I don’t really have a streaming schedule, so I wonder how long he’s been there? I think most of the other people just get an email or something when they follow me, that way they know when I’m live. I’m currently wearing a couple of my older clothes that are a quite tight fit at this point. I was thinking that I would do this to commemorate getting into the top 10. I hope the fans like it…
   “Woah, you look great in that!!”
“b1g_musclesl0ver” seems to at least. Soon enough thousands of people flood into the stream and his messages get buried in the endless stream of them. He’s still the top donator and that way I know that he’s there. I have started to get a lot more donations, but even then, he’s still the top donator. Every stream that he’s in, I get about 2000-3000 dollars extra. It’s really kind of him to donate that much and I’m grateful for all my donors for supporting me as much as they do. I don’t hate my huge body as much anymore thanks to them.
Once the stream is over, “b1g_musclesl0ver” sends me a private message.
   “Hey, do you think we could meet up? I think we live very close by, considering what you talked about during the stream…”
Oh, yeah... I talked a bit about how it’s started getting harder to get to school and how people always look at me weirdly. I guess if he has seen me, then he would most likely have remembered it.
   <span style="color:OrangeRed">“Sure, wanna meet up at the park nearby?”</span>
   “Which one? The Johnson Park?”
   <span style="color:OrangeRed">“Yep, that one.”</span>
   “Sure! Do you have a messaging app or something that we could talk over? That way it would be easier to arrange a meeting…”
I tell him what I use and we eventually agree on one.
   “Thank you! I can’t wait to see you in person… :3”
//“b1g_musclesl0ver” has logged out.// I don’t know why I agreed. I’m probably gonna regret this, but I still wanna give something back to him for all that he’s donated. I guess in the worst case scenario he can’t really do anything against my huge body, but let’s hope it doesn’t come to that…
//The next time you head to the park you can meet up with "b1g_musclesl0ver"!//
//You got a bunch of money from this stream! $2000 added!//
<<set $cassandra_relation += 1>><<changecoins 2000>><<AdvancePeriod>>
<<elseif $pc.muscle_lvl eq 1>>I decide to stream on Amazons Live. I barely get any viewers, but I do manage to get a couple of donations. Although, most of the donations say stuff like "Get another job." or something similar.
<<set $pay to 30>><<changeMoney>> You got $money_earned dollars! <<set $money += $money_earned>><<AdvancePeriod>>
<<elseif $pc.muscle_lvl eq 2>>I decide to stream on Amazons Live. I get a couple of viewers and a couple of donations. All of them say pretty nice stuff about me, which made me pretty happy.
<<set $pay to 30>><<changeMoney>> You got $money_earned dollars! <<set $money += $money_earned>><<AdvancePeriod>>
<<elseif $pc.muscle_lvl gte 3>>As I stream on Amazons Live I get a ton of viewers. My streams have apparently started to become some of the most popular on the platform. The amount of donations I get has also increased drastically. I'm very happy with how much people seem to like my content!
<<set $pay to 30>><<changeMoney>> You got $money_earned dollars! <<set $money += $money_earned>><<AdvancePeriod>><</if>>
<<update>>
[[Back->laptop_amazonsLive]] <<if $changeMind is true>>
   "Ah, so you changed your mind then?"
I give a light nod.
   <</if>>“Splendid! In that case, here are all of the documents, in the order I found them in. Each one of them has been dated from a different point in history and each one of them seems to describe a different case of this phenomenon. Choose whichever one you want to read first; maybe you even want to start with the document I’ve already translated?"
<<link "The Prehistoric documents">>
<<goto "Prehistoric">>
<</link>>
<<link "The Ancient Egyptian documents">>
<<goto "Ancient Egypt">>
<</link>>
<<link "The Ancient Roman documents">>
<<goto "Ancient Rome">>
<</link>>
<<link "The Medieval documents">>
<<goto "Medieval">>
<</link>>
<<link "The Golden Age of Piracy documents">>
<<goto "Golden age of piracy">>
<</link>>
<<link "The Victorian documents">>
<<goto "Victorian era">>
<</link>>
<<if visited() eq 1>><<set $backupPC = clone($pc)>>
<<elseif visited() gte 2>><<set $pc to $backupPC, $modern to true>><</if>>   “That makes sense…”
He looks a bit down as he says that. This is all a bit too much for me and I’ll need some time to think it over if I want to do this or not. I politely apologize and leave his office. He tells me that if I change my mind, I can come to this office at any point after school.
<<link "Head home">>
<<goto "home">>
<</link>><<if visited() eq 1>>I decide to enter the local clothing shop. It’s your average independent store, with racks of blouses and shirts, shelfs full of trousers and belts and almost every other type of clothing you could imagine stacked high. It’s biggest selling point though is the section dedicated to tailoring. They’re able to customise any of the articles they sell to whatever size you want and are even able to create entire custom outfits for you, if you have the cash. Due to my poor finances and average figure though, I’ve never used those services. Maybe one day though… Anyway, I snap out of that thought, in order to focus on what I would like to purchase this time:
<<else>>I decide to enter the local clothing shop.<</if>>
<<if !$comfy_clothesOwn>>
<<link "Buy some comfy clothes">>
<<goto "comfy_clothes_buy">>
<<set $item = clone(setup.item.comfy_clothes)>>
<</link>>
<</if>>
<<if !$cocktail_dressOwn>>
<<link "Buy a cocktail dress">>
<<goto "cocktail_dress_buy">>
<<set $item = clone(setup.item.cocktail_dress)>>
<</link>>
<</if>>
<<link "Leave the store">>
<<goto "mall">><</link>><<if ($pc.day % 7) === 4 && $period === 4>>
<<goto "tv_shop_watch">>
<<elseif ($pc.day % 7) === 5 && $period === 3>>
<<goto "beauty_pageant_watch">>
<<elseif ($pc.day % 7) === 3 && $period === 4>>
<<goto "cartoon_watch">>
<<elseif ($pc.day % 7) === 1 && $period === 4>>
<<goto "quiz_watch">>
<<elseif ($pc.day % 7) === 2 && $period === 3>>
<<set $workout = clone(setup.workout.workout_show)>>
<<goto "workout_watch">>
<<else>>
<<goto "watch_nothing">>
<</if>>
<<AdvancePeriod>>The schedules for TV shows that you have found:
<<if $tvshop is true>>The TV shop show will air Thursday evenings.<</if>>
<<if $beautypageant is true>>The Beauty Pageant airs every Friday in the afternoon.<</if>>
<<if $cartoon is true>>The cartoon airs every Wednesday in the evening. <</if>>
<<if $quizshow is true>>The quiz show airs on Mondays in the evening.<</if>>
<<if $workoutshow is true>>The home workout show will air on Tuesdays in the afternoon.<</if>>
<<link "Back">>
<<goto "home">>
<</link>>   "Thanks for your business! We look forward to having you here!"
She flashes a big smile at me. <<if $pc.muscle_lvl eq 1>>Even though I just bought the membership I don't think I'm gonna use it yet. I'm so small and weak, so I wouldn't want to embarrass myself.<</if>>
//You can now use the gym free of charge!//
[[Back->gym]]
<<set $gymMembership to true, $money -= $item.price>>This is how your relationships are looking:
<<if $modern is true>>
<<if $isabelle_relation gte 1>>Isabelle: LVL $isabelle_relation
<<else>>???<</if>>
<<if $isabelle_relation eq 5>>End of Isabelle storyline.<</if>>
<<if $veronica_relation gte 1>>Veronica: LVL $veronica_relation
<<else>>???<</if>>
<<if $veronica_relation eq 5>>End of Veronica storyline.<</if>>
<<if $cassandra_relation gte 1 && $cassandra_relation lt 4>>"b1g_musclesl0ver": LVL $cassandra_relation
<<elseif $cassandra_relation gte 4>>Cassandra: LVL $cassandra_relation
<<else>>???<</if>>
<<if $cassandra_relation eq 5>>End of Cassandra storyline.<</if>>
<<if $lizzie_relation gte 1>>Lizzie: LVL $lizzie_relation
<<else>>???<</if>>
<<if $lizzie_relation eq 5>>End of Lizzie storyline.<</if>>
<</if>>
<<if $roman is true>>
<<if $laelia_relation gte 1>>Laelia Variala: LVL $laelia_relation<</if>>
<</if>>"Effective Learning". It's a book about how to study and learn stuff more effectively. It could be really useful for my studies. <<itemPrice>>Should I buy it? It costs $item.price dollars. <<if $item.price == 0>>The shopowner decides to give you this book for free, due to your beauty, he says!<</if>>
<<if $money gte $item.price>>[[Buy it->effectiveLearning_bought]] (- $item.price $)
<<elseif $money lt $item.price>>You don't have enough money! <</if>>
[[Nevermind->bookstore]] You bought "Effective Learning"! This will increase your effectiveness when studying!
//"Effective Learning" added to Upgrades!//
<<set $effectiveLearning to true, $money -= $item.price, $pc.study_mod += 0.25>>
[[Back->bookstore]] A really basic bench press. It could be useful to have when I don't wanna go to the gym. It comes with a base set of weights, the heavier weights are sold seperately.<<itemPrice>>Should I buy it? It costs $item.price dollars.
<<if $money gte $item.price>>[[Buy it->benchpress_bought]] (- $item.price $)
<<elseif $money lt $item.price>>You don't have enough money! <</if>>
[[Nevermind->workout_store]] You bought a benchpress! You can now use it whenever your home!
//Benchpress added to Home Gym Equipment!//
<<set $benchpress to true, $money -= $item.price>>
[[Back->workout_store]] Heavier weights for the bench press that I use at home which are sold seperately. They could be useful for when the weights at home don't pose a challenge anymore.<<itemPrice>>Should I buy it? It costs $item.price dollars.
<<if $money gte $item.price>>[[Buy it->heavier_weights_bought]] (- $item.price $)
<<elseif $money lt $item.price>>You don't have enough money! <</if>>
[[Nevermind->workout_store]] You bought heavier weights for your benchpress! You can now use heavier weights when working out with your benchpress!
//Heavier weights added to Home Gym Equipment!//
<<set $heavier_weights to true, $money -= $item.price>>
[[Back->workout_store]] They are selling protein powder here. It could be useful for when I work out and will double my effectiveness. <<itemPrice>>Should I buy it? It costs $5
<<if $money gte 5>>[[Buy it->protein_bought]] (-$5)
<<elseif $money lt $5>>You don't have enough money! <</if>>
[[Nevermind->workout_store]] You bought some protein powder! This will double your effectiveness when you are working out, but only if you use it! So remember to do that before you work out!
//Protein powder added to inventory!//
<<set $protein_powder += 1, $money -= 5>>
<<if $money gte 5>>[[Buy another->protein_bought]]<<else>>You don't have enough money to buy more!<</if>>
[[Back->workout_store]] You got a good workout out of that!
<<set $workout = clone(setup.workout.benchpress)>>
<<if $protein_use is true>><<set $workout.workout_exp *= 2, $protein_use to false>><</if>>
<<changeExp>>
<<AdvancePeriod>>
<<liveblock>>
<<if $protein_powder gte 1>><<= $protein_powder>> Protein powder<</if>>
<<if $protein_use>>You have already used protein powder!
<<elseif $protein_use is not true && $protein_powder gte 1>>
<<button "Use it (Doubles EXP earned from the next workout)">>
<<set $protein_use to true, $protein_powder -= 1>>
<<update>>
<</button>>
<</if>>
<</liveblock>>
<<if $period eq 5>>
<<link "Back">>
<<goto "home">>
<</link>>
<<else>>
<<link "Back">>
<<goto "home_workout">>
<</link>><</if>> You got a good workout out of that!
<<set $workout = clone(setup.workout.heavier_weights)>>
<<if $protein_use is true>><<set $workout.workout_exp *= 2, $protein_use to false>><</if>>
<<changeExp>>
<<AdvancePeriod>>
<<liveblock>>
<<if $protein_powder gte 1>><<= $protein_powder>> Protein powder<</if>>
<<if $protein_use>>You have already used protein powder!
<<elseif $protein_use is not true && $protein_powder gte 1>>
<<button "Use it (Doubles EXP earned from the next workout)">>
<<set $protein_use to true, $protein_powder -= 1>>
<<update>>
<</button>>
<</if>>
<</liveblock>>
<<if $period eq 5>>
<<link "Back">>
<<goto "home">>
<</link>>
<<else>>
<<link "Back">>
<<goto "home_workout">>
<</link>><</if>> They are selling a bunch of different kinds of workout outfits here. It could be useful for when I work out and will probably increase my effectiveness. The grey workout outfit catches my eye. <<itemPrice>>Should I buy it? It costs $item.price dollars.
<<if $money gte $item.price>>[[Buy it->workout_outfit_bought]] (- $item.price $)
<<elseif $money lt $item.price>>You don't have enough money! <</if>>
[[Nevermind->workout_store]] You bought workout outfit! They will increase your workout effectiveness when they are equipped!
//Workout outfit added to your wardrobe!//
<<set $workout_outfit to true, $money -= $item.price>>
[[Back->workout_store]] You are currently wearing <<live $clothes.name>>.
You have:
<span id="equip-clothes"><<include "EquipClothes" >></span><<liveblock>>
<<if $clothes.index != 0 >>
<<link "Wear the black jeans and a black hoodie">>
<<set $clothes = clone(setup.clothes.clothes0)>>
<<replace "#equip-clothes">><<include "EquipClothes" >><</replace>>
<</link>>
<<elseif $clothes.index == 0>>You are already wearing the black jeans and a black hoodie.
<</if>>
<<if $clothes.index != 1 && $workout_outfit is true>>
<<link "Wear the workout outfit (25% boost to Muscle EXP earned)">>
<<set $clothes = clone(setup.clothes.clothes1)>>
<<replace "#equip-clothes">><<include "EquipClothes" >><</replace>>
<</link>>
<<elseif $clothes.index == 1>>You are already wearing the workout outfit.
<</if>>
<<if $clothes.index != 2 && $comfy_clothesOwn is true>>
<<link "Wear the comfy clothes (25% boost to IQ earned)">>
<<set $clothes = clone(setup.clothes.clothes2)>>
<<replace "#equip-clothes">><<include "EquipClothes" >><</replace>>
<</link>>
<<elseif $clothes.index == 2>>You are already wearing the comfy outfit.
<</if>>
<<if $clothes.index != 3 && $cocktail_dressOwn is true>>
<<link "Wear the cocktail dress">>
<<set $clothes = clone(setup.clothes.clothes3)>>
<<replace "#equip-clothes">><<include "EquipClothes" >><</replace>>
<</link>>
<<elseif $clothes.index == 3>>You are already wearing the cocktail dress.
<</if>>
<<update>>
<</liveblock>>Red lipstick. It's fairly expensive, but it looks really nice and will last me a long time.<<itemPrice>>Should I buy it? It costs $item.price dollars.
<<if $money gte $item.price>>[[Buy it->lipstick_bought]] (- $item.price $)
<<elseif $money lt $item.price>>You don't have enough money! <</if>>
[[Nevermind->beauty_shop]] You bought red lipstick!
//As you put on the lipstick you start to feel prettier and more beautiful!//
[[Back->beauty_shop]]
<<set $lipstickOwn to true, $money -= $item.price>>
<<if $pc.beauty lt 3>><<set $pc.beauty += 1>>
<<else>><<set $pc.beauty += 0.5>>
<</if>>A skincare kit that can remove all the blemishes from my body!<<itemPrice>>Should I buy it? It costs $item.price dollars.
<<if $money gte $item.price>>[[Buy it->skincare_bought]] (- $item.price $)
<<elseif $money lt $item.price>>You don't have enough money! <</if>>
[[Nevermind->beauty_shop]] Foundation that I can use on my skin to make it look more beautiful.<<itemPrice>>Should I buy it? It costs $item.price dollars.
<<if $money gte $item.price>>[[Buy it->foundation_bought]] (- $item.price $)
<<elseif $money lt $item.price>>You don't have enough money! <</if>>
[[Nevermind->beauty_shop]] A bottle of hair conditioner. It will increase the luster of my hair apparently.<<itemPrice>>Should I buy it? It costs $item.price dollars.
<<if $money gte $item.price>>[[Buy it->condition_bought]] (- $item.price $)
<<elseif $money lt $item.price>>You don't have enough money! <</if>>
[[Nevermind->beauty_shop]] You bought some hair conditioner!
//As you use the hair conditioner in the shower, your hair will gain a lot more luster, increasing your beauty!//
[[Back->beauty_shop]]
<<set $conditionOwn to true, $money -= $item.price>>
<<if $pc.beauty lt 3>><<set $pc.beauty += 1>>
<<else>><<set $pc.beauty += 0.5>>
<</if>>You bought a skincare kit!
//The skincare kit will be able to treat your skin and remove any blemishes or imperfections, making your skin look perfect! Your improved skin will increase your beauty!//
[[Back->beauty_shop]]
<<set $skincareOwn to true, $money -= $item.price>>
<<if $pc.beauty lt 3>><<set $pc.beauty += 1>>
<<else>><<set $pc.beauty += 0.5>>
<</if>>You bought foundation!
//The foundation will make your already beautiful face reach even higher heights!//
[[Back->beauty_shop]]
<<set $foundationOwn to true, $money -= $item.price>>'
<<if $pc.beauty lt 3>><<set $pc.beauty += 1>>
<<else>><<set $pc.beauty += 0.5>>
<</if>><<if $pc.day eq 4 or $pc.day == 4 + (3*7)>>I turn on the TV and find that a teleshopping channel is playing. The screen is covered in tell tale prices and phone numbers, and an overenthusiastic duo are selling some kind of resistance band for working out. The presentation is accompanied by several demonstrations of the product by the less-than fit male presenter, who promises that it more effectively works out your biceps and back then using just dumbbells alone. Should I buy them? It costs $item.price dollars.
<<set $item = clone(setup.item.resistance_bands)>>
<<if $resistance_bands is true>>You already own these!
<<elseif $money gte $item.price>>[[Buy it->resistanceband_bought]] (- $item.price $)
<<elseif $money lt $item.price>>You don't have enough money! <</if>>
<<elseif $pc.day eq 11 or $pc.day == 11 + (3*7)>>I turn on the TV and find that a teleshopping channel is playing. The screen is covered in tell tale prices and phone numbers, and an overenthusiastic duo are selling some kind of vibrating waistband that claims to be able to remove excess body fat from your stomach and lower back. The lady demonstrating it doesn’t seem to be very comfortable while it’s turned on, but she does claim that her stomach muscles seem tighter just after one use. Should I buy one? $item.price dollars.
<<set $item = clone(setup.item.waistband)>>
<<if $waistband is true>>You already own this!
<<elseif $money gte $item.price>>[[Buy it->waistband_bought]] (- $item.price $)
<<elseif $money lt $item.price>>You don't have enough money! <</if>>
<<elseif $pc.day eq 18 or $pc.day == 18 + (3*7)>>I turn on the TV and find that a teleshopping channel is playing. The screen is covered in tell tale prices and phone numbers, and an overenthusiastic duo are selling some weird dumbbells attached to whips. They claim that not holding the dumbbells directly allows it’s centre of gravity to work your tricep and deltoid muscles harder. I’m not sure that I quite believe that, but should I buy them? $item.price dollars.
<<set $item = clone(setup.item.whip_dumbbells)>>
<<if $whip_dumbbells is true>>You already own these!
<<elseif $money gte $item.price>>[[Buy it->whipdumbbells_bought]] (- $item.price $)
<<elseif $money lt $item.price>>You don't have enough money! <</if>><</if>>
<<link "Don't buy anything and turn off the TV">>
<<goto "home">>
<</link>>
<<if $tvshop is not true>>
<<set $tvshop to true>>
<<$locations.delete("tvshop_schedule")>>
<</if>>
<<if visited() eq 1>>I turn on the TV and the channel seems to be airing some kind of beauty pageant. The footage looks quite old though and when I check the info, it turns out to be a re-run of Miss California 1985. I groan a little at the way the camera leers at the women during the swimsuit portion, but I guess it was the 80’s… Besides that, I do manage to pick up some good posture tips from the way they all strut around the stage and I do end up wishing that I could look a little bit more like the prettier girls. Once the show comes to an end, I feel a little warm and tingly. That’s weird. Hoping it’s just pins and needles from sitting down too long, I turn the TV off and think about what I should do next.
//Your beauty has increased!//<<set $pc.beauty += 1>>
<<elseif visited() eq 2>>I turn on the TV and see that A re-run of the Miss California 1986 pageant is on. I decide to watch it, as I have nothing better to do at the moment. I do wonder if they’re gonna show the pageant from every year?
<<elseif visited() gte 3>>I turn on the TV and sure enough, it’s the Miss California pageant from the next year. I’ve found out they’re all quite similar to each other though, so I turn off the TV and think about what else I can do.<</if>>
<<link "Turn off the TV">>
<<goto "home">>
<</link>>
<<set $beauty_pageant_watch to true>>
<<if $beautypageant is not true>>
<<set $beautypageant to true>>
<<$locations.delete("beauty pageant_discovery")>>
<</if>><<if visited() eq 1>>As I turn on the TV, the channel that I was last on is airing an episode of some cartoon. There seems to be a bunch of women in skimpy clothes in it. Based on the video quality, it’s probably pretty old. It’s nothing really special to be honest, except for one part. A ripped woman comes and almost defeats the main character, but as she’s almost defeated she shouts out what I assume is her catchphrase: “By the might of Muscleskull!”. As she shouts her catchphrase her muscles starts to bulge out and stretch the already skimpy clothes making them even more skimpy. Now that she’s taller and more muscular she defeats the villain. After she’s defeated the villain she shrinks down to her usual size again.
Is this really something that was meant for kids!? I turn off the TV as the credits roll.
<<elseif visited() eq 2>> I turn on the TV and head to the channel with the muscle cartoon. It seems to be a replay of the episode that I watched last time. Having nothing better to do I decide to watch the episode again.
<<elseif visited() gte 3>>I turn on the TV and head to the channel with the muscle cartoon. It’s a replay of the same episode again. Is this really the only episode that was produced!? I switch the channels and watch another show instead.<</if>>
<<link "Turn off the TV">>
<<goto "home">>
<</link>>
<<if $cartoon is not true>>
<<set $cartoon to true>>
<<$locations.delete("cartoon discovery")>>
<</if>>
While I'm on a workout forum I come across a thread where people are talking about good workout shows. One that comes up time and time again is a home workout show where two hosts give tips to people about how to work out at home. It could probably be good for me to check that out... I write down the schedule.
//The home workout show will air on Tuesdays in the afternoon!//
<<set $workoutshow to true>>
<<AdvancePeriod>>
<<link "Back">>
<<goto "laptop_use">>
<</link>>As I'm watching some videos on MeTube, I get an ad for a quiz show. It looks pretty interesting and I write down when it will air. It seems like it will air every week. Maybe I'll check it out?
//The Quiz show will air on Mondays in the evening!//
<<set $quizshow to true>>
<<AdvancePeriod>>
<<link "Back">>
<<goto "laptop_use">>
<</link>>
While I'm just scrolling through different pages on the internet, a come across some people talking about an old cartoon. It seems like they enjoy it quite a lot, so maybe I'll check it out? I write down the schedule.
//The cartoon will air on Wednesdays in the evening!//
<<set $cartoon to true>>
<<AdvancePeriod>>
<<link "Back">>
<<goto "laptop_use">>
<</link>><<if visited() eq 1>>I turn on the TV and I’m greeted by the sight of an athletic-looking woman as well as a buff man. It seems to be some kind of home work out show. They go through a bunch of stuff that you can do with stuff at home, like doing dips with chairs. <<if $pc.muscle_lvl lt 3>>I decide to join in and do the exercises myself getting a good workout from it.<<elseif $pc.muscle_lvl gte 3>>I just watch the show as I highly doubt I will get anything out of doing the workouts myself.<</if>> As the show is ending the two hosts give a couple of tips for the audience. They mention stuff like eating properly and sleeping properly. It feels like I could use a couple of the tips they mention.
//Your workout efficiency has increased!//<<set $pc.training_modifier += 0.25>><<if $pc.muscle_lvl lt 3>><<changeExp>><</if>>
<<else>>I turn on the TV and tune in to the home workout show again. It was a lot of fun to watch, thanks to the two hosts. This time they’re going through different workouts. <<if $pc.muscle_lvl lt 3>>I decide to join in again and get a good workout out of it again!<<elseif $pc.muscle_lvl gte 3>>I probably won’t get anything out of doing the workouts and as such I just watch the show.<</if>> As the show is ending the hosts mention the same tips as last time and then the show ends.<<if $pc.muscle_lvl lt 3>><<changeExp>><</if>><</if>>
<<link "Turn off the TV">>
<<goto "home">>
<</link>>
<<set $workout_watch to true>>
<<if $workoutshow is not true>>
<<set $workoutshow to true>>
<<$locations.delete("workout show discovery")>>
<</if>>
<<if visited() eq 1>>I turn on the TV and a quiz show is already airing. It involves the contestants being asked to memorize the location of cash prizes on a board which is lit up temporarily, before they’re then asked general knowledge questions to try and make them forget how much money each panel has on it. The contestants aren't very good at it this time around and keep picking the $10 spaces, to the groans of the audience. However I try and play along on my couch, memorising where each of the prizes are. I even feel that I’ve gotten a little better at memorizing stuff as a result.
//Your study efficiency has increased!//<<set $pc.study_mod += 0.25>>
<<elseif visited() eq 2>>I turn on the TV and decide to check if that quiz show is on again. I let out a little sigh of relief as I see that an episode is on. The contestants are better at it and eventually get all the way to the end of the show, in which they have the chance to win an extra $100,000 on top of the money they’ve already collected earlier. However, they pick the wrong space after they answer all the preceding questions and only go home with $15,000. I’m a little disappointed for them to be honest, as I turn the TV off again to do something else.
<<elseif visited() gte 3>>I turn on the TV and that quiz show is on again. I have some fun playing along with the contestants trying to answer the questions and memorize the various money panels until it ends. I then turn the TV off and decide what else I should do.<</if>>
<<link "Turn off the TV">>
<<goto "home">>
<</link>>
<<set $quiz_watch to true>>
<<if $quizshow is not true>>
<<set $quizshow to true>>
<<$locations.delete("quiz discovery")>>
<</if>>
I decide to buy the resistance bands and call the number on screen. I give the guy on the other end of the line my credit card info and my address, and he says that it’ll be delivered in about an hour. Apparently they have excellent delivery service and surely enough, an hour later it's already delivered to me.
//Resistance bands added to Home Gym Equipment!//
<<set $resistance_bands to true, $money -= $item.price>>
<<link "Turn off the TV">>
<<goto "home">><</link>>I decide to buy the waistband and call the number on screen. I give the guy on the other end of the line my credit card info and my address, and he says that it’ll be delivered in about an hour. Apparently they have excellent delivery service and surely enough, an hour later it's already delivered to me.
//Waistband added to Home Gym Equipment!//
<<set $waistband to true, $money -= $item.price>>
<<link "Turn off the TV">>
<<goto "home">><</link>>I decide to buy the whip dumbells and call the number on screen. I give the guy on the other end of the line my credit card info and my address, and he says that it’ll be delivered in about an hour. Apparently they have excellent delivery service and surely enough, an hour later it's already delivered to me.
//Whip dumbbells added to Home Gym Equipment!//
<<set $whip_dumbbells to true, $money -= $item.price>>
<<link "Turn off the TV">>
<<goto "home">><</link>>You got a good workout out of that!
<<set $workout = clone(setup.workout.whip_dumbbell)>>
<<if $protein_use is true>><<set $workout.workout_exp *= 2, $protein_use to false>><</if>>
<<changeExp>>
<<AdvancePeriod>>
<<liveblock>>
<<if $protein_powder gte 1>><<= $protein_powder>> Protein powder<</if>>
<<if $protein_use>>You have already used protein powder!
<<elseif $protein_use is not true && $protein_powder gte 1>>
<<button "Use it (Doubles EXP earned from the next workout)">>
<<set $protein_use to true, $protein_powder -= 1>>
<<update>>
<</button>>
<</if>>
<</liveblock>>
<<if $period eq 5>>
<<link "Back">>
<<goto "home">>
<</link>>
<<else>>
<<link "Back">>
<<goto "home_workout">>
<</link>><</if>> You got a good workout out of that!
<<set $workout = clone(setup.workout.waistband)>>
<<if $protein_use is true>><<set $workout.workout_exp *= 2, $protein_use to false>><</if>>
<<changeExp>>
<<AdvancePeriod>>
<<liveblock>>
<<if $protein_powder gte 1>><<= $protein_powder>> Protein powder<</if>>
<<if $protein_use>>You have already used protein powder!
<<elseif $protein_use is not true && $protein_powder gte 1>>
<<button "Use it (Doubles EXP earned from the next workout)">>
<<set $protein_use to true, $protein_powder -= 1>>
<<update>>
<</button>>
<</if>>
<</liveblock>>
<<if $period eq 5>>
<<link "Back">>
<<goto "home">>
<</link>>
<<else>>
<<link "Back">>
<<goto "home_workout">>
<</link>><</if>> You got a good workout out of that!
<<set $workout = clone(setup.workout.resistance_bands)>>
<<if $protein_use is true>><<set $workout.workout_exp *= 2, $protein_use to false>><</if>>
<<changeExp>>
<<AdvancePeriod>>
<<liveblock>>
<<if $protein_powder gte 1>><<= $protein_powder>> Protein powder<</if>>
<<if $protein_use>>You have already used protein powder!
<<elseif $protein_use is not true && $protein_powder gte 1>>
<<button "Use it (Doubles EXP earned from the next workout)">>
<<set $protein_use to true, $protein_powder -= 1>>
<<update>>
<</button>>
<</if>>
<</liveblock>>
<<if $period eq 5>>
<<link "Back">>
<<goto "home">>
<</link>>
<<else>>
<<link "Back">>
<<goto "home_workout">>
<</link>><</if>> <<if $veronica_park is true && $cassandra_relation eq 3>><<goto "park_choice">><<elseif $cassandra_relation eq 3>><<goto "cassandra_park">><</if>>
<<if $veronica_park is true>>I decide to head to the nearby park. Before I head over there I send a message to Veronica. She tells me that she’ll be there in a bit. I get there a lot earlier than her and decide to head over to one of the benches to wait for her. While sitting there I browse Zwitter to pass time.
   After about half an hour I see Veronica approach. It’s hard not to see her when she’s so huge. She towers above everyone else in the park and looks quite shy, which is a stark contrast to how she is in the gym. She also has some new clothes on her that I haven’t seen before. She has a stylish white sweater which is a quite tight fit on her body and goes down to a little bit below her waist. I’m not sure if she has a skirt or not, but it seems like she just has some black thigh highs on. It’s quite odd to see her in those clothes, not that I mind it, she looks great in them, but I thought she didn’t even own those kinds of clothes. Her usual silver ponytail is also free this time and her wavy hair falls down to her shoulders. It’s quite stunning to see her like this, if I’m going to be honest.
   After a little while of walking she makes it over to the bench I’m sitting on and sits down next to me. She still looks really worried about something and her face is really red.
   <span style="color:OrangeRed">“Are you-”</span>
I can’t finish that sentence before she yelps in surprise.
   <span style="color:Silver">“Do I have something on my face!?”</span>
She’s about to pull out a mirror from her bag, when I reach out my hand to stop her.
   <span style="color:OrangeRed">“Calm down. If you’re worried about looking bad, then you don’t need to worry; you look amazing!”</span>
She looks relieved upon hearing that. Her hands that were previously shaking have now stopped as well.
   <span style="color:Silver">“Thanks…”</span>
   <span style="color:OrangeRed">“What has you this worried, anyways?”</span>
She fidgets with her fingers for a bit before she starts talking again.
   <span style="color:Silver">“Well… it has to do with what I called you out here for…”</span>
   <span style="color:OrangeRed">“Is it about what happened in the gym? In that case you don’t need to worry about it and Isabelle told me she’s fine about it as well.”</span>
She sighs.
   <span style="color:Silver">“Well, yes and no. It has to do with that, but it’s more than that… I don’t know how to tell you this…”</span>
   <span style="color:OrangeRed">“You can tell me, just take your time.”</span>
I put my hand on her hers. I feel them shaking again. She takes a couple of deep breaths before she starts talking again.
   <span style="color:Silver">“I’m a lesbian…”</span>
I feel like what she said just passed through me.
   <span style="color:OrangeRed">“Huh?”</span> I say in confusion.
   <span style="color:Silver">“Gay, lesbian, homo, whatever you wanna call it!”</span>
She puts her head in her hands and starts to mumble something to herself. I put my hand on her back and started to rub it.
   <span style="color:OrangeRed">“It’s fine… I don’t mind it.”</span>
She starts to shiver and slightly pulls her head out of her hands.
   <span style="color:Silver">“No… You’re gonna leave me like everyone else… It always happens…”</span>
Words will not persuade her. I need to do something else. I pull her hands away from her face and slide into her face. I move my lips towards her plump lips and plant a kiss there. As I pull back from her face I see that it has gotten noticeably more red. She looks genuinely confused.
   <span style="color:Silver">“Wha-... How… Why?”</span>
I start to chuckle.
   <span style="color:OrangeRed">“You should look at yourself, you look really confused right now.”</span>
She starts to smile gently.
   <span style="color:Silver">“I didn’t know you felt that way about me…”</span>
Now it’s my turn to blush.
   <span style="color:OrangeRed">“I’m not sure how I feel or what my sexual orientation is, but let me tell you this: I would and never will leave you. You are a dear friend of mine and I want you to tell me about your problems that you have been carrying around!”</span>
She smiles even more now and wipes away her tears with her hand.
   <span style="color:Silver">“I guess I should’ve trusted you more…”</span>
She takes a deep breath before she continues.
   <span style="color:Silver">“Well, I guess I can give you the gist of my problems. As I mentioned I’m lesbian, which makes it harder for me to find love. I tried getting together with a couple of guys, but I could never really get into it. That’s when I realized that I had a thing for girls. The problem that I now have instead is that no one would like me because of how I look…”</span>
She takes another deep breath.
   <span style="color:Silver">“I mean, look at me! Look at how huge I am! I am way too big to be a girl!”</span>
I chuckle upon hearing that.
   <span style="color:OrangeRed">“You mean like me; //Shrimp?//”</span>
It takes a while for her to realize what I meant, but once she does so, she starts to laugh.
   <span style="color:Silver">“You’re right… You’re no longer a shrimp. In fact, you’re bigger than me now… I think that’s why I thought I could confide in you as well…”</span>
She smiles as she finishes that sentence.
   <span style="color:Silver">“I’ve always had a complex about my body, either I was too small or too big, but upon seeing you, I feel more “normal”. I feel like I’m not too big after all. You might not have intended to do it, but you have given me more hope about bodybuilding. I had considered quitting it a lot of times, but I never did due to my love of the sport. I loved the feeling of becoming stronger and showing off my strength… Thank you…”</span>
I smile back at her.
   <span style="color:OrangeRed">“I’m glad that you feel that way. I’m also glad that you never quit bodybuilding. If you had done that, maybe I would have a broken back by now!”</span>
We both start to laugh.
   <span style="color:Silver">“I really want to thank you… Both for accepting me and for making me feel better about myself. I will try to get a better view of my body and I hope you will still stay with me during that process…”</span>
   <span style="color:OrangeRed">“I will. I promise that. We’ll grow together.”</span>
I hug her as I say that. She’s one few people that I don’t have to worry about accidentally killing when I hug them. As I hug her, she looks down at her watch.
   <span style="color:Silver">“Oh my, look at the time! I should get home before I become too late for work.”</span>
She stands up and I do the same. We both start to walk away from the park, hand in hand. As we approach the gate, I remember a question that I had.
   <span style="color:OrangeRed">“Oh yeah. Why did you tease Isabelle so much when you saw her?”</span>
She stops upon hearing my question and looks at me. She doesn’t meet my eyes and blush quite a bit.
   <span style="color:Silver">“Uhm, oh yeah… That was because I actually thought she was your girlfriend… I was afraid she would take you away from me…”</span>
Her face reddens until she’s as red as a tomato. She’s really shy when not in the gym it seems. I start to laugh upon hearing her response.
   <span style="color:OrangeRed">“You don’t have to worry about that! There’s nothing going on between us, we’re just friends.”</span>
   <span style="color:Silver">“Yeah, I’m sorry for assuming things about you two…”</span>
   <span style="color:OrangeRed">“No worries, none of us took offense by it!”</span>
I flash a smile at her to assuage her worries.
   <span style="color:Silver">“Yeah…”</span>
She looks up at the sky with a smile on her face before we continue walking again. Once we reach the park gate we go our separate ways and agree to meet up at the gym the next time I’m there.
<<set $veronica_relation += 1, $veronica_park to false>>
<<else>>I walk through the park, taking in the sights, I feel very relaxed. <<if $pc.muscle_lvl lt 3>>I decide to run through the park, getting a good workout in!<<set $workout = clone(setup.workout.park)>><<if $protein_use is true>><<set $workout.workout_exp *= 2, $protein_use to false>><</if>><<changeExp>><<elseif $pc.muscle_lvl gte 3>>I sit down on one of the benches and just relax further until I decide to head home.
<</if>><</if>>
<<link "Go back home">>
<<goto "home">><</link>>
<<set $atHome to false>><<AdvancePeriod>>I go around the bookstore and pull out different history books. From ancient Egypt to the Medieval ages. From Roman era to the Victorian. All of this should be enough for me to be able to study at home <<itemPrice>>Should I buy them, however? They cost $item.price dollars.
<<if $money gte $item.price>>[[Buy it->textbooks_bought]] (- $item.price $)
<<elseif $money lt $item.price>>You don't have enough money! <</if>>
[[Nevermind->bookstore]] You bought a bunch of history books!
//You can now study at home!//
<<set $textbooks to true, $money -= $item.price>>
[[Back->bookstore]] I sit down in my couch and start to read the history books that I've bought. I sit and read the books for a couple of hours until my neck gets stiff. It felt like I learned a lot from it!
<<set $study = clone(setup.study.home_study)>>
//Your IQ has increased!// <<changeIQ>><<AdvancePeriod>>
<<if $period lt 5>>
<<link "Continue studying">>
<<goto "study_home">>
<</link>><</if>>
<<link "Back">>
<<goto "home">>
<</link>>You go through a bunch of channels, but nothing interesting seems to be on right now.
<<link "Turn off TV">>
<<goto "home">>
<</link>>You have two or more available meetings in the park, who do you want to meet up with?
[["b1g_musclesl0ver"->cassandra_park]]
[[Veronica->Park]] As I head over to the park I send a message over to “b1g_musclesl0ver”. He tells me that he’ll be there in a couple of minutes. I sit there and wait for quite a while. The only thing of note that happens is that a huge limo parks outside the park and then drives away. Out of the limo a really busty, blonde woman comes out. I send a message to “b1g_musclesl0ver” about where he is.
   “Sorry, I got delayed by traffic, I’m almost there now!”
   <span style="color:OrangeRed">“No worries. I’m sitting on one of the benches, you’ll probably find me quite easily.”</span>
I put away my phone and take in my surroundings. This place really is nice, I should come here more often when I have the time. As I look around I see the busty woman from earlier walking past me. She has a white tube top and a black skirt. She has a pair of black high heels that she wears to make her look taller, but it doesn’t help her very much. If it was only her height, then I would think that she was at best a middle-school student. She looks to be at most only 140 cm. In contrast to her tiny stature, however, she has a huge pair of breasts and a huge ass. The tube top and skirt is stretched very thinly. Her huge tits also create a deep cleavage that I have a hard time taking my eyes off of. Adorned on her face is her huge, plump lips. They have pink lipstick on them and they are very clearly fake, most likely like the rest of her body. She has long, wavy blonde hair that falls down to her breasts. As she walks, her hips swing from side to side. I wouldn’t be surprised if you get hypnotised by them. If I would summarize her appearance with one word it would be “bimbo”. She looks exactly like the image I have of them in my head.
   I shake my head and look away from her. I shouldn’t get distracted by some random woman when I’m about to have a meeting with one of my fans. I look the other way towards the park lake and see a couple of kids play in the water. It puts a smile on my face. I decide to just look at them to pass time, so I don’t get distracted by the woman from earlier. After maybe a minute of looking at the kids I hear someone approach and sit down on the bench right next to me. I turn around and expect to see the guy that I was about to meet up with, but instead it’s the woman from earlier. I look at her confusedly.
   <span style="color:OrangeRed">“Uhm…”</span>
She looks at me when I say that and tilt her head.
   <span style="color:DeepPink">“Yeah, what is it, “muscle_Jess”.”</span>
She snickers as she says that and it’s then that it dawns on me.
   <span style="color:OrangeRed">“Wait… Are you “b1g_musclesl0ver”!?”</span>
   <span style="color:DeepPink">“The one and only. What did you expect?”</span>
She smiles at me. She knows what I was expecting, but I still answer her question.
   <span style="color:OrangeRed">“Well, I was expecting some creepy guy… Not a beautiful woman…”</span>
She blushes a bit upon hearing that last part.
   <span style="color:DeepPink">“Aww, you’re making me blush… It’s been quite a while since I was called beautiful, rather than “sexy” or just being called “bimbo” or “fuckdoll”...”</span>
She looks kinda sad upon saying that. Before I can ask anything about it, however, she smiles again and continues talking.
   <span style="color:DeepPink">“Well, I just wanted to say that I am really happy to finally be able to see you, face to face. You look a lot bigger in person than on camera… Not to mention that you’re very beautiful, even though I have a hard time seeing your face…”</span>
Now it’s my turn to blush. It’s been quite a while since someone called me beautiful to my face. We start to chat with each other for quite a while and one of the things that is brought up is the subject of our names.
   <span style="color:DeepPink">“Oh yeah! I completely forgot to introduce myself. My name is Cassandra Everdeen. I assume your name is Jessica? From the “Jess” part of “muscle_Jess”.”</span>
   <span style="color:OrangeRed">“Ah yeah, you got me on that one.. My full name is Jessica Clark.”</span>
   <span style="color:DeepPink">“That’s a nice name!”</span>
   <span style="color:OrangeRed">“Thank you, you have a quite nice name as well.”</span>
We continue to chat for a while until the limo comes back to the park. She quickly gets up and starts to walk in a brisk pace towards it.
   <span style="color:DeepPink">“Sorry, but I will have to take my leave now. My dad would be furious if he saw us together. But I’ll message you the next time I have time!”</span>
I wave toward her as she leaves. I was honestly very surprised that she was “b1g_musclesl0ver”. I certainly didn’t expect that. It also might just have been because of her appearance, but I certainly didn’t expect her to be so smart and kind. I guess appearances can be deceiving… Shortly after she’s left, I get up myself and leave the park.
<<link "Go back home">>
<<goto "home">><</link>>
<<set $atHome to false, $cassandra_relation += 1>><<AdvancePeriod>>You have taken too long to find out the secrets of your growth and have run out of time!
<span style="color:red">TIME OVER!</span>
//Load a save file or reset!//You have failed the test and have been expelled from the school. You will now never find out the secrets of your growth!
<span style="color:red">Game Over!</span>
//Load a save file or reset!//<<liveblock>>
<<button "Muscle LVL +1">>
<<set $pc.muscle_exp to $pc.muscle_exp_max>>
<<update>>
<</button>>
<<button "Intelligence +10">>
<<set $pc.intelligence += 10>>
<<update>>
<</button>>
<<button "Money +1000">>
<<set $money += 1000>>
<<update>>
<</button>>
<<button "Beauty +1">>
<<set $pc.beauty += 1>>
<<update>>
<</button>>
<</liveblock>>
[[Leave->home]]
I look around the clothing store and try to find a dress. I had wanted to get a good-looking dress for a while and since there's a clothing store in the mall I figured I could go look for one. I search around for a while until I finally find one that sticks out to me. It's a black cocktail dress that accentuates all the right parts. I'm immediately smitten by it and wonder if I should buy it. It would look pretty good and I would look a lot more beautiful, but would it be worth it? <<itemPrice>>Should I buy it? It costs $item.price dollars.
<<if $money gte $item.price>>[[Buy it->cocktail_dress_bought]] (- $item.price $)
<<elseif $money lt $item.price>>You don't have enough money! <</if>>
[[Nevermind->clothing_store]] As I look around the shop I encounter a set that I really like. It's a white sweater with some black thighhighs. It seems like it comes with a pair of fake glasses as well. I think the outfit looks really comfy and nice. It also feels like studying while wearing them would be really nice and comfy. <<itemPrice>>Should I buy it? It costs $item.price dollars.
<<if $money gte $item.price>>[[Buy it->comfy_clothes_bought]] (- $item.price $)
<<elseif $money lt $item.price>>You don't have enough money! <</if>>
[[Nevermind->clothing_store]] You bought the black cocktail dress! You can now wear it once you get it home!
//Cocktail dress added to your wardrobe! Wearing the cocktail dress will increase your beauty!//
[[Back->clothing_store]]
<<set $cocktail_dressOwn to true, $money -= $item.price>>
You bought the white sweater, black thighhighs and the fake glasses! You can wear the outfit once you get home!
//The comfy outfit was added to your wardrobe! Wearing the comfy outfit will increase your studying effectiveness!//
[[Back->clothing_store]]
<<set $comfy_clothesOwn to true, $money -= $item.price>>
"Okay, pick another one then that interests you."
[[Prehistoric]]
[[Ancient Egypt]]
[[Ancient Rome]]
[[Medieval]]
[[Golden age of piracy]]
[[Victorian era]] I decide to pick one of the documents out at random. “Ah, that’s an interesting choice.” Professor Haynes suddenly exclaims.
   “That’s one of the two initial documents I found back when I was working on a dig for the University in Rome. They were both dated to be from around the same time, however this one appeared to have many more unfamiliar loan words in the writing, compared to the almost standard Latin in the other one. That was what initially sparked my curiosity in it. When I handed it off to the head of the linguistics department at the time, a good friend of mine, he came back saying that the document talked about a legend passed down through an ancient tribe, that was recorded on the orders of an Empress Aurelia. He told me that the legend concerned the matriarch of the tribe seeking to guide her family north in order to follow the retreating ice. However, the document also said that she was able to grow bigger and more muscular everytime she hunted, until her muscles were as big as boulders and she was stronger than any other living thing they encountered. He personally found it quite ridiculous, considering no record of an “Empress Aurelia" in any existing Roman sources, and considered it a much later forgery with its purpose to perhaps glorify a people that claimed descendants from this “matriarch”. I however decided that since the carbon dating had dated the document to the 5th century, maybe more investigation was needed. Subsequently, I also learned about a series of cave paintings that had been discovered in southern Sweden. They supposedly depicted a giant, muscular figure leading others in a hunt, a detailed portrait of a similar looking figure with particular attention paid to their thigh and calf muscles and a scene of identifiably the same muscular person locked in combat with a second, even larger figure. Strangely enough these paintings all seemed to line up with incidents mentioned in the document, which then convinced me that it must have been more than simply a “legend”. So, would you like to read that one out first?
<<link "Pick this one">>
<<goto "prehistory_intro">>
<<set $backupPC = clone($pc)>>
<</link>>
[[Choose another one->history pick]] I decide to pick one of the documents out at random.
   ”Ah, this is the document I obtained in the least… official manner. When I was on holiday in Cairo, a man approached me in the street. He told me that he had recognised my face from a TV show that he had seen once, on the subject of how you could preserve historical documents. He then decided to invite me back to his house in the suburbs, as he wanted my opinion on something. I wasn’t planning on doing anything specific that afternoon, and so decided to humour him. Once I arrived, he pulled a dusty looking scroll carefully out from behind a cabinet and handed it to me. His story was that he was returning home from his job leading forign tourists round the Valley of the Kings, when he noticed an unnatural looking seam in a hill by the road. Seeing no one around, he was drawn to the unusual sight and upon closer inspection saw that it appeared to be a partly filled up doorway. Not wanting to go through the hassle of reporting it to officials, he tried to attract as little attention as possible when removing the rubble, and had only managed to remove a single scroll from the chamber before quickly sealing it back up again. He had tried to hand the artifact over to the government after the fact, but only succeeded in being laughed off with his talk of a “hidden chamber” and “previously undiscovered hieroglyphics”. I was about as likely to believe him, except for the fact that the document was completely unreadable. That fact piqued my interest, as it could possibly be similar to the unreadable documents I had recovered before. Therefore I bought it off the man for a reasonable sum and managed to get it through customs through some miracle. So, would you mind seeing if you would be able to read a bit of it out?”
   <span style="color:OrangeRed">“I’ll give it a go.”</span> I responded.
I then begin to thumb through the papyrus, making sure not to apply my full strength to it
   <span style="color:OrangeRed">“Well, from what I can work out, the document appears to be the official history of Ahura, a pharaoh who managed to ‘ascend to goddesshood’ through the devotion of her followers. It seems that every time someone dedicated their life to her service, she would become taller and grow even larger muscles, sort of like me when I work out. It says that she eventually grew to such a huge size that she was able to assemble huge stone temples to her majesty simply through her own hands and muscles. She certainly sounds like an interesting character.”</span>
   “Well, do you want to start from the beginning then?”
<<link "Pick this one">>
<<goto "egypt_intro">>
<<set $backupPC = clone($pc)>>
<</link>>
[[Choose another one->history pick]] I decide to pick one of the documents out at random.
   “Ah, I found that one on a university sponsored dig in Rome as part of a pair. This was the more ornate of the two and seemed to be written in a more regular style. However, I only managed to get the other one translated and so I don’t have the slightest clue what it could say. Other than it may contain events surrounding the collapse of the Western Roman Empire in the 5th century, given its age. Would you mind reading the beginning? Just to give us both an idea of what it could be about”.
I then very gently pick the pages off of the desk, trying to avoid breaking anything with my enormous strength, and read out what I can see on the front page.
   <span style="color:OrangeRed">“The History of the Glorious Rule of Empress Aurelia, as Told by Her Close Friend and Confidant, Laelia Variala”.</span>
   “How fascinating. Aurelia comes up in the document I’ve gotten translated. So I suppose that would make the only other document corroborating her existence. You probably don’t especially care about that sorry. Please, do continue.”
I then flick through the rest of the pages, to just get an idea of what it’s about.
   <span style="color:OrangeRed">“Well, it seems to describe a woman being enthroned as Roman Empress, in order to provide a puppet ruler for a powerful general? Then she goes on to eventually become a great and competent leader and bring Rome back from the brink of destruction to its largest extent ever seen”.</span>
I then let out a little moan before I continue on with my summary
   <span style="color:OrangeRed">“It then seems to describe how Aurelia grew taller and more muscular with every territory she reclaimed and eventually was able to grow wider then any of the awesome monuments that her subjects created to memorialise her rule. It also says here that she was eventually able to lift stones that were almost as tall as the Flavian Amphitheatre like they were made of parchment”.</span>
   “Considering what we know of your condition, some of that is likely to be an exaggeration. However, the underlying symptoms do seem to be present. Would you like to read more about our mysterious Empress?
<<link "Pick this one">>
<<goto "rome_intro">>
<<set $backupPC = clone($pc)>>
<</link>>
[[Choose another one->history pick]] I decide to pick one of the documents out at random.
   “Ah, that was an interesting one to obtain. I believe it was found within the grounds of a ruined monastery somewhere in the UK. It’s quite a beautiful object, or at least it would be if the pages weren’t photocopies. The original is still being studied by my department after all. I first recognised its potential significance when I noticed that the report published on the dig mentioned it was the only recovered manuscript that couldn’t be translated. They hypothesized that it could have been written in code in order to escape the harsh punishments that existed at the time for criticising Henry VIII’s break from the Catholic Church, given that it was a monastery that had been dissolved at around that time. However I wanted to be sure of that myself. So, using my legitimate specialism in interpreting and preserving primary sources I managed to convince the British Government to lease the document to this university so that we could enquire into it further. They eventually agreed to, probably believing that the other documents uncovered would be much cheaper and easier to research into themselves, rather than sinking time and money into a document they couldn’t even decipher. Thus, the manuscript passed to my history department. But, even then I had trouble figuring out anything out about the writing within it. However, with your demonstration earlier, I’d bet you could read it as easily as if it were plain English. Would you please do the honours, Miss Clark?”
Following the Professor’s advice, I gently picked up the stack of papers and began to scan through them.
   <span style="color:OrangeRed">“Hm, let me see. It seems to be talking about the legend of a young woman called Isolde, a poor farmer who wanted nothing else but to aid her family and kingdom through becoming a knight. However, her social status and gender prevent her from ever formally joining the king’s service. Undeterred by this though, she decides to go out into the world to become stronger. So that eventually everyone would be forced to notice just how useful she could be to them. As she grows stronger through.... Defeating a laundry list of fantasy monsters? Sure. Growing stronger turns out to be quite literal in this case and it seems she eventually becomes so muscular and tough that she doesn’t fit in/see the need for armour anymore, her gloriously shiny and swollen naked muscles giving more than enough indication that she means business”.</span>
I then pause for a second as Professor Haynes lets out a little chuckle, before he then speaks up
   “How extraordinary. It’s clear to me now that this isn’t a Tudor document we’re looking at, but probably a copy of a much earlier legend, in the vein of King Arthur and the like. Although it also seems to also involve women growing muscular like the rest of the historical documents I’ve looked at. Very strange.”
I had gotten a strange feeling while reading the manuscript too, almost like the story seemed oddly familiar to me. That would have sounded even more crazy to him then all this has been so far though, so I keep my mouth shut for now.
   “Well then, would you like to read on? Perhaps we can obtain the answer to this mystery in the document’s own words”.
<<link "Pick this one">>
<<goto "fantasy_intro">>
<<set $backupPC = clone($pc)>>
<</link>>
[[Choose another one->history pick]] I decide to pick one of the documents out at random.
   “Ah, it’s funny that you should pick these pages. Mostly because I first learned about them almost by accident. I was in South-Western England, where I was aiding some research at the University of Exeter, when I decided to head to the seaside for a little break. The particular small town I was relaxing in seemed quite intent on marketing their pirate heritage to tourists. That wouldn’t have been notable in this part of the world, except for the specific pirate that they were slapping onto mugs and T-shirts. They appeared to be a female pirate, with the name Leone Karayan. The stories they told about her made her out to seem cunning, brave and smart in common with many romanticisation of them. The narrative also included stories of her incredible physical strength however, such as that she was strong enough to tear apart the hulls of any ships that refused to surrender to her and that she was supposedly able to shrug off being hit point blank with a cannonball.
I had only read about exploties like those being attributed to a woman in one other source I had read, the document I had managed to get translated some years before that. So I then decide to look into these stories a little further. It seems that according to local legend Miss Karayan had not only been born in the town, but had also died in a shipwreck not far from the coast. Therefore I had to see if that wreck really existed, as it could be further evidence that these “super” women existed in reality. Upon bringing the matter up to the university, they agreed to fund a dive the next few months in order to bring a greater focus on local history. Once they investigated the area mentioned in the legends, to their surprise, they managed to find the wreck of a ship from circa 1700. What was more amazing to them though was that the ship apparently looked almost intact, complete with rigging and paint job. The only damage to the ship was a large hole in the middle of the deck, which went straight through it and then out the bottom. They were then able to use that hole to access its interior, eventually discovering the supposed cabin of Leone Karayan herself. They said that the most prominent object they saw when they first entered was an ornate, locked chest, which then became the first object to be recovered from the ship. Once the remarkably intact lock was cracked, it's only contents was then found to be a single, slightly soggy diary. The same one that you’re holding now in fact. Since the water leaking in over the centuries had “smudged” the ink, they decided to focus on the almost perfectly preserved ship and handed the diary over to me for safe keeping knowing my expertise in such documents. So I was then able to take it over here without much more trouble. We both know that even if the writing was “smudged” you’d be able to read it, so would you like to start it from the beginning Miss Clark?”
<<link "Pick this one">>
<<goto "pirate_intro">>
<<set $backupPC = clone($pc)>>
<</link>>
[[Choose another one->history pick]] I decide to pick one of the documents out at random.
   “Ah, I believe that’s the most recent out of all the documents I have laid out here. It was donated to the university by one of my former pupils, who had relatives in the UK. They told me that they had received a strange diary after the passing of their grandmother who lived there. They would have kept it of course, aside from the fact that it seemed to be written in an indecipherable code, meaning that they couldn’t read a word of it. Therefore it’s value as a family memento was limited to its physical appearance, rather than its contents. They decided to take it to me however, knowing my specialism in historical documents, hoping that I would be able to translate or at least give more information on it. When I first examined it, I quickly realised that it was no ordinary code and so asked if they could give it to the department itself so I could examine it at my leisure. They did eventually agree to that, which allowed me to study the object for as long as I liked. I didn’t make a single scrap of progress on cracking the code though. But, now that you've demonstrated your ability to read these mysterious documents, I’m sure you’d be able to tell us exactly who the diary belonged to. If you want to skim read it now, Miss Clark?”
At the Professor's prompt I gingerly pick the diary off from his desk and begin to flick through it, making sure not to tug at them too hard with my massive strength.
   <span style="color:OrangeRed">“It seems to have belonged to a Miss Elizabeth Withers, who starts by writing about inheriting a small fortune following the brutal murder of her parents. She then describes using her riches to follow her true passion of… paranormal research. Okay. Along the way she seems to discover the ability to grow her muscles and body bigger as she conducts research on this substance she calls “mana” and eventually exisitendly describes destroying a number of corsets simply by flexing her abs thicker.”</span>
Professor Haynes is then silent for a few seconds, before he then speaks again.
   “It’s almost like the perfect Victorian novel, although thanks to the transformation you have undergone there is a possibility that it may be more than fiction. Would you like to begin at the first entry, Miss Clark?”
<<link "Pick this one">>
<<goto "victorian_intro">>
<<set $backupPC = clone($pc)>>
<</link>>
[[Choose another one->history pick]] Clicking the link below will take you to a Google document with the guide to the game. Be aware, however, that you will most likely be spoiled on some stuff! So read it at your own risk!
NOTE: Clicking the link will open it in a new window.
[[Game Guide|https://docs.google.com/document/d/126Gvc0LVhyvTxgSywMu8GfRrCCSZKSB7zJLUOxhC_qw/edit?usp=sharing]]Clicking the link below will take you to a Google document with the changelog. Be aware, however, that there might be spoilers inside of the changelog.
NOTE: Clicking the link will open it in a new window.
[[Changelog|https://docs.google.com/document/d/1fPPBXINWvO98vukJoH_12Ru2m21jjc44tPNkDsdhMSI/edit?usp=sharing]]I start to read through the document that’s signed by someone called Laelia Variala. As I read further into it, I feel myself getting more and more intrigued and pulled in by the writing and soon enough it almost feels like I am there. I can somehow envision what Aurelia thought from just holding this document. It’s a hard feeling to describe…
I look out at the vast city of Rome, I see people walking through the streets, their heads hung low. Our empire is not what it used to be, not since my father died. It’s been a steady decline for a while now… I sigh heavily and leave the balcony that I stand on. I’m not ready to shoulder all of this burden. Not even my father was able to do that. As I walk through my room, I see my trusty advisor and childhood friend, Laelia Variala. She was one of the people who vouched for me to become an empress. I'm really grateful for everything she’s done for me. She’s a quite petite woman, fitting for a spellcaster. She’s only 150 cm tall and has long, flowing black hair that falls down to her waist. She has an open, black robe on her at all times, almost revealing her breasts. I’ve told her not to wear that, but she’ll never listen to me.
   <span style="color:DarkOrchid">“Aurelia, Landarus wanted to see you.”</span>
She greets me with a smile as she says that.
   <span style="color:OrangeRed">“I see… I’ll need to meet up with him then. Please stay here while I’m gone.”</span>
   <span style="color:DarkOrchid">“As you wish.”</span>
She walks off to her desk and starts to write in some book. She’s probably doing something related to her magic research. That’s all she’s been talking about since she came home from Greece…
   I leave my office and head over to the war room to meet up with Landarus, my uncle. He was one of the people that was most enthusiastic when I was appointed to become empress. He serves as the general of the Roman Army, just like he did when my father was still alive. I trust him a lot as he’s been there for both my father and me. He was also the one that brought my father’s body home from those damn barbarians. My arms flex as I push open the two heavy doors that lead into the war room. At the other side of the war map, my uncle stands. He greets me with a light nod and I walk up to the table, standing on the other side of the table.
   “It’s good that you’ve come so quickly. I have an urgent matter to discuss with you.”
   <span style="color:OrangeRed">“Just tell me.”</span>
I sigh. It’s most likely just that those barbarians have captured all our remaining provinces outside of Italia itself. It’s not long now before they manage to conquer the whole empire…
   “Our scouts found that the tribe of barbarians that had settled to the north of our borders have fled the place.”
I raise my eyebrows.
   <span style="color:OrangeRed">“Why would they do that?”</span>
   “According to the scouts, a pack of beasts had attacked them and as such they were scattered as they fled away. This could be our chance to get back at them.”
I smile for the first time in a long while. The gods are finally smiling down on us.
   <span style="color:OrangeRed">“Prepare the troops, we’ll be heading out immediately!”</span>
My uncle opens his mouth to say something, but quickly closes it again.
   “Understood. I’ll prepare the troops so that we can leave at the end of the week.”
I walk out of the war room, slamming the doors behind me. My heels clack against the floor as I walk back to my office to bring the news to Laelia. It’s finally happened. I can finally avenge my father…
[[Head into the office->rome_palace_office]]
<<set $modern to false, $roman to true, $laelia_relation to 1, $money2 to 300, $soldier_limit to 400>>
<<set $pc = clone(setup.pc.rome)>>
<<set $army = clone(setup.army.army)>>
<<set $empire_lvl to 1>><<if visited() eq 1>>As I return to my office, Laelia stands up and puts away her book. She stares at with me with a smile and pushes the long black hair out of her right eye as she looks at me with her sharp green eyes.
   <span style="color:DarkOrchid">"Oh, you're back already, Aurelia?"</span>
   <span style="color:OrangeRed">"Yeah, Landarus informed me of some great news; it seems like those damn barbarians have finally retreated from our northern borders! We can finally take revenge on them!"</span>
Laelia's smile grew even wider. She walked up to me and hugged me. She rubbed her soft hands around my muscular neck.
   <span style="color:DarkOrchid">"Oh, my, that is some great news! We can finally take back some of our land then!"</span>
She started to cry tears of happiness. She had lost her own father in the war that ensued as Italia started to fall. She hadn't even been in Rome to mourn. She didn't even know it before she returned from Greece...
I was a bit taken aback by her hug and crying at first, but after the shock faded I started to hug her back, although it was a bit awkward since I was taller than her.
   <span style="color:OrangeRed">"Yeah... Let's finally get revenge on those beasts..."</span>
She slowly stopped hugging me and then blushed as she apologized. She then went to sit back down at her table and continued writing into her book. I should probably head down to Antarius to get some more troops...
Before I head down I should also check our budget for this campaign.
//During the Roman section of the game you will have a set amount of money that you can spend before every campaign. You cannot gain money in any way during this section, either. You may spend the money however you want!//
//Your current budget is 200 Aureus!//
[[Head down to Antarius->army_recruiter]]
<<elseif visited() gte 2>>
My office. There's a bunch of tables here and I can see Laelia writing in her book as usual. She occassionally picks out a book to read instead. My own table is filled with paperwork that I should do at some point...
<<link "Read your books">><<script>>
Dialog.setup("Books");
Dialog.wiki("<<include 'books_rome'>>");
Dialog.open();
<</script>><</link>>
[[Look at a map of your empire->map_empire]]
[[Talk to Laelia->laelia_talk]]
[[Go down to Antarius->army_recruiter]]
[[Head out to town->rome]]
[[Pay Landarus a visit->landarus]]
<<if $mirror is true>><<link "Look at yourself in the mirror">><<script>>
Dialog.setup("Appearance");
Dialog.wiki("<<include 'Appearance_rome'>>");
Dialog.open();
<</script>><</link>>
<</if>>
<</if>><<if visited() eq 1>>I head down to Antarius, he's currently going through a bunch of applications to the Roman army, but quickly salutes me when he sees me.
   "Empress! What brings you down here? Is there a campaign coming up?"
Antarius is very loyal to my family. He had been the recruitment officer during my father's reign and he was even during the last years of my grandfather's. Antarius himself has started to look pretty old. His hair has started to grey and he can't really fight that well anymore. His body is still as muscular as I remembered him during my father's reign, however, showing that he still cares for himself.
   <span style="color:OrangeRed">"That it is. Those damn barbarians have finally left the northern border. We can finally attack them now."</span>
He looks happy. His eyes gleam for the first time since my father died.
   <span style="color:OrangeRed">"How many soldiers do we have right now?"</span>
It takes a while for him to process what I asked, but soon enough he starts to scramble through his papers until he finds the one he was looking for.
   "Ahem, we currently have only about 100 soldiers. We haven't really allocated any money to the army for a while, due to... you know... If you can allocate more money, however, then we could increase the size of the army!"
   <span style="color:OrangeRed">"Sure, I'll consider it."</span>
He salutes me once more and then returns to his papers.
//You can recruit new soldiers here by allocating funds to the army!//
[[Head back to the office->rome_palace_office]]
<<elseif visited() gte 2>>
Antarius sits at his desk and goes through the different applications to the army. I wouldn't be surprised if I stared at him long enough if I would see another white hair sprout.
[[Talk to Antarius->army_recruitment]]
[[Head back to the office->rome_palace_office]]<</if>>I walk up to Laelia and she turns around from her book, slamming it shut. She looks at me with longing eyes, although it almost feels like her bright, green eyes are piercing my soul. She pushes her black hair out of her eyes and smiles at me.
   <span style="color:DarkOrchid">"What can I do for you, Aurelia?"</span>
[[Chat->laelia_chat]]
[[Look through available upgrades->laelia_upgrades]]
[[Give her a gift->laelia_gift]]
[[Nevermind->rome_palace_office]] <<if visited() eq 1>>I still can't get over how huge Rome really is. It's amazing how it has held up all these years, and I will make sure it holds for another hundred...
The shopping district is filled with people shouting the prices of their products, the industrial district is filled with the clanging of hammers. I can hear people having fun in the residential district. Seeing all of this makes me so proud to be their ruler and I can only hope I can make it even better for them.
I should make sure not to draw too much attention, however, so I drape myself in a cloak before I go anywhere.<</if>>
Now where do I want to go?
[[The temple->rome_temple]]
[[Import shop->rome_giftshop]]
[[Home->rome_palace_office]]    "So you want more soldiers, then? Makes sense. I'll see what I can do."
He pulls out a huge amount of applications. It's almost like there's an infinite amount of them. How many people want to join the army really?
   "So how many do you want then? I can probably supply you with as many soldiers as you want, although keep in mind that we can only have so many soldiers in our barracks..."
//Your current soldier limit is $soldier_limit ! //
How many soldiers do you want? (1 soldier equals 2 Aureus)
<<if $money2 >= 2>>
<<numberinput "$soldiers_buy" `Math.floor($money2/4)` 1 `Math.floor($money2/2)`>>
[[Recruit soldiers->soldiers_buy]]
<<else>>It's not in your budget to get more soldiers!<</if>>
[[Nevermind->army_recruiter]]   <span style="color:DarkOrchid">"Oh!? You got a gift for little old me?"</span>
She flashes a huge smile as she says that. I love seeing her that happy. Now what do I have to give her...
<<if $pendant is true && !$pendant_gift>>
<<link "Give her the pendant">>
<<goto "pendant_gift">>
<</link>>
<</if>>
<<if $tablet is true && !$tablet_gift>>
<<link "Give her the stone tablet">>
<<goto "tablet_gift">>
<</link>>
<</if>>
[[Nevermind->laelia_talk]]    <span style="color:DarkOrchid">"These are the current areas that I've seen that we could improve."</span>
She puts a stack of papers on her desk. She then quickly sorts them so that the papers that are related to each improvement suggestion are stacked on top of each other.
   <span style="color:DarkOrchid">"Well, which one would you like to do?"</span>
She looks at me expectantly as I start looking over the papers.
<<if !$expand_capital>>
<<link "Expand Rome's districts">>
<<goto "expand_capital">>
<<set $item = clone(setup.item.expand_capital)>>
<</link>>
<</if>>
<<if $expand_capital && !$barracks>>
<<link "Upgrade barracks">>
<<goto "barracks_upgrade">>
<<set $item = clone(setup.item.barracks)>>
<</link>>
<</if>>
<<if $expand_capital && !$blacksmith>>
<<link "Upgrade blacksmith">>
<<goto "blacksmith_upgrade">>
<<set $item = clone(setup.item.blacksmith)>>
<</link>>
<</if>>
[[Nevermind->laelia_talk]] <<if visited() eq 1>>I enter the biggest temple we have in Rome: The Adventus Temple. My grandfather was the one that was behind its construction as he wanted the people to believe in any god they want to. As such there is a huge amount of statues here, each dedicated to a different god, each with their own blessing. The yellowed marble walls stand high above me and the only window up on the roof is the sole source of illumination in this grand temple. There are a couple of torches in the darker areas, but it's mostly just this one window giving light to this hallowed place. There are already a couple of visitors here, each standing in front of a statue and praying. There are also a couple of priests and nuns walking around, each one of them giving guidance to the people here and each one of them seeing that no heretic would come and destroy this pantheon of statues.
<<elseif visited() gte 2>>I enter the Adventus Temple and quietly close the doors behind me. What do I want do here?<</if>>
[[Go up to the statues->statue_choice]]
[[Leave->rome]] I enter the closest import shop to the palace. In more fortune times, its wooden shelves would be stacked high with all manner of exotic goods from the furthest provinces of our empire: from fruits to dyes to luxury cloth and everything in between. Now however, the majority of shelves stock only dust, with the only products left being shoved onto the front counter in front of a bored looking, greying old man. As I enter however, he perks up a little and begins to talk me through the few items he has left to see. Which of them should I buy?
<<if !$mirror>>
<<link "Buy a full-body mirror">>
<<goto "mirror_buy">>
<<set $item = clone(setup.item.mirror)>>
<</link>>
<</if>>
<<if !$pendant && $empire_lvl gte 3>>
<<link "Buy a crystal pendant">>
<<goto "pendant_buy">>
<<set $item = clone(setup.item.pendant)>>
<</link>>
<</if>>
<<if !$tablet && $empire_lvl gte 4>>
<<link "Buy a stone tablet">>
<<goto "tablet_buy">>
<<set $item = clone(setup.item.tablet)>>
<</link>>
<</if>>
<<if !$greek_book && $empire_lvl gte 4>>
<<link "Buy the Greek book">>
<<goto "greek_book_buy">>
<<set $item = clone(setup.item.greek_book)>>
<</link>>
<</if>>
[[Head out of the shop->rome]]    <span style="color:DarkOrchid">"Oh? You want to talk with little old me? What about?"</span>
<<if $empire_lvl gte 3>>
<<link "About the campaign...">>
<<goto "talk_campaign">>
<</link>>
<</if>>
<<if $tablet_gift is true>>
<<link "About the stone tablet...">>
<<goto "talk_tablet">>
<</link>>
<</if>>
<<if $empire_lvl gte 4>>
<<link "Want to do something?">>
<<goto "talk_bath">>
<</link>>
<</if>>
[[Nevermind->laelia_talk]] There are a couple of statues dedicated to different deities, but there are only a few that interest me. I want to help out with my campaigns and as such these are the ones that I think would benefit me the most:
<<if !$war_god>>
<<link "Mars, the god of war">>
<<goto "war_god_statue">>
<<set $item = clone(setup.item.war_god)>>
<</link>>
<</if>>
<<if !$money_god>>
<<link "Abundantia, the god of prosperity">>
<<goto "money_god_statue">>
<<set $item = clone(setup.item.money_god)>>
<</link>>
<</if>>
[[Nevermind->rome_temple]] You currently have these books:
<<link "Read //A Dummy's Guide to Warfare//">>
<<goto "warfare_book">>
<<run Dialog.close()>>
<</link>>
<<if $empire_lvl gte 3>>
<<link "Read Laelia's guide to magic">>
<<goto "magic_book">>
<<run Dialog.close()>>
<</link>>
<</if>>
<<if $greek_book is true>>
<<link "Read The life of Alexandra the Great">>
<<goto "greek_book">>
<<run Dialog.close()>>
<</link>>
<</if>>This book contains information on what effective tactics are in a battle and what a commander should be focusing on.
//"Morale is important for troops and will increase their offensive and defensive capabilities. You might ask yourself, how does one increase an army's morale? By improving their living conditions! A general or a ruler can improve living conditions which will lead to better and more motivated soldiers!
Aside from that the soldiers live and die by their commander's orders. If they take a defensive formation, they won't be as effective at attacking, but will be able to defend more effectively. If they take an offensive formation, however, they will be able to attack more effectively, but instead lose out on their defensive capabilites. Some commander's also get more formations that they can use for different purposes.
Watching the opponent's actions is also important and is the difference between defeat and victory.
Do note, however, that it's not the end of a battle if the commander is strong enough to continue they can fight to the end. That has happened multiple times throughout history and sometimes that has even led to that opposing army's victory. Remember to always keep your guard up!"//
''-Hironius Gironius''
<<link "Close the book">>
<<goto "rome_palace_office">>
<</link>><<if $empire_lvl lt 6>>"Ah, you're here. I guess that means you want to initiate a strategy meeting then?"
[[Yes, I want to plan the next campaign.->landarus_plan]]
[[No, not yet...->rome_palace_office]]
<<else>>   "Ah, you're here, I assume you got my message then?"
   <span style="color:OrangeRed">"Yes, I got it. What is so important that it couldn't wait until the campaign was properly finished?</span>
I sigh heavily as I say that.
   "It's Laelia, actually that called you back." I raise my eyebrows as he says that. She didn't even talk to me when I got back... "She said that she had something important to tell you, you should probably head to your office and meet here there."
I nod. I wonder what she would want to tell me. I assume it must be pretty important.
[[Go and meet Laelia->rome_ending]]
<</if>>You got $soldiers_buy soldiers! They will undergo training now and be ready by the end of the week. <<soldierBuy>><<set $max_soldiers to Math.floor($money2/2)>>
Buy more soldiers? (1 soldier equals 2 Aureus)
<<if $money2 >= 2>>
<<numberinput "$soldiers_buy" `Math.floor($money2/4)` 1 `Math.floor($money2/2)`>>
[[Recruit soldiers->soldiers_buy]]
<<else>>It's not in your budget to get more soldiers!<</if>>
[[Leave->army_recruiter]] <<if visited() eq 1>>   "Okay, in that case let's start this meeting. Although, I don't think it will be very long. It seems like the objective is pretty easy, is it not?"
He points to the map and finger lands on the northern border of current Italia.
   "This is where they were last seen, however, according to our scouts they scattered when a pack of beasts attacked them."
I scratch my head and a question quickly pops up in said head.
   <span style="color:OrangeRed">"Is there any risk of them returning? I wouldn't want to be caught in a pincer attack..."</span>
   "No risk at all, according to the scouts at least. It seems like they have made no attempts to return to the border. Maybe it wasn't a very high-priority place for them to be in?"
   <span style="color:OrangeRed">"Hmmm... How many men do they have still?"</span>
   "Around 50. It should be an easy victory for our army!"
Landarus pumps his fist as he says that. I nod my head and then start to leave the room.
   <span style="color:OrangeRed">"I'll be sure to bring home victory then. This meeting is dismissed."</span>
I leave the room and gather up my commanders and subsequently my army and then head out to the northern border.
[[Leave for the norther border->northern_border]]
<<elseif visited() eq 2>>   "You performed amazingly in the last campaign, empress. Now, what I would like to discuss with you this time is the upcoming campaign..."
I raise my eyebrow.
   <span style="color:OrangeRed">"What do you mean "next campaign"? We just finished the last one, didn't we?"</span>
He cowers a bit under my new height and imposing frame.
   "W-well, we should continue and keep up the advantage that we have gotten from the lands we have just captured! It's of grave importance that we keep up this wind of fortune that has landed at our feet!"
I click my tongue and think back to my grandfather's rule. Back to the time when our empire was actually prosperous. It's very tempting to get back all of our land.
   <span style="color:OrangeRed">"Very well, I will do one more campaign."</span>
   "Thank you, empress..."
He bows his head at me and then start to explain the strategy for the next campaign. It's planned to take both the northern plains as well as the western penninsula. It feels maybe a bit too ambitious, but it could work. It's definitely worth a try...
We continue to iron out the details until I eventually head out with my troops to retake more of our land!
[[Leave for the Northern border->germany_border]]
<<elseif visited() eq 3>>I walk into the war room with a frown on my face.
   "What's wrong, empress?" Landarus asks me politely.
   <span style="color:OrangeRed">"May I ask why we have troops on the eastern front pushing forward more and more? And without my permission, nonetheless?"</span> I glare at Landarus. He's the only one that would circumvent me like this.
He swallows heavily before he explains himself. "W-well, my empress... I thought it would be g-good if we struck while we had the chance... The last emperors never struck while they had the chance, leading to their downfall..."
His logic is sound... However, I have a hard time agreeing with it. I sigh heavily, it's not like much can be done anymore...
   <span style="color:OrangeRed">"Next time you do it, bring it by me first or there won't be a next time..."</span> He nods fervently in response to this statement.
We start to discuss where the next campaign will bring me and my army and as I guessed, it's the eastern front. It seems like he's been planning on taking Greece as well as Egypt. Both of those are key locations, so the sooner we get them, the better. After discussing the plan, me and my army start to head towards Greece first. We'll then use boats from there to head to Egypt.
[[Leave for Greece->greece_before_battle]]
<<elseif visited() eq 4>>
I step into Landarus' office. It has started to feel smaller and smaller each time I enter it and this time it's no different. It's very odd thinking it's small, since I thought it was so huge when I first entered it...
It's time for another meeting to decide what areas we should besiege next. It seems like Landarus already has a plan in mind... Did I really expect anything else at this point.
   "The Celts have been growing more and more bold ever since we took the areas to the north. A lot of our settlements have begun to be attacked by those damn hooligans!"
It seems like for once there's a reasonable excuse to attack someone. While I want to take back all the areas my forebearers had, I also don't want to just go around like I own everything...
   <span style="color:OrangeRed">"Hmm, sounds like a plan then. I'll head off immediately."</span>
As I start to stride out of the room, Landarus stops me.
   "One more thing that I feel you should know. Our scouts have reported some rather... peculiar things happening west of Egypt. If I hear more from them, I'll send a messenger to you."
I nod and then leave the room. I wonder what those "peculiar things" could be.
[[Leave for the Celtic Isles->britain_before_battle]]
<<elseif visited() eq 5>>I enter Landarus' office once more. The campaign in the Celtic isles stopped quite early last time since I went to investigate the rumors.
   "The Celtic warriors have been weakened by quite a bit, but they are still harassing our troops up north. We'll need to defeat them once and for all and then we'll finally have a huge stranglehold on most of the areas that our predecessors had trouble with!"
It's a weird thought to think that I've managed to surpass both my grandfather and father... I hope that they are proud of me.
   <span style="color:OrangeRed">"I'll leave for the Celtic isles again then. This time I'll take all of their areas."</span>
I walk out of the office and then head off to the Celtic isles once more. This time to finish the job...
[[Leave for the Celtic Isles once more->britain_before_battle2]]
<</if>>
I head over with my army to the northern border. It takes a couple of days until we finally reach the mountains to the north. We pass through them and on the other side of the mountain pass is what we're looking for: "new" territory. We have finally left Italia. We have finally taken a step towards a new future. It's finally time to take back our lands.
My army continues to march and we meet no resistance until we finally come upon a camp. A camp filled with unwashed, brutal barbarians. The moment they see us, they rush towards us and my men take position. It's time for my first battle as an emperor. It's time to finally start my vengeance for my father...
[[Battle start!->northern_border_fight]]
<<set $enemy = clone(setup.enemies.barbarians)>><<if $resultBufferflag is true>>You lost $army.loss soldiers!
They lost $enemy.loss men!<</if>>
Your army is facing the $enemy.name. You have <<live $army.army_size>> soldiers. The $enemy.name have $enemy.army_size men.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $army.army_size < 1>>
<<link "Your army is defeated!">>
<<goto "aurelia_border_fight">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->northern_border_win]]
<<else>>
<<link "Defensive formation" "northern_border_fight">>
<<run $army.mods.push({name: "Defensive formation", defense: { add: 4 }, attack: { add: -3 }, turns: 1 })>>
<<set _currentArmy = setup.getModifiedClone($army)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamageArmy($army, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentArmy.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($army)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Offensive formation" "northern_border_fight">>
<<run $army.mods.push({name: "Offensive formation", defense: { add: -2 }, attack: { add: 3 }, turns: 1 })>>
<<set _currentArmy = setup.getModifiedClone($army)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamageArmy($army, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentArmy.attack + random(1, 5))>>
<<run setup.runNewTurn($army)>><<run setup.runNewTurn($enemy)>>
<<set $resultBufferflag = true>>
<</link>>
<<if $phalanx is true>>
<<link "Offensive formation" "forest1_battle">>
<<run setup.applyDamageArmy($pc, $enemy.attack + random(1, 4))>><<run setup.applyDamageArmy($enemy, $pc.attack + random(1, 5))>>", $resultBufferflag to true>>
<</link>><</if>>
<</if>><<if $resultBufferflag is true>>You lost $pc.loss HP!
They lost $enemy.loss men!<</if>>
Your army is facing the $enemy.name. You have <<live $pc.hp>> HP. The $enemy.name have $enemy.army_size men.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $pc.hp < 1>>
<<link "You have been defeated!">>
<<goto "game_over">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->northern_border_win]]
<<else>>
<<link "Defend" "aurelia_border_fight">>
<<run $pc.mods.push({name: "Defend", defense: { add: 4 }, attack: { add: -6 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Attack" "aurelia_border_fight">>
<<run $pc.mods.push({name: "Attack", attack: { add: 4 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>>
<<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<</if>>The barbarians were defeated! I will need to send a couple of soldiers here to occupy this area, so this doesn't happen again... But before I do that, I'll need to continue onwards. We need to capture more area to show this damned barbarians not to trifle with Italia!
   <span style="color:OrangeRed">"MEN! We continue onwards! We will not let these barbarians get off the hook this easily!"</span>
My men shout and cheer as I say that. Looks like my speech pumped them up.
We continue eastwards at first and don't meet too much resistance. I sent an envoy back to the capital and builders and soldiers have gathered around key points in the territories we have ventured through. They are currently setting up strongholds in multiple places in the east in order to secure the areas there. Before I end this first campaign, however, I decide to head west as well. I wouldn't want my soldiers or the capital to be flanked from the back.
   It takes a while to head back west, but on the way over I see a bunch of simple housing in the different areas. They have gotten quite a way done with the strongholds as well. It seems like this campaign has been a massive success so far. I can only hope that the western campaign will end the same way...
[[The Western Front->western_battle_prep]]
<<set $resultBufferflag to false>><span style="color:Red">You died!</span>
//Load a save or restart from a checkpoint!//
<<link "Choose a history segment again">>
<<goto "history_segment">>
<<set $roman to false>>
<</link>>After a week or two we finally reach the western area of the continent and we are immediately greeted by a huge throng of barbarians. It seems like they have regrouped after hearing of my exploits, or that's what I assume at least. They shout some nonsense towards us, but I don't care about that and instead start giving out orders to my troops. It's time to take care of them and show them what it means to go against Rome!
[[To battle!->western_battle]]
<<set $enemy = clone(setup.enemies.barbarians2)>><<if $resultBufferflag is true>>You lost $army.loss soldiers!
They lost $enemy.loss men!<</if>>
Your army is facing the $enemy.name. You have <<live $army.army_size>> soldiers. The $enemy.name have $enemy.army_size men.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $army.army_size < 1>>
<<link "Your army is defeated!">>
<<goto "aurelia_western_battle">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->western_battle_win]]
<<else>>
<<link "Defensive formation" "western_battle">>
<<run $army.mods.push({name: "Defensive formation", defense: { add: 4 }, attack: { add: -3 }, turns: 1 })>>
<<set _currentArmy = setup.getModifiedClone($army)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamageArmy($army, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentArmy.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($army)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Offensive formation" "western_battle">>
<<run $army.mods.push({name: "Offensive formation", defense: { add: -2 }, attack: { add: 3 }, turns: 1 })>>
<<set _currentArmy = setup.getModifiedClone($army)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamageArmy($army, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentArmy.attack + random(1, 5))>>
<<run setup.runNewTurn($army)>><<run setup.runNewTurn($enemy)>>
<<set $resultBufferflag = true>>
<</link>>
<<if $phalanx is true>>
<<link "Offensive formation" "forest1_battle">>
<<run setup.applyDamageArmy($pc, $enemy.attack + random(1, 4))>><<run setup.applyDamageArmy($enemy, $pc.attack + random(1, 5))>>", $resultBufferflag to true>>
<</link>><</if>>
<</if>><<if $resultBufferflag is true>>You lost $pc.loss HP!
They lost $enemy.loss men!<</if>>
Your army is facing the $enemy.name. You have <<live $pc.hp>> HP. The $enemy.name have $enemy.army_size men.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $pc.hp < 1>>
<<link "You have been defeated!">>
<<goto "game_over">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->western_battle_win]]
<<else>>
<<link "Defend" "aurelia_western_battle">>
<<run $pc.mods.push({name: "Defend", defense: { add: 4 }, attack: { add: -6 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Attack" "aurelia_western_battle">>
<<run $pc.mods.push({name: "Attack", attack: { add: 4 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>>
<<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<</if>>The barbarians were defeated and as such our campaign came to a close. The rest of the western highlands were a walk in the park to take care of and as such we quickly managed to control most of it, getting rid of most of the barbarians in the process. We had to stop the campaign as we reached a mountain range to the west. We had not planned to attack that area, anyways.
While heading back to Rome I start to feel an intense heat building inside of my body. <span style="color:OrangeRed">Damn... Is this a fever!? I don't want to go down the same way as my grandfather...</span> One of my lieutenants come up to me, looking rather concerned.
   "Uhm, Empress... Are you alright? You're looking rather flushed..."
   <span style="color:OrangeRed">"Yes... I am fine... Do not worry, I'm just a bit exhausted..."</span>
He nods and then returns to his own group. I'll need to see Laelia when I get back...
[[Head back to Rome->rome_fever_event]]
<<set $empire_lvl to 2>>
<<set $resultBufferflag to false>>
<<if $empire_lvl eq 1>>[img[Images\Rome\Rome, stage 1.png]]
<<elseif $empire_lvl eq 2>>[img[Images\Rome\Rome, stage 2.png]]
<<elseif $empire_lvl eq 3>>[img[Images\Rome\Rome, stage 3.png]]
<<elseif $empire_lvl eq 4>>[img[Images\Rome\Rome, stage 4.png]]
<<elseif $empire_lvl eq 5>>[img[Images\Rome\Rome, stage 5.png]]
<<elseif $empire_lvl eq 6>>[img[Images\Rome\Rome, stage 6.png]]<</if>>
[[Back->rome_palace_office]] As I glance around the shop an item that catches my eye is a full-body mirror. I haven't really looked at myself for quite a while and this mirror feels like it would fit quite well into my office. <<itemPriceRome>>Should I buy it? It costs $item.price Aureus.
<<if $money2 gte $item.price>>[[Buy it->mirror_bought]] (- $item.price Aureus)
<<elseif $money2 lt $item.price>>You don't have enough Aureus in your budget! <</if>>
[[Nevermind->rome_giftshop]] You bought the full-body mirror!
//You can now check your appearance in your office!//
[[Back->rome_giftshop]]
<<set $mirror to true, $money2 -= $item.price>>
<<if $pc.muscle_lvl eq 1>>I look at my own body. I have short, ruffled, brown hair. Laelia keeps nagging me about growing it longer. She says it would suit me... I have red eyes, just like my father and grandfather. Some say that red eyes are the sign of a leader, but I'm not too sure about that. I think one of my servants have red eyes as well...
My body is quite toned from all of my training. I'm definitely not the biggest or strongest woman in the empire and least of all the strongest person in the empire, but I still take pride in my well-trained body. I sometimes wish that I would have a larger body to match my much larger status now... I shake my head. The only way I can do that is with persistent training. Nothing more, nothing less.
<<elseif $pc.muscle_lvl eq 2>>I look at my body. I have grown taller. I have grown more beautiful. I have grown more powerful. I have finally become somewhat worthy of the title of ruler now, although I wouldn't mind becoming bigger still. A lot of clothes have started having trouble fitting, since I have grown so big. My muscles have grown a lot bigger now as well. My biceps have easily grown to be almost the same size as my head.
<<elseif $pc.muscle_lvl eq 3>>I look at my own body. I have grown taller once more as well as more beautiful again, if I may say so myself. All of my muscles on my body are bursting with power and just doing a simple flex with my arms makes them bigger than my head. I'm starting to feel pretty unstoppable now as I gloss over my wonderful body. I love seeing the creases of my huge muscles and thinking about how much power they hold...
One problem, however, is that I'm starting to become too big for the mirror...
<<elseif $pc.muscle_lvl eq 4>>I look at my body once more and once more I've grown taller and more powerful. I had to commission a shop to make the mirror bigger so that I could see my body in its full glory, and glory truly is the right word. My arms have grown to become as big as a child and ten times as powerful as an adult. Whenever I flex my huge muscles, the veins on them pop out powerfully and pulses from the immense amount of power flowing through them. It feels great to be this strong!
My calves have grown to become almost as big as a man now, but still not quite large enough. Their power, however, is on a whole other level. I wouldn't be surprised if I could kick down a stone wall with them... My stomach that's adorned with 8 beautiful abs has become really powerful as well as each of the abs has become as large as a fist and the creases between each one of them is almost deep enough to hide a helmet.
I've also grown tall enough for my height to become quite a problem as I hit my head on a lot of stuff, but I don't really mind.
<<elseif $pc.muscle_lvl eq 5>>My traps and biceps have now grown huge enough to start obscuring my beautiful face. I love the feeling of my own body being more and more powerful that it can properly handle. Each of the previously huge muscles have just grown to even more enormous proportions as my calves have become as large as a man, if not even larger than one and my biceps are not a lot smaller either. My previously huge abs could probably hide a an adult's arm, or at least the majority of it. If I were to flex any of my muscles, the veins on them would expand to the size of an adult's arm.
<<elseif $pc.muscle_lvl eq 6>>I love this power... I love this size... Nothing can stop me anymore! (Except maybe Ankhes...) I have grown to become taller than most houses and I could probably pick them up at this point. There's not really a lot that could measure my power anymore... My head looks really small at this point as my huge arms makes it look tiny by comparison. Speaking of my biceps, they've become as large as one of my soldiers, while my calves have become twice that size. My abs have almost become as big as a child, but I'm not gonna try and measure that...
I feel unstoppable and I truly am at this point... I am the embodiment of Rome's might!
<</if>>
Breast Size: <<live $pc.breastSize>> cm
Height: <<live $pc.height>> cmAs soon as I get back to Rome I head over to my office to find Laelia. My fever has gotten even worse and it's getting harder to hide it from my subjects.
I storm into my office and find Laelia sitting there, shifting through papers as usual. As soon as I enter the room and close the doors behind me, I collapse onto the floor.
I wake up some time later and it seems like I'm still lying on the floor. The first thing I see when I open my eyes is Laelia's beautiful face.
   <span style="color:DarkOrchid">"Are you alright, Aurelia!? You collapsed as soon as you entered the room!"</span>
   <span style="color:OrangeRed">"Yes... I feel fine now... I think I had a fever earlier, my whole body was feeling really hot..."</span>
   <span style="color:DarkOrchid">"Good to hear that you're feeling better... While you were out cold, I had inspected your body and it seemed that you had somehow absorbed a bunch of mana. Your body was practically bursting at the seams with it... Any idea how that happened?"</span>
   <span style="color:OrangeRed">"No idea, I'm afraid... We had only been fighting barbarians and none of them seemed to be able to use magic... Did you manage to dispel the mana? Is that why I feel fine now?"</span>
She shakes head.
   <span style="color:DarkOrchid">"No, I'm sorry... I didn't have time to do it. As soon as I discovered the problem, the mana you had seemed to vanish..."</span>
Weird... I had never heard of something like that happening and I highly doubt Laelia had either... I started to stand up to see how my body felt.
   <span style="color:OrangeRed">"Well, I seem to be fine now, so thank y-"</span>
As I say that, a sharp pain courses through my whole body. I clutch my stomach in pain and see the horror on Laelia's face. She uses some kind of spell on me, but it doesn't seem to do anything; the pain doesn't subside at all. I scream out in pain as the pain just gets worse and worse. But soon enough, it disappears. Like a leaf in a storm, it's gone... I stare at my body and wonder what has just happened... Did the spell that Laelia cast work? Before I manage to ask what spell she cast, a pleasurable feeling washes over me. As if the pain got replaced by pleasure. I stare at my body as I see muscles bulging through the cloth... I see myself grow taller... I feel stronger... I feel better... I feel more powerful!
The pleasure disappears as soon as it came... A shame... I look at Laelia and she stares at me in awe.
   <span style="color:OrangeRed">"What spell did you cast on me? I've never heard of anything like this before..."</span>
   <span style="color:DarkOrchid">"I only cast a healing spell... I have never heard of a spell like this either... I'll need to investigate this, if I have your permission, of course."</span>
   <span style="color:OrangeRed">"Definitely! I want to get to the bottom of this! This could be the solution to the reduction of Rome's power! We could finally conquer the world again!"</span>
I smile widely. Looks like Mars finally smiles down on the Roman Empire once more. I will make sure to use this power for good, father...
<<if !$money_god>>//600 Aureus added to the budget!//
<<elseif $money_god>>//1200 Aureus added to the budget!//<</if>>
[[Continue->rome_palace_office]]
<<set $pc.muscle_lvl to 2, $pc.height to 214, $pc.hp to 200, $pc.hp_max to 200, $pc.attack to 20, $pc.defense to 10, $pc.breastSize to 140>>
<<if !$money_god>> <<set $money2 += 600>>
<<elseif $money_god>> <<set $money2 += 1200>><</if>>
As we reach the border, our troops are bolstered by reinforcements from the nearby encampments. We also get a chance to resupply at their camps, which is already making this seem easier than the last time! It's a lot chillier here than it is back home... I turn to my men and tell them to keep on marching. The road has only begun, we soon need to face the enemy!
We continue to march for a day until we finally reach the first enemy encampment. My men and I get ready to rush them down.
[[Fight!->germany_fight]]
<<set $enemy = clone(setup.enemies.german_barbarians)>><<if $resultBufferflag is true>>You lost $army.loss soldiers!
They lost $enemy.loss men!<</if>>
Your army is facing the $enemy.name. You have <<live $army.army_size>> soldiers. The $enemy.name have $enemy.army_size men.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $army.army_size < 1>>
<<link "Your army is defeated!">>
<<goto "aurelia_germany_fight">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->germany_fight_win]]
<<else>>
<<link "Defensive formation" "germany_fight">>
<<run $army.mods.push({name: "Defensive formation", defense: { add: 4 }, attack: { add: -3 }, turns: 1 })>>
<<set _currentArmy = setup.getModifiedClone($army)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamageArmy($army, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentArmy.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($army)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Offensive formation" "germany_fight">>
<<run $army.mods.push({name: "Offensive formation", defense: { add: -2 }, attack: { add: 3 }, turns: 1 })>>
<<set _currentArmy = setup.getModifiedClone($army)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamageArmy($army, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentArmy.attack + random(1, 5))>>
<<run setup.runNewTurn($army)>><<run setup.runNewTurn($enemy)>>
<<set $resultBufferflag = true>>
<</link>>
<<if $phalanx is true>>
<<link "Offensive formation" "forest1_battle">>
<<run setup.applyDamageArmy($pc, $enemy.attack + random(1, 4))>><<run setup.applyDamageArmy($enemy, $pc.attack + random(1, 5))>>", $resultBufferflag to true>>
<</link>><</if>>
<</if>>I sit on a cliff and stare down at the camp in front of me. I see them smile and work together. It puts a smile on my face to see my own tribesmen be this happy. I feel the wind flow through my long, ruffled hair and I stare up at the stars above us. I reach my arm towards them, trying to grasp them. I wonder if we will ever touch them... I wonder if we will ever find the secrets of the stars...
As I stand up and brush off the dirt from my leather clothes, I see one of my tribesmen stand in front of me.
   "Uhm... Nila... Shouldn't you be heading to sleep soon? We have a long day tomorrow..."
The dainty little girl in front of me is one of my most trusted friends. She always keeps track of me, no matter the circumstances.
   <span style="color:OrangeRed">"Of course, I was just about to head to my tent..."</span> I look at the short girl in front of me and smile. <span style="color:OrangeRed">"Would you like to join me for tonight...?"</span>
She blushes and nods at me as I ask that. We both head off to my tent and feel the night wash away our fatigue.
[[Continue->prehistory_start]]
<<set $modern to false, $prehistory to true>>
<<set $pc = clone(setup.pc.prehistory)>>I push the purple curtains to the side and stare out. The sun gleams down on my divine body as if it's about to worship me as soon as it laids its on my soul. I stare down to the streets and see the thousands of people running around. My higher position cements my social position above them. All of the little people running around work for me and only me; the pharaoh. They smile as they run around. They smile because they know that //I// protect them. They smile because they are blessed by me. Nothing in this world would work without //me// being here... I step away from the window. I get tired of staring at sands and scarabs all day long. Not even //I// have that much patience.
I walk towards the exit of my palace, a couple of servants run up and put on my regal attire. None of the peasants outside deserve to look upon me... Not when they don't worship me... But that's about to change. It's all about to change and no damn scarab is going to stop me from achieving //my// goal!
[[Continue->egypt_start]]
<<set $modern to false, $egypt to true>>
<<set $pc = clone(setup.pc.egypt)>>I get up from bed. It's the same as usual; help mother and father out in the field. Eat some food. Help some more. Rinse and repeat... I wish there was something more out there... Something more to do... I wish I was an adventurer...
Now that I think about it, what's stopping me? I rush down the stairs and tell mother and father about the idea.
   "Absolutely not!" They say in unison.
   "I do not want to send out my daughter to fight monsters! That's not fitting for a girl!"
It seems like it was harder than I thought...
   <span style="color:OrangeRed">"Well, I want to do it, Father! Why can't you just support me on this!?"
   "No! Never! I will not send you out, only to get murdered... Or, or, or... //raped// by a goblin!!"
I gasp at the words he says... The threats he talks about are real and they might very well happen... However, I've made up my mind! As I'm about to open my mouth again, my father interrupts me.
   "No. Don't even think about it. This is final, you're staying here. Now get out and work with your mother."
During out conversation, she had already gone out. She usually does it when me and Father argue. I want to open my mouth and protest against him, but it's never worthwhile...
The day flies by and eventually night comes. I'm sorry, Mother and Father, but I will be taking fate into my own hands... I grab my dagger and the 20 coins I have saved. I walk into the kitchen and grab the bread Mother made earlier today and slowly open the door to the outside. The door to my freedom. As soon as it's closed behind me, I rush off into the darkness of the night with a huge smile. It's finally time for my life to start!
[[Continue->fantasy_start]]
<<set $modern to false, $fantasy to true>>
<<set $pc = clone(setup.pc.fantasy)>>//Hahaha! Today has been a great day! We finally found the accursed statuette of the amazons! The locals warned us of its horrible curse, but no curse has been able to stop me so far! We braved the jungle for almost a week until we finally found the temple we were looking for. There was not a whole lot inside of it, except for the statuette. There were some paintings on the walls as well, but I'm not gonna lug around some pieces of worthless rock!
I wonder how much this statuette will sell for? It seems to be completely made out of gold and it seems to depict a woman, those always sell for a lot more... However, the woman is muscular like a man for some reason! AGH!! I wonder if this will affect it's value... Ugh, I should go to sleep for now... I'm starting to get a headache...//
[[Continue->pirate_start]]
<<set $modern to false, $pirate to true>>
<<set $pc = clone(setup.pc.pirate)>>//It has been a while since I last wrote in my diary, but it feels like today it would be worthwhile to do so. I heard from the archeological society earlier today that they had found some... most peculiar cave paintings in Sweden. It was on one of the islands in the vicinity of Stockholm, I can't really remember the name of it; I've always had trouble with foreign languages, but at the very least I understood and remembered the findings: cave paintings depicting a muscular woman. It immediately struck my interest. The cave paintings depicted the woman as being taller than anything or anyone else, except for a huge monster? They weren't really sure what it was... Nevertheless, the woman had apparently gotten more and more muscular with each picture until the last one where she fought a monster. They are currently speculating what it might be depicting, although the most likely theory in their opinion is just an old legend. I, however, think it might be something else. Something that we have missed as a species until now! I have never heard of a legend or myth depicting a woman as very muscular... I wonder if it could be replicated somehow? A strict training routine perhaps?
I'm just rambling now, aren't I? I should go to sleep and think about this tomorrow...//
[[Continue->Victorian_start]]
<<set $modern to false, $victorian to true>>
<<set $pc = clone(setup.pc.victorian)>>Double-click this passage to edit it.Double-click this passage to edit it.Double-click this passage to edit it.Double-click this passage to edit it.Double-click this passage to edit it.We manage to easily defeat the barbarians in the north. We continue to march further north until we finally reach ocean. I think this will be a good place to stop. I don't think anyone will be attacking us from the sea... On the way up north we manage to find some cyan crystals. Some of them are bigger than the others, but I decide to bring back some with me. I order my troops to guard the places with a lot of crystals. I feel energy coursing through these, they are probably useful; I'll need to have Laelia take a look at these... Once I get back to the capital I'll make sure to send some workers here to mine them...
We start heading south and then west. I've heard some... peculiar rumors about the barbarians to the west... As we get closer and closer to the plateaus to the west I quickly get confirmations on the rumors I've heard; drake riders... Barbarians riding drakes and wielding spears are quickly approaching... I order my men to stand fast as this won't be an easy threat to handle...
[[To battle!->western_fight]]
<<set $enemy = clone(setup.enemies.drake_riders)>>
<<set $resultBufferflag to false>><<if $resultBufferflag is true>>You lost $pc.loss HP!
They lost $enemy.loss men!<</if>>
Your army is facing the $enemy.name. You have <<live $pc.hp>> HP. The $enemy.name have $enemy.army_size men.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $pc.hp < 1>>
<<link "You have been defeated!">>
<<goto "game_over">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->germany_fight_win]]
<<else>>
<<link "Defend" "aurelia_germany_fight">>
<<run $pc.mods.push({name: "Defend", defense: { add: 4 }, attack: { add: -6 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Attack" "aurelia_germany_fight">>
<<run $pc.mods.push({name: "Attack", attack: { add: 4 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>>
<<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<</if>><<if $resultBufferflag is true>>You lost $army.loss soldiers!
They lost $enemy.loss men!<</if>>
Your army is facing the $enemy.name. You have <<live $army.army_size>> soldiers. The $enemy.name have $enemy.army_size men.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $army.army_size < 1>>
<<link "Your army is defeated!">>
<<goto "aurelia_western_fight">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->western_fight_win]]
<<else>>
<<link "Defensive formation" "western_fight">>
<<run $army.mods.push({name: "Defensive formation", defense: { add: 4 }, attack: { add: -3 }, turns: 1 })>>
<<set _currentArmy = setup.getModifiedClone($army)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamageArmy($army, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentArmy.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($army)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Offensive formation" "western_fight">>
<<run $army.mods.push({name: "Offensive formation", defense: { add: -2 }, attack: { add: 3 }, turns: 1 })>>
<<set _currentArmy = setup.getModifiedClone($army)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamageArmy($army, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentArmy.attack + random(1, 5))>>
<<run setup.runNewTurn($army)>><<run setup.runNewTurn($enemy)>>
<<set $resultBufferflag = true>>
<</link>>
<<if $phalanx is true>>
<<link "Offensive formation" "forest1_battle">>
<<run setup.applyDamageArmy($pc, $enemy.attack + random(1, 4))>><<run setup.applyDamageArmy($enemy, $pc.attack + random(1, 5))>>", $resultBufferflag to true>>
<</link>><</if>>
<</if>>We somehow manage to defeat the drake riders! It was quite hard, but well worth the effort. We don't really meet any other drake riders on the way over to the western ocean and soon enough we manage to reach it. It's very beautiful... Especially with the sun going down. I wish I could show Laelia this... Maybe once everything has calmed down somewhat? I shake my head and order my troops to secure certain locations that I've marked on the map. We also manage to find some deposits of cyan crystals again. I'll need to make sure to send miners here as well...
As soon as I've given the orders I start heading back to Rome. I can't wait for Laelia to take a look at these crystals. I bet she'll love them! I'm really happy about how this campaign went. It feels like I'm becoming more and more of a better fighter as well as stronger one! Still, I can't get complacent... I need to be even stronger...
[[Head back to Rome->laelia_crystals]]
<<set $resultBufferflag to false>><<if $resultBufferflag is true>>You lost $pc.loss HP!
They lost $enemy.loss men!<</if>>
Your army is facing the $enemy.name. You have <<live $pc.hp>> HP. The $enemy.name have $enemy.army_size men.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $pc.hp < 1>>
<<link "You have been defeated!">>
<<goto "game_over">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->western_fight_win]]
<<else>>
<<link "Defend" "aurelia_western_fight">>
<<run $pc.mods.push({name: "Defend", defense: { add: 4 }, attack: { add: -6 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Attack" "aurelia_western_fight">>
<<run $pc.mods.push({name: "Attack", attack: { add: 4 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>>
<<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<</if>>As soon as me and the army are back in Rome I decide to pay a visit to Laelia. I want her to take a look at these crystals as soon as possible. I come into office, carrying one of the crystals in my hand.
   <span style="color:OrangeRed">"Laelia! I have something that I want you to take a look at!"</span>
She turns around and looks at me in awe as she sees the crystal in my hands. I decide to put down the crystal on her desk.
   <span style="color:OrangeRed">"So, do you think you could tell me what this is? I found it while we were conquering more areas."</span>
She looks at me with wide eyes.
   <span style="color:DarkOrchid">"Oh, this is great! I've never seen one this big before, but it's most definitely a mana crystal! They are used to enchance the use of magic since they are made of condensed mana. They can also... I guess I shouldn't ramble on about magic to you... Nevertheless, this is a great find!"</span> I smile at her. It's rare for her to be this excited.
   <span style="color:OrangeRed">"Well, that sounds good! I have some locations marked on my map, I was thinking we could send miners ther- AGHH!!!"</span>
As I'm speaking, pain runs down my spine and I fall to the floor. The pain is similar to the pain I felt after last campaign, although, it's not as bad as last time... A warm feeling, similar to the "fever" soon washes over me and replaces the pain with a pleasant feeling. I stand up as the pain subsides and that's when //it// happens. I'm growing once more.
I grow taller. I grew stronger. I grow more muscular! I see my arms bulge outwards through the leather in my armor. I feel my legs tighten up and expand. I feel my stomach grow more and more powerful. I see my breasts shoot outward. The warm sensation disappears...
   <span style="color:OrangeRed">"Woah... I really love that feeling!!!"</span> I say as I flex my arms.
Laelia looks on in awe and mumbles something to herself. <span style="color:DarkOrchid">"Hmm... Perhaps my theory had some merit to it..."</span>
   <span style="color:OrangeRed">"Huh? Did you say something?"</span>
   <span style="color:DarkOrchid">"Ah, it's nothing... Just talking to myself..."</span> Hmm... I guess I shouldn't pry too much. She'll probably tell me sooner or later.
   <span style="color:OrangeRed">"Well, back to what I was saying..."</span>
We continue our meeting and as soon as it's done Laelia starts to give orders to the mining guild to send out miners to the areas I marked on my maps. While I was gone, it seems like Landarus had sent out a small contingent of troops to the east as well, making us gain a foothold there. I guess we're gonna head eastward next, then...
As the meeting comes to a close and I head to my quarters, Laelia comes up to me and gives me a book. <span style="color:DarkOrchid">"It's a book my master gave me. I don't really need it anymore and since we have gotten mana crystals at our disposal, I felt like you might want to learn how to cast spells. This book will teach you the basics of that."</span>
I thank her and put the book on my bookshelf. Maybe I'll read through it at some point...
<<if !$money_god>>//500 Aureus added to the budget!//
<<elseif $money_god>>//1000 Aureus added to the budget!//<</if>>
[[Continue->rome_palace_office]]
<<set $pc.muscle_lvl to 3, $pc.height to 244, $pc.hp to 250, $pc.hp_max to 250, $pc.attack to 25, $pc.defense to 14, $pc.breastSize to 172>>
<<if !$money_god>> <<set $money2 += 500>>
<<elseif $money_god>> <<set $money2 += 1000>><</if>>
<<set $empire_lvl to 3>>
A beautiful cyan crystal pendant. It's been made of the mana crystals that have been mined from the settlements up north and to the west. Maybe I should buy one as a gift for Laelia? I'm sure that she would love it.<<itemPriceRome>>Should I buy it? It costs $item.price Aureus.
<<if $money2 gte $item.price>>[[Buy it->pendant_bought]] (- $item.price Aureus)
<<elseif $money2 lt $item.price>>You don't have enough Aureus in your budget! <</if>>
[[Nevermind->rome_giftshop]] We start to head off to Greece. It has some of the largest harbors and as such it would be beneficial for us to have them. As we get closer to Greece we are immediately met by Greek soldiers. They are a lot more organized than the barbarians as well as being more well-equipped. Looks like it's going to be hard to take them out...
[[To battle!->greece_battle]]
<<set $enemy = clone(setup.enemies.greek_soldiers)>>
<<if $resultBufferflag is true>>You lost $army.loss soldiers!
They lost $enemy.loss men!<</if>>
Your army is facing the $enemy.name. You have <<live $army.army_size>> soldiers. The $enemy.name have $enemy.army_size men.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $army.army_size < 1>>
<<link "Your army is defeated!">>
<<goto "aurelia_greece_battle">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->greece_battle_win]]
<<else>>
<<link "Defensive formation" "greece_battle">>
<<run $army.mods.push({name: "Defensive formation", defense: { add: 4 }, attack: { add: -3 }, turns: 1 })>>
<<set _currentArmy = setup.getModifiedClone($army)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamageArmy($army, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentArmy.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($army)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Offensive formation" "greece_battle">>
<<run $army.mods.push({name: "Offensive formation", defense: { add: -2 }, attack: { add: 3 }, turns: 1 })>>
<<set _currentArmy = setup.getModifiedClone($army)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamageArmy($army, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentArmy.attack + random(1, 5))>>
<<run setup.runNewTurn($army)>><<run setup.runNewTurn($enemy)>>
<<set $resultBufferflag = true>>
<</link>>
<<if $phalanx is true>>
<<link "Offensive formation" "forest1_battle">>
<<run setup.applyDamageArmy($pc, $enemy.attack + random(1, 4))>><<run setup.applyDamageArmy($enemy, $pc.attack + random(1, 5))>>", $resultBufferflag to true>>
<</link>><</if>>
<</if>>We manage to defeat the Greek squadron that we met at the border. After that we decide to march into Greece proper. It's harsh fighting against them in their own territory, but we eventually manage to take most of Greece. I send the rest of the troops of to claim the parts we haven't claimed yet, while me and my own troops start to select boats that we will use to travel to Egypt.
Once we're done with that there's only one part left: taking Egypt! The journey from Greece to Egypt takes quite a while but once we're in Egypt we can finally fight again! However, something peculiar about the Egyptian army is that they seem to have titanesses! Women almost as big as me are in shackles as if they were slaves. It seems like the Egyptian army had a trump card we didn't know about... It will be pretty hard to defeat them, but it seems like they don't really have much else when it comes to their army...
[[Fight!->egypt_battle]]
<<set $enemy = clone(setup.enemies.egypt_amazon)>>
<<set $resultBufferflag to false>><<if $resultBufferflag is true>>You lost $pc.loss HP!
They lost $enemy.loss men!<</if>>
Your army is facing the $enemy.name. You have <<live $pc.hp>> HP. The $enemy.name have $enemy.army_size men.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $pc.hp < 1>>
<<link "You have been defeated!">>
<<goto "game_over">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->greece_battle_win]]
<<else>>
<<link "Defend" "aurelia_greece_battle">>
<<run $pc.mods.push({name: "Defend", defense: { add: 4 }, attack: { add: -6 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Attack" "aurelia_greece_battle">>
<<run $pc.mods.push({name: "Attack", attack: { add: 4 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>>
<<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<if $magic is true>>
<<link "Use Magic" "aurelia_greece_battle">>
<<run $pc.mods.push({name: "Attack", attack: { add: 10 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 10))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>>
<<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<</if>>
<</if>><<if $resultBufferflag is true>>You lost $pc.loss HP!
They lost $enemy.loss HP!<</if>>
Your army is facing the $enemy.name. You have <<live $pc.hp>> HP. The $enemy.name have $enemy.army_size HP.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $pc.hp < 1>>
<<link "You have been defeated!">>
<<goto "game_over">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->egypt_battle_win]]
<<else>>
<<link "Defend" "aurelia_egypt_battle">>
<<run $pc.mods.push({name: "Defend", defense: { add: 4 }, attack: { add: -6 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Attack" "aurelia_egypt_battle">>
<<run $pc.mods.push({name: "Attack", attack: { add: 4 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>>
<<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<if $magic is true>>
<<link "Use Magic" "aurelia_egypt_battle">>
<<run $pc.mods.push({name: "Attack", attack: { add: 10 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 10))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>>
<<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<</if>>
<</if>>We managed to defeat them... somehow... That was a really tough fight, even for me... Their strength almost matched mine! Luckily enough, it seems like that was the last of them. The rest of Egypt doesn't pose much of a challenge, especially compared to those that we just fought. Eventually, we manage to take control of Egypt, meaning this campaign is finished now. I can't help shake the feeling, however, that there are more women like me out there... There couldn't have been just these ones that the Egyptian army had, right? There must be others as well... I shake my head and lead the rest of my men home, while a contingent stays in Egypt. We use the boats that we got from Greece to sail directly to Rome.
[[Head home->laelia_growth]]
<<set $resultBufferflag to false>><<if $resultBufferflag is true>>You lost $army.loss soldiers!
They lost $enemy.loss HP!<</if>>
Your army is facing the $enemy.name. You have <<live $army.army_size>> soldiers. The $enemy.name have $enemy.army_size HP.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $army.army_size < 1>>
<<link "Your army is defeated!">>
<<goto "aurelia_egypt_battle">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->egypt_battle_win]]
<<else>>
<<link "Defensive formation" "egypt_battle">>
<<run $army.mods.push({name: "Defensive formation", defense: { add: 4 }, attack: { add: -3 }, turns: 1 })>>
<<set _currentArmy = setup.getModifiedClone($army)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamageArmy($army, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentArmy.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($army)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Offensive formation" "egypt_battle">>
<<run $army.mods.push({name: "Offensive formation", defense: { add: -2 }, attack: { add: 3 }, turns: 1 })>>
<<set _currentArmy = setup.getModifiedClone($army)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamageArmy($army, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentArmy.attack + random(1, 5))>>
<<run setup.runNewTurn($army)>><<run setup.runNewTurn($enemy)>>
<<set $resultBufferflag = true>>
<</link>>
<<if $phalanx is true>>
<<link "Offensive formation" "forest1_battle">>
<<run setup.applyDamageArmy($pc, $enemy.attack + random(1, 4))>><<run setup.applyDamageArmy($enemy, $pc.attack + random(1, 5))>>", $resultBufferflag to true>>
<</link>><</if>>
<</if>>After having been on the boat quite a bit this campaign, we finally get home to Rome. We had made quite huge strides during this campaign managing to surpass the size of even my grandfather's empire. I hope that from wherever he is watching me from, he is smiling...
Once we reach Rome I immediately head into my office as usual. However, this time, I'm the one that is surprised as I see Laelia. She's grown, and not just a little either. Her breasts are quite large, being almost as big as one of my soldiers, while her hips are as wide as one of them are tall. I also notice that she has gained a bit of musculature, but not that much. She has also grown quite tall, being around two meters, I assume. I stand there and just look at her for a while. Her appearance is really mesmerizing...
   <span style="color:DarkOrchid">"Oh? What's the matter, empress? Not even going to greet me, huh? How cold!"</span> She grins at me as she says that.
   <span style="color:OrangeRed">"What's happened to you!?"</span> I don't mind her new appearance, but it was quite bizarre how much she's grown.
   <span style="color:DarkOrchid">"I'm not quite sure, to be honest. It seems to be similar to your case, although for me, it seems to have mostly affected my breasts and hips."</span> She says as she accentuates her new assets with every motion and word she utters. <span style="color:DarkOrchid">"Do you like them, darling?"</span> I swallow as she says that and bite my lip.
   <span style="color:OrangeRed">"Very much so...</span>
//Later that night...//
During the night, I grow restless in my bed. I woke up in the middle of the night and my whole body is feeling warm. The feeling is familiar at this point. It seems like another growth spurt is arriving... I moan as I see my muscles grow bigger and more dense. I feel power and energy surge through my whole body as it just expands more and more. It's not long until I pass out from my own masturbation and just the sheer pleasure of it all.
<<if !$money_god>>//450 Aureus added to the budget!//
<<elseif $money_god>>//900 Aureus added to the budget!//<</if>>
[[Next morning->rome_palace_office]]
<<set $pc.muscle_lvl to 4, $pc.height to 318, $pc.hp to 300, $pc.hp_max to 300, $pc.attack to 30, $pc.defense to 18, $pc.breastSize to 201>>
<<if !$money_god>> <<set $money2 += 450>>
<<elseif $money_god>> <<set $money2 += 900>><</if>>
<<set $empire_lvl to 4>>Laelia shows me some plans to expand the different districts of Rome, particularly the industrial one and the residential one. It seems like a pretty good idea and she even tells me that doing this will most likely make my troops happier... Should I do it? It will cost me $item.price Aureus.
<<if $money2 gte $item.price>>[[Buy it->expand_capital_bought]] (- $item.price Aureus)
<<elseif $money2 lt $item.price>>You don't have enough Aureus in your budget! <</if>>
[[Nevermind->laelia_upgrades]]You expanded the capital's different districts!
//Your troops have higher morale and new updgrades have been unlocked!//
[[Back->laelia_upgrades]]
<<set $expand_capital to true, $money2 -= $item.price>>
<<set $army.attack += 8, $army.defense += 3>>Laelia shows me some plans to expand the baracks for our army. This would increase the amount of troops we can have. Should I do it? It will cost me $item.price Aureus.
<<if $money2 gte $item.price>>[[Buy it->barracks_upgrade_bought]] (- $item.price Aureus)
<<elseif $money2 lt $item.price>>You don't have enough Aureus in your budget! <</if>>
[[Nevermind->laelia_upgrades]]You got larger barracks for your troops!
//You can now have more troops!//
[[Back->laelia_upgrades]]
<<set $barracks to true, $money2 -= $item.price>>
<<set $soldier_limit to 1000>>Once again I'm on a boat, although, this time we traveled quite a bit by foot first. They had started to make boats up north in order to combat the celts, so we decided to use them. It takes a while until we reach the isles to the north, but not as long as it took between Egypt and Greece.
As soon as we arrive there, however, we are ambushed by the warriors there.
   <span style="color:OrangeRed">"Men, to arms!</span>
[[To battle!->britain_battle]]
<<set $enemy = clone(setup.enemies.Celtic_soldiers)>>"Magic is based on the four basic elements; fire, wind, water and earth. Combinations of said elements can create sub-elements; for example lightning and ice magic. Magic's potential is limitless, but spells require mana. Mana can be found all over the place, but there are certain places that have higher concentrations of mana, which leads to those places being suitable places for more powerful spells..."
The book continues to explain a lot of details about the different elements, until the section regarding how one casts a spell appears.
"The most important thing when casting a spell is "Image". You need to imagine what the spell will look like. If you do not have a clear image of the spell, then it can't be cast. Another thing that can limit a spell is a person's hereditary "mana-flow". Mana-flow dictates how easily mana flows through your body and will also be the deciding factor in casting spells. Even if you have a very clear image of a spell, you cannot cast it if your mana-flow is poor. Poor mana-flow can be somewhat mitigated by high concentrations of mana, but it only goes so far."
//Hmm... It's fairly vague how to cast a spell. Is this what Laelia had studied in Greece?// I continue reading the book.
"Mana is presumed to be everywhere in the world and affects every living creature. There are currently no know ways to create mana nor is known how to remove it. When you cast a spell you will consume mana for the duration of the spell, but as the spell fades it will slowly turn back into mana. The mana will then disperse back into the air..."
<<if !$magic>>I close the book. It was pretty interesting to read. I should try casting a spell sometime... Using magic is probably stronger than just normally attacking...
//You can now use magic in battle! (Cannot be used when the army is still standing.)//<</if>>
<<link "Close the book">>
<<goto "rome_palace_office">>
<</link>>
<<if visited() eq 1>>
<<set $magic to true>>
<</if>><<if $resultBufferflag is true>>You lost $army.loss soldiers!
They lost $enemy.loss men!<</if>>
Your army is facing the $enemy.name. You have <<live $army.army_size>> soldiers. The $enemy.name have $enemy.army_size men.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $army.army_size < 1>>
<<link "Your army is defeated!">>
<<goto "aurelia_britain_battle">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->britain_battle_win]]
<<else>>
<<link "Defensive formation" "britain_battle">>
<<run $army.mods.push({name: "Defensive formation", defense: { add: 4 }, attack: { add: -3 }, turns: 1 })>>
<<set _currentArmy = setup.getModifiedClone($army)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamageArmy($army, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentArmy.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($army)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Offensive formation" "britain_battle">>
<<run $army.mods.push({name: "Offensive formation", defense: { add: -2 }, attack: { add: 3 }, turns: 1 })>>
<<set _currentArmy = setup.getModifiedClone($army)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamageArmy($army, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentArmy.attack + random(1, 5))>>
<<run setup.runNewTurn($army)>><<run setup.runNewTurn($enemy)>>
<<set $resultBufferflag = true>>
<</link>>
<<if $phalanx is true>>
<<link "Offensive formation" "forest1_battle">>
<<run setup.applyDamageArmy($pc, $enemy.attack + random(1, 4))>><<run setup.applyDamageArmy($enemy, $pc.attack + random(1, 5))>>", $resultBufferflag to true>>
<</link>><</if>>
<</if>>We manage to defeat the Celtic warriors quite easily. As soon as we manage to defeat them we continue north, defeating anything that stands in our way.
Our campaign progresses quite smoothly until a messenger visits our camp one day. He brings a message to me about the rumors Landarus was talking about. It seems like they've found out more regarding the "peculiar" stuff east of Egypt. It seems like they have seen some more titanesses there and they don't seem to be allied with Egypt either. This is something I should probably investigate... I decide to head there alone as I don't have any reason to make the titanesses nervous by bringing my whole army over there.
It takes a while, but eventually I reach Egypt and get in contact with the scouts there. They quickly get me up to speed on the situation and then escort me out to the desert, around the area where they have seen the titanesses.
   "What are you doing here!?"
I hear a loud, booming voice shout that as a couple of titanesses start approaching us. They are about the same size as the ones we fought in Egypt.
   "We've had enough of your snooping around!" They look quite furious. It seems like they've noticed the scouts' activities as well. Once they look at me properly, however, they look at me with pity in their eyes. "You would bring a slave to us? For what purpose? We will not surrender to your whims! Not now, not ever!"
They start to rush at me and the scouts. It seems like I will have to subdue them.
[[Fight!->northern_africa_fight]]
<<set $enemy = clone(setup.enemies.northern_amazon)>>
<<set $resultBufferflag to false>><<if $resultBufferflag is true>>You lost $pc.loss HP!
They lost $enemy.loss men!<</if>>
Your army is facing the $enemy.name. You have <<live $pc.hp>> hp. The $enemy.name have $enemy.army_size men.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $pc.hp < 1>>
<<link "You have been defeated!">>
<<goto "game_over">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->britain_battle_win]]
<<else>>
<<link "Defend" "aurelia_britain_battle">>
<<run $pc.mods.push({name: "Defend", defense: { add: 4 }, attack: { add: -6 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Attack" "aurelia_britain_battle">>
<<run $pc.mods.push({name: "Attack", attack: { add: 4 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>>
<<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<if $magic is true>>
<<link "Use Magic" "aurelia_britain_battle">>
<<run $pc.mods.push({name: "Attack", attack: { add: 10 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 10))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>>
<<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<</if>>
<</if>><<if $resultBufferflag is true>>You lost $pc.loss HP!
They lost $enemy.loss HP!<</if>>
Your army is facing the $enemy.name. You have <<live $pc.hp>> HP. The $enemy.name have $enemy.army_size HP.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $pc.hp < 1>>
<<link "You have been defeated!">>
<<goto "game_over">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->northern_africa_fight_win]]
<<else>>
<<link "Defend" "northern_africa_fight">>
<<run $pc.mods.push({name: "Defend", defense: { add: 4 }, attack: { add: -6 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Attack" "northern_africa_fight">>
<<run $pc.mods.push({name: "Attack", attack: { add: 4 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>>
<<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<if $magic is true>>
<<link "Use Magic" "northern_africa_fight">>
<<run $pc.mods.push({name: "Attack", attack: { add: 10 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 10))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>>
<<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<</if>>
<</if>>As we continue to battle with each other, both sides not wanting to give up, another loud voice breaks up our battle.
   <span style="color:GoldenRod">"CEASE YOUR FIGHTING!"</span>
Upon hearing the voice, the titanesss quickly stop fighting. It seems like that would be their leader. As she approaches my suspicions of her being the leader is quickly confirmed. The woman is huge! Way larger than me in fact. With each step the ground quakes, displaying her immense power. How have they not been found yet!? With each step she gets closer and her immense form is more and more noticeable. Just one of her calves is just as big as me. I swallow as I see her come closer. I drop my weapon to the ground. I wouldn't want to upset her...
   <span style="color:GoldenRod">"Please follow me, I don't want to have a conversation out in the open like this."</span>
She gestures for me to follow and I meekly do so. I turn around and notice that my scouts are nowhere to be seen. I assume they ran off as soon as they had the chance to do so. I think I'll be safe, however. It seems like the other women were hesitant to fight me and their leader even broke up the fight.
After a while we reach a quite large cave. It has a bunch of different amenities. It looks like a normal home. In the cave are more titanesss as well. I think there are maybe 10 or so of them here? I'm not sure. There might be more that I haven't seen. The leader gestures for me to sit down in one of the chairs that they have and I comply. The chair is huge. I assume it's meant for anyone here to use, so I guess it makes sense...
   <span style="color:GoldenRod">"I welcome you to our group, fellow Warrior of Ahura! We didn't think anyone else would show up, not for a long while at least."</span>
"Warrior of Ahura"? What is she talking about.
   <span style="color:OrangeRed">"Warrior of Ahura? What are you talking about? I'm the Roman Empress!"</span>
It seems like they really think that I'm one of the Egyptian titanessian slaves. Also, what or who is Ahura? Is it one of their gods?
   <span style="color:GoldenRod">"Hmm... While I would usually not be inclined to believe that, you have a certain aura that puts you apart from the other women here... An aura that reminds me of my long-lost lover..."</span>
The leader of the women here starts to look depressed as she starts talking. It seems like I remind her of a person she knew.
   <span style="color:GoldenRod">"Ah, where are my manners! My name is Ankhes and we here call ourselves the Warriors of Ahura in honor of our long-lost leader..."</span>
Well, I guess that explains that then...
   <span style="color:OrangeRed">"Well, as I stated earlier, I'm the current empress of Rome and my name is Aurelia Adventa! I came here because my scouts had reported seeing women like me out here in the desert."</span>
   <span style="color:GoldenRod">"I see... So those were your soldiers then... We had grown nervous seeing those scouts run around, spying on us. We had thought it was Egyptian scouts coming to try and enslave us..."</span>
   <span style="color:OrangeRed">"I don't think you need to worry about that anymore. I assume you haven't heard about it, but me and my army has conquered Egypt; it's fully under the control of Rome now. If you decide to ally with us, then I can gurantee safety from Egyptian stragglers and anyone else for that matter."</span>
As I say that, a question pops up in my head. Why are they even afraid of the Egyptians? They are clearly more powerful than them. Before she answers my offer, I ask her that question.
   <span style="color:OrangeRed">"Why are you even afraid of the Egyptians, if I may ask? You are clearly more powerful than them..."</span>
   <span style="color:GoldenRod">"Sealing magic... That's the reason we are afraid. Not even Ahura managed to escape their sealing magic and she was more powerful than me... way more powerful..."</span>
More powerful than Ankhes!? That Ahura must've been a powerhouse in that case... I'm glad I didn't have to go up against her... I assume the sealing magic must be pretty powerful to put a stop to these women and even enslave them...
   <span style="color:GoldenRod">"Well, to answer your offer, I would like to decline, but I want the best for my people and you seem like a trustworthy person... If only for the fact that your aura is just like Ahura's..."</span>
Ankhes stands up to shake my hand. It seems like we've come to an agreement.
   <span style="color:OrangeRed">"I'm glad to have you onboard!</span>
[[Head home to Rome->campaign_4_end]]
<<set $resultBufferflag to false>>When I reach the settlement that I had last left when going to investigate the area west of Egypt, I find it in quite bad shape. It seems like they've been constantly under attack from Celtic warriors. I quickly rally my troops and then find the Celtic warriors. They've had their fun, but it's time for it to end.
[[To battle!->britain_battle2]]
<<set $enemy = clone(setup.enemies.Celtic_warriors)>><<if $resultBufferflag is true>>You lost $army.loss soldiers!
They lost $enemy.loss men!<</if>>
Your army is facing the $enemy.name. You have <<live $army.army_size>> soldiers. The $enemy.name have $enemy.army_size men.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $army.army_size < 1>>
<<link "Your army is defeated!">>
<<goto "aurelia_britain_battle2">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->britain_battle2_win]]
<<else>>
<<link "Defensive formation" "britain_battle2">>
<<run $army.mods.push({name: "Defensive formation", defense: { add: 4 }, attack: { add: -3 }, turns: 1 })>>
<<set _currentArmy = setup.getModifiedClone($army)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamageArmy($army, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentArmy.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($army)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Offensive formation" "britain_battle2">>
<<run $army.mods.push({name: "Offensive formation", defense: { add: -2 }, attack: { add: 3 }, turns: 1 })>>
<<set _currentArmy = setup.getModifiedClone($army)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamageArmy($army, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentArmy.attack + random(1, 5))>>
<<run setup.runNewTurn($army)>><<run setup.runNewTurn($enemy)>>
<<set $resultBufferflag = true>>
<</link>>
<<if $phalanx is true>>
<<link "Offensive formation" "forest1_battle">>
<<run setup.applyDamageArmy($pc, $enemy.attack + random(1, 4))>><<run setup.applyDamageArmy($enemy, $pc.attack + random(1, 5))>>", $resultBufferflag to true>>
<</link>><</if>>
<</if>>After defeating the Celtic warriors near our settlement, we make haste north to oust the rest of the warriors left. We eventually come across their last bastion of hope: their fortress. It seems like this would be the last place they are, or at least a major portion of them. This will be more difficult than usual, considering that they have a fortress to help protect them, but every fort only holds for so long!
[[To battle!->final_campaign_fight]]
<<set $enemy = clone(setup.enemies.Celtic_warriors)>>
<<set $resultBufferflag to false>><<if $resultBufferflag is true>>You lost $pc.loss HP!
They lost $enemy.loss men!<</if>>
Your army is facing the $enemy.name. You have <<live $pc.hp>> HP. The $enemy.name have $enemy.army_size men.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $pc.hp < 1>>
<<link "You have been defeated!">>
<<goto "game_over">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->britain_battle2_win]]
<<else>>
<<link "Defend" "aurelia_britain_battle2">>
<<run $pc.mods.push({name: "Defend", defense: { add: 4 }, attack: { add: -6 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Attack" "aurelia_britain_battle2">>
<<run $pc.mods.push({name: "Attack", attack: { add: 4 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>>
<<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<if $magic is true>>
<<link "Use Magic" "aurelia_britain_battle2">>
<<run $pc.mods.push({name: "Attack", attack: { add: 10 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 10))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>>
<<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<</if>>
<</if>><<if $resultBufferflag is true>>You lost $army.loss soldiers!
They lost $enemy.loss men!<</if>>
Your army is facing the $enemy.name. You have <<live $army.army_size>> soldiers. The $enemy.name have $enemy.army_size men.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $army.army_size < 1>>
<<link "Your army is defeated!">>
<<goto "aurelia_final_campaign_fight">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->final_campaign_fight_win]]
<<else>>
<<link "Defensive formation" "final_campaign_fight">>
<<run $army.mods.push({name: "Defensive formation", defense: { add: 4 }, attack: { add: -3 }, turns: 1 })>>
<<set _currentArmy = setup.getModifiedClone($army)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamageArmy($army, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentArmy.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($army)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Offensive formation" "final_campaign_fight">>
<<run $army.mods.push({name: "Offensive formation", defense: { add: -2 }, attack: { add: 3 }, turns: 1 })>>
<<set _currentArmy = setup.getModifiedClone($army)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamageArmy($army, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentArmy.attack + random(1, 5))>>
<<run setup.runNewTurn($army)>><<run setup.runNewTurn($enemy)>>
<<set $resultBufferflag = true>>
<</link>>
<<if $phalanx is true>>
<<link "Offensive formation" "forest1_battle">>
<<run setup.applyDamageArmy($pc, $enemy.attack + random(1, 4))>><<run setup.applyDamageArmy($enemy, $pc.attack + random(1, 5))>>", $resultBufferflag to true>>
<</link>><</if>>
<</if>>As the fort falls, the last of the Celtic warriors are ousted. Only a few of them remain, but not enough to actually pose a threat. As we have reached quite far north, we notice a large island to the west, which is of great interest to me. There might be more Celtic settlements there and I would rather get rid of them before they have a chance to retialiate.
However, as I start to march my troops to the nearest harbor encampment, a messenger comes and stops me. It seems like Landarus requires my prescense and that I should head back to Rome. I decide to grant his wish and head back to Rome. Before I do so, I give my troops the order to continue the campaign to the new island.
[[Head back to Rome->final_campaign_end]]
<<set $resultBufferflag to false>><<if $resultBufferflag is true>>You lost $pc.loss HP!
They lost $enemy.loss men!<</if>>
Your army is facing the $enemy.name. You have <<live $pc.hp>> HP. The $enemy.name have $enemy.army_size men.
<<if $enemy.army_size gt 0>>
<<set _armynumber to random(1,7)>>
<<if _armynumber eq 2>> They seem to be preparing for a huge attack!<<run $enemy.mods.push({name: "Huge Attack", defense: { add: -5 }, attack: { add: 15 }, turns: 1 })>>
<<elseif _armynumber eq 5>> They went into a defensive position! <<run $enemy.mods.push({name: "Defensive position", defense: { add: 10 }, attack: { add: -10 }, turns: 1 })>><</if>><</if>>
<<if $pc.hp < 1>>
<<link "You have been defeated!">>
<<goto "game_over">>
<<set $resultBufferflag to false>>
<</link>>
<<elseif $enemy.army_size < 1>>
<<set _display = "The " + $enemy.name + " have been defeated.">>
[[_display->final_campaign_fight_win]]
<<else>>
<<link "Defend" "aurelia_final_campaign_fight">>
<<run $pc.mods.push({name: "Defend", defense: { add: 4 }, attack: { add: -6 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>><<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<link "Attack" "aurelia_final_campaign_fight">>
<<run $pc.mods.push({name: "Attack", attack: { add: 4 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 4))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>>
<<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<<if $magic is true>>
<<link "Use Magic" "aurelia_final_campaign_fight">>
<<run $pc.mods.push({name: "Attack", attack: { add: 10 }, turns: 1 })>>
<<set _currentPC = setup.getModifiedClone($pc)>>
<<set _currentEnemy = setup.getModifiedClone($enemy)>>
<<run setup.applyDamage($pc, _currentEnemy.attack + random(1, 10))>>
<<run setup.applyDamageArmy($enemy, _currentPC.attack + random(1, 5))>>
<<set $resultBufferflag = true>>
<<run setup.runNewTurn($pc)>><<run setup.runNewTurn($enemy)>>
<</link>>
<</if>>
<</if>>Laelia shows me some plans to expand the blacksmith that supplies our army with their weapons and armor. It would probably be a good investment has he would be able to produce better and more equipment for our army. Should I do it? It would cost me $item.price Aureus.
<<if $money2 gte $item.price>>[[Buy it->blacksmith_upgrade_bought]] (- $item.price Aureus)
<<elseif $money2 lt $item.price>>You don't have enough Aureus in your budget! <</if>>
[[Nevermind->laelia_upgrades]]You upgraded the blacksmith!
//Your troops now have better armor and swords!//
[[Back->laelia_upgrades]]
<<set $blacksmith to true, $money2 -= $item.price>>
<<set $army.defense += 5>>
<<set $army.attack += 10>>We decided that Ankhes would come with me to Rome while her people stayed in Egypt with my army stationed there. It was a quite good solution, in my opinion. We chat quite a lot on the way back to Rome and I learn quite a bit about Ahura and what kind of person she was. It seems like Ahura was one of the previous Pharaohs, almost 1000 years ago... I asked Ankhes how long she's lived for really and it seems like those that were blessed by Ahura has a lot longer lifespan than normal people... It really seems like magic is more useful than I gave it credit for...
One night on the boat home I start growing. The shabby bed underneath me creaks and it sounds like I'm about to crash through the floorboards. I grow bigger and stronger once more. My muscles stretch and build upon themselves, making my already large frame even larger and more intimidating. I honestly love the feeling of growth... I wish I could control it, though... The next morning I reach up to Ankhes' chest with my head, but I am still nowhere near as big as her... It's quite amazing to think about how huge Ahura must've been, considering the way Ankhes has been describing her...
Once we reach Rome, Laelia is quite suprised seen me come in with another titaness, especially one much larger than me. They quickly hit off, however, which is good.
<<if !$money_god>>//400 Aureus added to the budget!//
<<elseif $money_god>>//800 Aureus added to the budget!//<</if>>
[[Continue->rome_palace_office]]
<<set $pc.muscle_lvl to 5, $pc.height to 367, $pc.hp to 350, $pc.hp_max to 350, $pc.attack to 35, $pc.defense to 23, $pc.breastSize to 223>>
<<if !$money_god>> <<set $money2 += 400>>
<<elseif $money_god>> <<set $money2 += 800>><</if>>
<<set $empire_lvl to 5>>Mars, the god of war and the father of Romulus, our founder. Making an offering to him would greatly strengthen my troops, but it would be really expensive... Should I make an offering to him? I think $item.price Aureus should be a good amount to offer...
<<if $money2 gte $item.price>>[[Make an offering->war_god_offering]] (- $item.price Aureus)
<<elseif $money2 lt $item.price>>You don't have enough Aureus in your budget! <</if>>
[[Nevermind->statue_choice]] Abundantia, divine personification of abundance and prosperity. A goddess of wealth. Making offerings to her is expensive, but worthwhile. Should I make an offering to her? I think $item.price Aureus should be a good amount to offer...
<<if $money2 gte $item.price>>[[Make an offering->money_god_offering]] (- $item.price Aureus)
<<elseif $money2 lt $item.price>>You don't have enough Aureus in your budget! <</if>>
[[Nevermind->statue_choice]] On the way back to Rome, I experience a couple of growth spurts. Each one is as pleasureable as the last one, if not more so. When the final growth spurt arrives, I've grown quite big. I wouldn't be surprised if I was almost as big as Ankhes at this point... My arms have grown to be bigger than normal humans and my calves are almost twice that size. It feels great to be this strong... This big! Nothing will be able to challenge my rule now... Nothing will be able to fell Rome as long as I'm still alive.
After a while, I'm finally home in Rome again. I enter the office and see Laelia buried in some books. I greet her, but she doesn't really want to talk right now it seems. I should probably head to Landarus' office soon, he's the reason I came back, after all.
<<if !$money_god>>//200 Aureus added to the budget!//
<<elseif $money_god>>//400 Aureus added to the budget!//<</if>>
[[Continue->rome_palace_office]]
<<set $pc.muscle_lvl to 6, $pc.height to 468, $pc.hp to 400, $pc.hp_max to 400, $pc.attack to 40, $pc.defense to 32, $pc.breastSize to 256>>
<<if !$money_god>> <<set $money2 += 350>>
<<elseif $money_god>> <<set $money2 += 700>><</if>>
<<set $empire_lvl to 6>>I make the offering to Abundantia and then leave the temple. As I leave and look around the city, it feels like something has changed for the better...
//You will now gain 2 times more budget at the start of every campaign!//
[[Back->statue_choice]]
<<set $money_god to true, $money2 -= $item.price>>
I make the offering to Mars and I immediately feel more powerful! I wouldn't be surprised if my troops are feeling the same as well...
//Your troops are stronger now!//
[[Back->statue_choice]]
<<set $war_god to true, $money2 -= $item.price>>
<<set $army.attack += 15, $army.defense += 9>>I enter the office, but I don't see Laelia anywhere. I walk around in it for a while looking for her.
   <span style="color:OrangeRed">"Laelia! Where are you? Landarus told me tha-"</span>
As I'm speaking I suddenly feel a sharp pain run through my whole body. I start to feel weak... I turn around and see Laelia standing here. <<if $pendant_gift is not true>>Her hand is glowing with mana and she has thrusted it into my back. <<else>>She has thrusted the pendant I gave her into my back.<</if>>
   <span style="color:OrangeRed">"Laelia!? What are you doing!?"</span> I try to shake her off, but my body isn't responding anymore. I just continue to feel weaker and weaker.
   <span style="color:DarkOrchid">"Hmm... It seems like my theories were correct. A sufficient amount of mana can completely subvert your power...</span>
She pulls <<if $pendant_gift is not true>>her hand<<else>>the pendant<</if>> out of my back and I fall to the floor with a loud thud. I try to speak, but I can't get any words out anymore...
//"Laelia... Why would you do this..."//
   <span style="color:DarkOrchid">"Your body has proven very effective for my research and honestly, you were becoming too much of a threat. A ruler that grows too close to the gods needs to be executed before they abuse that power. You brought this upon yourself, Aurelia..."</span> She crouches down as she says that and looks at me mockingly.
While she's still crouching down, Ankhes comes rushing into the office. She sees me laying on the floor and quickly realizes what's happened. She rushes at Laelia, but she manages to dodge Ankhes and uses the same magic on her as she did on me. Ankhes falls to the ground as well as her body starts to convulse.
   <span style="color:DarkOrchid">"Oh, my. Looks like this magic is even more powerful on those that have grown bigger... I'll need to keep that in mind..."</span>
She smiles as she calls for guards. She shouts that Ankhes has killed the empress. After she's down shouting for guards, she crouches down to me again and smiles mockingly at me.
<<if $pendant_gift is true>>   <span style="color:DarkOrchid">"I do have to thank you for the gift, however. This made the whole process a lot easier."</span> She dangles the pendant in my face as she says that. <span style="color:DarkOrchid">"Well, you're probably tired now, goodnight, darling..."</span><</if>>
My eyelids grow heavier and heavier by the second. The last thing I see are guards rushing into the room and the last thing I hear is Laelia explaining that she managed to subdue Ankhes, but couldn't save me in time...
//"Forgive me, father... Your line dies here..."//
''A couple of months later...''
I'm writing this in my diary. It's probably my last entry. A lot has happened since Aurelia died. Some good and some bad. Aurelia's mother who was still alive quickly realized what had happened, but she was silenced by threat of execution. The people mourned the death of their beloved ruler for quite a while, but as time went on, they went past it. My deal with Landarus went through and now I'm the new empress of Rome while he became my advisor. Everything was going great until one day Aurelia's mother leaked the secrets...
She told everyone what had happened to her beloved daughter and people believed her. Especially after she was executed on the order of Landarus. He had never really liked her and this wasn't really something that helped. People were greatly upset upon learning this and riots ensued soon after. My power quickly waned as no one really listened to me... Neither those who loved Aurelia or those that were in on the coup...
I fear that my time is short now. I have locked myself in my office, but I hear the soldiers approaching. I will soon be replaced... I don't really mind anymore. I wanted a fleeting sense of power and killed my beloved friend for it. It wasn't worth it... It never was... But I was blinded by greed and jealousy... I regret everything that I've done, but time can't be turned back... At least, I'll get to meet Aurelia soon. I hope she has forgiven me... I feel my tears flow as I write this, but I will sign off with this: I leave this diary as a lasting memory of the great ruler Aurelia Adventa. May her story be known for ages to come and never be forgotten. I will seal this book with magic so that none that aren't worthy may read it. I will accept my coming faith now and finally meet with those that I've betrayed... <<if $pendant_gift is true>>I clutch the pendant that Aurelia gave me as I stop writing... It's time to meet my fate...<</if>>
- Laelia Variala
[[Wake up from the visions->rome_aftermath]]I feel my senses properly return as diary ends. I look around and realize that I've been in the professor's office all this time. I close the book that I have in my hands and place it on his desk.
   "Interesting... Very interesting... If that Laelia person is to be believed it would offer us great insight on this whole situation as well as that period of Roman rule. This was very insightful for my research. Thank you, Jessica, for decrypting this book."
   <span style="color:OrangeRed">"It was... nothing... I'm glad to have helped you somewhat...</span>
He nods and then continues to talk.
   "Well, you should probably head home now. You've been here for quite a while."
   <span style="color:OrangeRed">"Yeah... I'll do just that...</span>
I grab my stuff and then start heading home. While walking home, I contemplate the story that I just read. I feel an odd sense of emptiness and sadness after finishing it. It's very sad to think how Laelia had just killed her best friend and then had to live with the regret of that action... Her diary was very useful, however... It feels like I've learned quite a lot about myself as well as the secrets behind my growth... I feel, however, a couple of tears run down my cheek, but I quickly wipe them away using my arm...You bought the crystal pendant!
//You can give this as a gift to Laelia!//
[[Back->rome_giftshop]]
<<set $pendant to true, $money2 -= $item.price>>
I decide to give Laelia the crystal pendant that I got from the shop.
   <span style="color:DarkOrchid">"Oh! This pendant is lovely! Thank you! I never expected that you would buy me a gift, hehe..."</span> She smiles widely as she examines the pendant before she puts it on. <span style="color:DarkOrchid">"Thank you! I'll wear it forever!"</span> I smile back at her as she says that. I'm really happy that she loves the gift.
[[Back->laelia_gift]]
<<set $pendant_gift to true>>While browsing through the goods that the shop has, I come across a stone tablet with a bunch of different symbols on it. It seems like it's imported from Egypt. I have no idea what any of it means, however, but it feels like Laelia would probably like it.<<itemPriceRome>>Should I buy it? It costs $item.price Aureus.
<<if $money2 gte $item.price>>[[Buy it->tablet_bought]] (- $item.price Aureus)
<<elseif $money2 lt $item.price>>You don't have enough Aureus in your budget! <</if>>
[[Nevermind->rome_giftshop]] You bought the stone tablet!
//You can give this as a gift to Laelia!//
[[Back->rome_giftshop]]
<<set $tablet to true, $money2 -= $item.price>>
While browsing through the goods that the shop has, I come across an old book that seems to be from Greece. According to the shop owner, the book details the life of Alexandra the Great, which apparently was a Greek ruler. <<itemPriceRome>>Should I buy it? It costs $item.price Aureus.
<<if $money2 gte $item.price>>[[Buy it->greek_book_bought]] (- $item.price Aureus)
<<elseif $money2 lt $item.price>>You don't have enough Aureus in your budget! <</if>>
[[Nevermind->rome_giftshop]] You bought "The life of Alexandra the Great"!
//You can read this book back at the office!//
[[Back->rome_giftshop]]
<<set $greek_book to true, $money2 -= $item.price>>I start reading the book that I bought from the local shop. It details the life of a Greek ruler by the name of Alexandra the Great. Her story is quite interesting and honestly reminds me of myself. She was a huge, muscular woman that no one could stand up against. She had easily conquered a lot of the world and had only grown bigger and bigger until it was said that she was as big and powerful as the gods themselves! She had eventually died, however, after presumably being murdered by her closest friend...
<<link "Close the book">>
<<goto "rome_palace_office">>
<</link>>I decide to give Laelia the Egyptian stone tablet that I bought.
   <span style="color:DarkOrchid">"Oh, my! This is quite the gift... Is this from Egypt?"</span> I nod. <span style="color:DarkOrchid">"I thought so, I've heard that they used to have a peculiar alphabet and it seems like that matches the description of the symbols on the tablet... Thank you a lot for this gift! I'll make sure to study it thoroughly!"</span> She smiles widely as she puts the tablet down on her desk and I smile back at her.
[[Back->laelia_gift]]
<<set $tablet_gift to true>><span style="color:OrangeRed">"What do you think of the campaigns?"</span>
She raises her eyebrows.
   <span style="color:DarkOrchid">"The campaigns, huh? Why are you asking me such things?"</span>
I sigh heavily. <span style="color:OrangeRed">"I don't know, to be honest... It feels like this campaign is not really worth it anymore... I mean, we have already defeated most of the barbarians..."</span>
Laelia puts her hand on her chin and thinks for a while until she continues talking.
   <span style="color:DarkOrchid">"You shouldn't worry so much, darling. I think Landarus has an end goal in mind, just trust him, won't you?"</span> I nod at her in response.
   <span style="color:DarkOrchid">"Yeah, you're probably right... I shouldn't think too much about all of this and just focus on what I know..."</span>
Laelia smiles back at me as I say that.
[[Back->laelia_chat]] <span style="color:OrangeRed">"So about that stone tablet I gave you... Have you found out what it means yet?"</span>
She nods and scrambles after a couple of papers that she has on her desk.
   <span style="color:DarkOrchid">"So... This is what I've found out so far: It seems like it depicts the story of a pharaoh that grew huge and had tried to become godlike. She was then struck down by divine wrath and was forever lost to the dusts of history. The tablet also mentions that the name of said pharoah is wiped on purpose. </span>
//Hmm... It seems like her story is fairly similar to mine...//
   <span style="color:OrangeRed">"Interesting... I wonder why the gods would strike the pharoah down?"</span>
   <span style="color:DarkOrchid">"Gods don't like being challenged... Something you should keep in mind as well..."</span> Huh? What does she mean by that? Before I can ask, she continues. <span style="color:DarkOrchid">"Well, I must thank you for giving me this tablet; it has helped quite a lot with my research."</span> Our conversation ends with both of us smiling at each other.
[[Back->laelia_chat]]
I decided to ask Laelia if she wanted to do something together. It's been quite a while since we did so and I have some time before my next campaign.
   <span style="color:OrangeRed">"Would you like to do something together?"</span>
Laelia starts to smile smugly as I ask that.
   <span style="color:DarkOrchid">"In that case, can we do something special?"</span>
I'm not sure if I like the sound of that, but I still agree with it. A couple minutes later and we are both in the royal bath. I soak into the warm bath and feel the servants pour soap onto my sore, muscular body.
   <span style="color:OrangeRed">"Ahhh, this feels nice! I had certainly not expected taking a bath with you, however, not that I mind of course..."</span>
As me and Laelia continue to talk with each other the servants continue to wash our huge bodies; Laelia's massive "assets" and my massive muscles.
   "You have grown quite big now, empress." One of the servants says.
   "Yes, nothing compares to your magnificence anymore, empress! I bet even the gods are jealous!"
All of the servants present seem to be in agreement over the subject of my body.
   <span style="color:OrangeRed">"You flatter me..."</span> I blush slightly as I hear them compliment me. It has been quite a while since I heard people compliment me on my body...
As the servants continue to compliment me. Laelia sighs loudly and gets out of the bath.
   <span style="color:OrangeRed">"Wait, where are you going?"</span>
   <span style="color:DarkOrchid">"I have some matters to attend to. You can stay in the bath for as long as you like, empress..."</span>
I feel kind of bad as I'm left alone with the servants in the bath and soon get up myself and leave the bathhouse.
[[Back->rome_palace_office]]